Priyome
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Priyome
''Priyome'' ( rus, приём, p=prʲɪˈjɵm, a=Ru-приём.ogg) is a Russian noun that is used directly and generically in English to represent some sort of typical maneuver or technique in chess. For example, a typical defensive technique in rook endings is to use the king to attack the opponent's pawns. In Russian, '' приём'' is a common word with various meanings including "reception", "acceptance" and "gimmick", and is used in contexts as diverse as music, literature, computer science, and martial arts. It is also very common in Russian chess literature to refer to typical maneuvers used in positions with certain pawn structures or other defining characteristics. Because the word does not have an exact equivalent in English—with "device", "technique", or "method" the closest translations—it has appeared untranslated in English-language chess literature, although this usage is not yet widespread. Examples A Russian movie, ''Buket Na Priyome'', is a crime drama ...
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Romanization Of Russian
The romanization of the Russian language (the transliteration of Russian text from the Cyrillic script into the Latin script), aside from its primary use for including Russian names and words in text written in a Latin alphabet, is also essential for computer users to input Russian text who either do not have a keyboard or word processor set up for inputting Cyrillic, or else are not capable of typing rapidly using a Keyboard layout#Russian, native Russian keyboard layout (JCUKEN). In the latter case, they would type using a system of transliteration fitted for their keyboard layout, such as for English QWERTY keyboards, and then use an automated tool to convert the text into Cyrillic. Systematic transliterations of Cyrillic to Latin There are a number of distinct and competing standards for the romanization of Russian Cyrillic, with none of them having received much popularity, and, in reality, transliteration is often carried out without any consistent standards. Scientific tr ...
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Russian Language
Russian (russian: русский язык, russkij jazyk, link=no, ) is an East Slavic languages, East Slavic language mainly spoken in Russia. It is the First language, native language of the Russians, and belongs to the Indo-European languages, Indo-European language family. It is one of four living East Slavic languages, and is also a part of the larger Balto-Slavic languages. Besides Russia itself, Russian is an official language in Belarus, Kazakhstan, and Kyrgyzstan, and is used widely as a lingua franca throughout Ukraine, the Caucasus, Central Asia, and to some extent in the Baltic states. It was the De facto#National languages, ''de facto'' language of the former Soviet Union,1977 Soviet Constitution, Constitution and Fundamental Law of the Union of Soviet Socialist Republics, 1977: Section II, Chapter 6, Article 36 and continues to be used in public life with varying proficiency in all of the post-Soviet states. Russian has over 258 million total speakers worldwide. ...
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Chess
Chess is a board game for two players, called White and Black, each controlling an army of chess pieces in their color, with the objective to checkmate the opponent's king. It is sometimes called international chess or Western chess to distinguish it from related games, such as xiangqi (Chinese chess) and shogi (Japanese chess). The recorded history of chess goes back at least to the emergence of a similar game, chaturanga, in seventh-century India. The rules of chess as we know them today emerged in Europe at the end of the 15th century, with standardization and universal acceptance by the end of the 19th century. Today, chess is one of the world's most popular games, played by millions of people worldwide. Chess is an abstract strategy game that involves no hidden information and no use of dice or cards. It is played on a chessboard with 64 squares arranged in an eight-by-eight grid. At the start, each player controls sixteen pieces: one king, one queen, two rooks, t ...
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Rook (chess)
The rook (; ♖, ♜) is a piece in the game of chess. It may move any number of squares horizontally or vertically without jumping, and it may an enemy piece on its path; additionally, it may participate in castling. Each player starts the game with two rooks, one in each corner on their own side of the board. Formerly, the rook (from Persian رخ ''rokh''/''rukh'', meaning "chariot") was alternatively called the tower, marquess, rector, and comes (count or earl). The term "castle" is considered to be informal, incorrect, or old-fashioned. Placement and movement The white rooks start on squares a1 and h1, while the black rooks start on a8 and h8. The rook moves horizontally or vertically, through any number of unoccupied squares (see diagram). The rook cannot jump over pieces. The rook may capture an enemy piece by moving to the square on which the enemy piece stands, removing it from play. The rook also participates with the king in a special move called castling, wherein i ...
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Chess Endgame
In chess and other similar games, the endgame (or end game or ending) is the stage of the game when few pieces are left on the board. The line between middlegame and endgame is often not clear, and may occur gradually or with the quick exchange of a few pairs of pieces. The endgame, however, tends to have different characteristics from the middlegame, and the players have correspondingly different strategic concerns. In particular, pawns become more important as endgames often revolve around attempting to promote a pawn by advancing it to the eighth . The king, which normally should stay hidden during the game should become active in the endgame, as it can help escort pawns to the promotion square, attack enemy pawns, protect other pieces, and restrict the movement of the enemy king. All chess positions with up to seven pieces on the board have been solved, that is, the outcome (win, loss, or draw) of best play by both sides is known, and textbooks and reference works teach th ...
