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Pretty Soldier Sailor Moon S (3DO Game)
is a fighting game developed by Tose (company), Tose and published by Bandai exclusively for the 3DO Interactive Multiplayer in Japan on 17 March 1995. It is based upon Naoko Takeuchi's ''Sailor Moon'' shōjo manga and Sailor Moon (TV series), anime series, though its gameplay has been compared with other titles in the same genre such as SNK's ''Samurai Shodown (1993 video game), Samurai Shodown''. Loosely following the Sailor Moon S, third season of the anime series, which adapted the third arc of the manga,Sailormoon Channel
Name of story arc given on the official website.
the players control either one of the five original Inner Senshi or one of the three Outer Senshi as they enter a tournament to fight against each other and become the winning victor. Takeuchi supervised the production of the project and seiyūs from the anime series retur ...
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Tose (company)
() (also called Tose Software) is a Japanese video game development company based in Kyoto. It is mostly known for developing Nintendo's ''Game & Watch Gallery'' series, various ''Dragon Ball'' games, as well as other Nintendo products. Tose has developed or co-developed over 1,000 games since the company's inception in 1979, but is virtually never credited in the games themselves (an exception to this is ''Game & Watch Gallery 4'' and ''The Legendary Starfy'' series, as Tose shares the copyright with Nintendo). "We're always behind the scenes," said Masa Agarida, Vice President of Tose's U.S. division. "Our policy is not to have a vision. Instead, we follow our customer's visions. Most of the time we refuse to put our name on the games, not even staff names." As such, Tose has gained a reputation for being a "ghost developer." History Tose was established in November 1979 in Higashiyama-ku, Kyoto, as an independent entity from Toa Seiko Co. Ltd. In April 1984, the company beg ...
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Sailor Moon S
The third season of the '' Sailor Moon'' anime series, ''Sailor Moon S'' (originally released in Japan as , and later as ''Pretty Guardian Sailor Moon S''), was produced by Toei Animation and directed by Kunihiko Ikuhara. It began broadcasting on TV Asahi on March 19, 1994, and ended on February 25, 1995. It adapts the "Infinity" arc of the '' Sailor Moon'' manga series by Naoko Takeuchi, and follows the adventures of Usagi Tsukino and her fellow Sailor Guardians. In this season, they must fight against the Death Busters, who are planning to take over Earth. In 2000, Cloverway Inc. licensed the season for an English-language broadcast in North America. Optimum Productions dubbed the season, continuing over from the first two seasons that were licensed by DIC Entertainment and General Mills' The Program Exchange. The series aired on YTV in Canada, who adjusted the episode numbers to match those of the original Japanese version,YTV at https://web.archive.org. from June 12, 2000 t ...
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Future US
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as h ...
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Next Generation (magazine)
''Next Generation'' was a video game magazine that was published by Imagine Media (now Future US). It was affiliated to and shared editorial with the UK's ''Edge'' magazine. ''Next Generation'' ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer. ''Next Generation'' initially covered the 32-bit consoles including 3DO, Atari Jaguar, and the then-still unreleased Sony PlayStation and Sega Saturn. Unlike competitors ''GamePro'' and ''Electronic Gaming Monthly'', the magazine was directed towards a different readership by focusing on the industry itself rather than individual games. Publication history The magazine was first published by GP Publications up until May 1995 when the publisher rebranded as Imagine Media. In September 1999, ''Next Generation'' was redesigned, its cover name shortened to simply ''NextGen''. This would start what was known as "Lif ...
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List Of Video Game Franchises
This is a list of video game franchises, organized alphabetically. All entries include multiple video games, not counting ports or altered re-releases. 0–9 *''1080° Snowboarding'' *''1942'' *''3D Ultra Minigolf'' *'' 3-D Ultra Pinball'' *''7th Dragon'' A *''A Boy and His Blob'' *''Ace Attorney'' *''Ace Combat'' *'' ActRaiser'' *'' Adventure Island'' *'' Adventures of Lolo'' *''Aero Fighters'' *''Aero the Acro-Bat'' *''After Burner'' *''Age of Empires'' *'' Age of Wonders'' *'' Airforce Delta'' *'' Aleste'' *''Alex Kidd'' *'' Alien Breed'' *''Alien Syndrome'' *'' Alone in the Dark'' *'' Alpine Racer'' *''Altered Beast'' *''Alundra'' *''American McGee's Alice'' *''America's Army'' *''Amnesia'' *'' Amped'' *'' Angry Birds'' *'' Animal Crossing'' *''Anno'' *'' Anomaly'' *''Another Century's Episode'' *''Another Code'' *'' Ape Escape'' *'' Arc the Lad'' *''Arkanoid'' *'' ARMA'' *''Armored Core'' *''Army Men'' *''Army of Two'' *''Art Academy'' *'' Ar Tonelico'' *''Asheron's Call' ...
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Sailor Saturn
is a fictional character in the ''Sailor Moon'' manga series created by Naoko Takeuchi. Her spirit resides deep within , a twelve-year-old Japanese schoolgirl who is her lookalike reincarnation, which makes Sailor Saturn her alter ego; entirely apart from the other reborn nine Sailor Guardians' and their human identities. She is the tenth and last of the Sailor Guardians to be discovered, possessing dark powers associated with silence and ruin, nothingness, destruction, death, annihilation and rebirth that made her a potential threat as she can wipe out a planet and even an entire galaxy or reset its evolution. Her deathly powers are necessary for rejuvenation and re-creation to follow by Sailor Moon's mighty powers of healing with powerful moonlight. Profile Prior to the main events of ''Sailor Moon'', when Hotaru was eight years old, she lived with her parents in Tokyo's Sankakusu District when a freak storm occurred causing a fire that killed her mother Keiko and left her on ...
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Health Bar
Health, according to the World Health Organization, is "a state of complete physical, Mental health, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organization''– ''Basic Documents'', Forty-fifth edition, Supplement, October 2006. A variety of definitions have been used for different purposes over time. Health can be promoted by encouraging healthful activities, such as regular physical exercise and adequate sleep, and by reducing or avoiding unhealthful activities or situations, such as smoking or excessive Stress (biology), stress. Some factors affecting health are due to Agency (sociology), individual choices, such as whether to engage in a high-risk behavior, while others are due to Social structure, structural causes, such as whether the society is arranged in a way that makes it easier or harder for people to get necessary healthcare services. Still, other factors are be ...
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The World Warrior
''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with pronouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of pronoun ''thee'') when followed by a v ...
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Super Famicom
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the n ...
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Parallel Importing In Video Games
Import gamers are a subset of the video game player community that take part in the practice of playing video games from another region, usually from Japan where the majority of games for certain systems originate. Reasons for importing There is no uniform motivation among import gamers, but some common reasons for importing include: *Wider selection of titles. Not all video games are available in all countries, and a large fraction of games are not released outside Japan. This is especially true of the visual novel medium, or many games based on licensed anime/live TV series where very few titles have ever been given overseas releases. Those who are interested in these games but do not live in Japan can only enjoy them through importing.Ashcraft, Brian. The Import Gaming Gift Guide'. Kotaku. 27 November 2008. This also applies to Anglophone European gamers who purchase North American game releases, as it offers an extended selection of English titles. Japan is not the only reg ...
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