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Prius Online
''Prius Online'', also known by its retitled name ''Arcane Saga Online'', is a Free-to-play 3D fantasy massively multiplayer online role-playing game (MMORPG) which revolves around a three character (3C) playing system. The 3C system consists of your main character, the Anima, and the Gigas. The Anima is your character's companion, and the relationship you develop with her, as you try to unravel the mysteries of her forgotten past, determine her personality and strengthen your bonds. The Gigas, summoned by the Anima in times of battle, are strategic and dynamic mercenaries that fight by your side. Through this system the game aims to create rich and immersive emotional experiences for the character and the Anima. It was originally launched only for Korea in 2008. Launched internationally by gPotato gPotato is a free multiplayer game portal website operated in Japan and South Korea by Gala Inc. and its subsidiaries, and formerly in North America and Europe by subsidiaries of S ...
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Windows PC
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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Love Child (2014 Film)
''Love Child'' is a 2014 South Korean-American documentary film directed by Valerie Veatch. Veatch produced the film with David Foox. The film premiered in-competition in the ''World Cinema Documentary Competition'' at 2014 Sundance Film Festival on January 17, 2014. The film was theatrically released by HBO on June 18, 2014. Synopsis The film narrates the story of a South Korean couple, who were immersed in an online game called ''Prius Online'', while their baby named Sarang died of malnutrition. Reception ''Love Child'' received mixed to positive reviews upon its premiere at the 2014 Sundance Film Festival. Christie Ko in his review for ''ScreenCrave'' gave the film 6/10 and said that "This documentary is not an exhaustive look at the addiction to gaming, but does a good job of explaining this incident of the couple and their baby in South Korea. It is thorough in its treatment of their story. But it scratched the surface of broader implications that left me with many question ...
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Inactive Massively Multiplayer Online Games
Inactive is a TRPV channel in invertebrates Invertebrates are a paraphyletic group of animals that neither possess nor develop a vertebral column (commonly known as a ''backbone'' or ''spine''), derived from the notochord. This is a grouping including all animals apart from the chordate .... Inactive mutant flies show locomotor and hearing deficits. References Ion channels Nervous system {{animal-anatomy-stub ...
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Products And Services Discontinued In 2013
Product may refer to: Business * Product (business), an item that serves as a solution to a specific consumer problem. * Product (project management), a deliverable or set of deliverables that contribute to a business solution Mathematics * Product (mathematics) Algebra * Direct product Set theory * Cartesian product of sets Group theory * Direct product of groups * Semidirect product * Product of group subsets * Wreath product * Free product * Zappa–Szép product (or knit product), a generalization of the direct and semidirect products Ring theory * Product of rings * Ideal operations, for product of ideals Linear algebra * Scalar multiplication * Matrix multiplication * Inner product, on an inner product space * Exterior product or wedge product * Multiplication of vectors: ** Dot product ** Cross product ** Seven-dimensional cross product ** Triple product, in vector calculus * Tensor product Topology * Product topology Algebraic topology * Cap product * Cup product * ...
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Fantasy Massively Multiplayer Online Role-playing Games
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ( so ...
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Video Games Developed In South Korea
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Massively Multiplayer Online Role-playing Games
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from single-player or small multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's publisher), which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe grew to $1.4 billion. ''World of Warcraft'', a popular MMORPG, had over 10 million subscri ...
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2008 Video Games
2008 has seen many sequels and prequels in video games. New intellectual properties (IPs) include ''Army of Two'', ''Dead Space'', ''iRacing'', ''Left 4 Dead'', ''LittleBigPlanet'', ''Mirror's Edge'', '' Race Driver: Grid'', and ''Spore''. Events Business Open to the public Hardware and software sales Worldwide The following are the best-selling games of 2008 in terms of worldwide retail sales. These games sold at least units worldwide in 2008. Canada * Based on figures from the NPD Group: Video game console sales in Canada (first seven months of 2008) Japan * Based on figures from Enterbrain: Video game console sales of 2008 in Japan (December 31, 2007 – December 28, 2008) Best-selling video games of 2008 in Japan (December 31, 2007 – December 28, 2008) * Based on figures from '' Dengeki'': Best-selling video games of 2008 in Japan (December 31, 2007 – December 21, 2008) United States * Based on figures from the NPD Group: Video game console sales in the ...
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Sundance Film Festival
The Sundance Film Festival (formerly Utah/US Film Festival, then US Film and Video Festival) is an annual film festival organized by the Sundance Institute. It is the largest independent film festival in the United States, with more than 46,660 attending in 2016. It takes place each January in Park City, Utah; Salt Lake City, Utah; and at the Sundance Resort (a ski resort near Provo, Utah), and acts as a showcase for new work from American and international independent filmmakers. The festival consists of competitive sections for American and international dramatic and documentary films, both feature films and short films, and a group of out-of-competition sections, including NEXT, New Frontier, Spotlight, Midnight, Sundance Kids, From the Collection, Premieres, and Documentary Premieres. History 1978: Utah/US Film Festival Sundance began in Salt Lake City in August 1978 as the Utah/US Film Festival in an effort to attract more filmmakers to Utah. It was founded by Sterl ...
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3D Computer Graphics
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering. 3D computer graphics rely on many of the same algorithms as 2D computer vector gr ...
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Internationalization And Localization
In computing, internationalization and localization (American) or internationalisation and localisation (British English), often abbreviated i18n and L10n, are means of adapting computer software to different languages, regional peculiarities and technical requirements of a target locale. Internationalization is the process of designing a software application so that it can be adapted to various languages and regions without engineering changes. Localization is the process of adapting internationalized software for a specific region or language by translating text and adding locale-specific components. Localization (which is potentially performed multiple times, for different locales) uses the infrastructure or flexibility provided by internationalization (which is ideally performed only once before localization, or as an integral part of ongoing development). Naming The terms are frequently abbreviated to the numeronyms ''i18n'' (where ''18'' stands for the number of letters ...
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Joystiq
''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popular MMORPG ''World of Warcraft'' in particular. After declining readership, it was announced that ''Joystiq'' would be shut down on February 3, 2015, as part of moves to downsize AOL's operations by shuttering its "underperforming" properties. History Predecessors As of early 2004, Weblogs, Inc. was seeking to add a blog to its repertoire for the sole purpose of covering news related to video games, as evidenced by the now-defunct ''The Video Games Weblog'', founded February 27, 2004. On March 12, Weblogs, Inc. CEO Jason Calacanis announced two spinoff projects: ''The Unofficial Playstation 3 Weblog'' and ''The Unofficial Xbox 2'', both of which are now similarly retired, though they would set a precedent for the launching of Joystiq's Fanboy blogs ...
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