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King (chess)
The king (♔, ♚) is the most important piece in the game of chess. It may move to any adjoining square; it may also perform a move known as castling. If a player's king is threatened with capture, it is said to be in check, and the player must remove the threat of on the next move. If this cannot be done, the king is said to be in checkmate, resulting in a loss for that player. A player cannot make any move that places their own king in check. Despite this, the king can become a strong offensive piece in the endgame or, rarely, the middlegame. In algebraic notation, the king is abbreviated by the letter K among English speakers. The white king starts the game on e1; the black king starts on e8. Unlike all other pieces, only one king per player can be on the board at any time, and the kings are never removed from the board during the game. Placement and movement The white king starts on e1, on the first to the right of the queen from White's perspective. The black kin ...
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Pawn (chess)
The pawn (♙, ♟) is the most numerous and weakest piece in the game of chess. It may move one vacant square directly forward, it may move two vacant squares directly forward on its first move, and it may capture one square diagonally forward. Each player begins a game with eight pawns, one on each square of their second . The white pawns start on a2 through h2; the black pawns start on a7 through h7. Individual pawns are referred to by the on which they stand. For example, one speaks of "White's f-pawn" or "Black's b-pawn". Alternatively, they can be referred to by the piece which stood on that file at the beginning of the game, e.g. "White's king bishop's pawn" or "Black's queen knight's pawn". It is also common to refer to a rook's pawn, meaning any pawn on the a- or h-files, a knight's pawn (on the b- or g-files), a bishop's pawn (on the c- or f-files), a queen's pawn (on the d-file), a king's pawn (on the e-file), and a central pawn (on the d- or e-files). The pawn histori ...
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Pawn Structure
In a game of chess, the pawn structure (sometimes known as the pawn skeleton) is the configuration of pawns on the chessboard. Because pawns are the least mobile of the chess pieces, the pawn structure is relatively static and thus plays a large role in determining the strategic character of the position. General observations Weaknesses in the pawn structure, such as isolated, doubled, or backward pawns and , once created, are usually permanent. Care must therefore be taken to avoid them (but there are exceptions—for instance see ''Boleslavsky hole'' below). In the absence of these structural weaknesses, it is not possible to assess a pawn formation as good or bad—much depends on the position of the pieces. The pawn formation does determine the overall strategies of the players to a large extent, however, even if arising from unrelated openings. Pawn formations symmetrical about a vertical line (such as the ''e5 Chain'' and the ''d5 Chain'') may appear similar, but they te ...
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Loanword
A loanword (also loan word or loan-word) is a word at least partly assimilated from one language (the donor language) into another language. This is in contrast to cognates, which are words in two or more languages that are similar because they share an etymological origin, and calques, which involve translation. Loanwords from languages with different scripts are usually transliterated (between scripts), but they are not translated. Additionally, loanwords may be adapted to phonology, phonotactics, orthography, and morphology of the target language. When a loanword is fully adapted to the rules of the target language, it is distinguished from native words of the target language only by its origin. However, often the adaptation is incomplete, so loanwords may conserve specific features distinguishing them from native words of the target language: loaned phonemes and sound combinations, partial or total conserving of the original spelling, foreign plural or case forms or indecli ...
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Garry Kasparov
Garry Kimovich Kasparov (born 13 April 1963) is a Russian chess grandmaster, former World Chess Champion, writer, political activist and commentator. His peak rating of 2851, achieved in 1999, was the highest recorded until being surpassed by Magnus Carlsen in 2013. From 1984 until his retirement in 2005, Kasparov was ranked world No. 1 for a record 255 months overall for his career, the most in history. Kasparov also holds records for the most consecutive professional tournament victories (15) and Chess Oscars (11). Kasparov became the youngest ever undisputed World Chess Champion in 1985 at age 22 by defeating then-champion Anatoly Karpov. He held the official FIDE world title until 1993, when a dispute with FIDE led him to set up a rival organization, the Professional Chess Association. In 1997 he became the first world champion to lose a match to a computer under standard time controls when he lost to the IBM supercomputer Deep Blue in a highly publicized match. He co ...
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World Chess Championship 1972
The World Chess Championship 1972 was a match for the World Chess Championship between challenger Bobby Fischer of the United States and defending champion Boris Spassky of the Soviet Union. The match took place in the Laugardalshöll arena in Reykjavík, Iceland, and has been dubbed the Match of the Century. Fischer became the first American born in the United States to win the world title, and the second American overall (Wilhelm Steinitz, the first world champion, became a naturalized American citizen in 1888). Fischer's win also ended, for a short time, 24 years of Soviet domination of the World Championship. The first game was played on July 11, 1972. The last game (the 21st) began on August 31, was after 40 moves, and Spassky resigned the next day without resuming play. Fischer won the match 12½–8½, becoming the eleventh undisputed world champion. Background The match was played during the Cold War, although during a period of increasing détente. The Soviet Ches ...
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