Prestidigitation
Sleight of hand (also known as prestidigitation or ''legerdemain'' ()) refers to fine motor skills when used by performing artists in different art forms to entertain or manipulate. It is closely associated with close-up magic, card magic, card flourishing and stealing. Because of its heavy use and practice by magicians, sleight of hand is often confused as a branch of magic; however, it is a separate genre of entertainment and many artists practice sleight of hand as an independent skill. Sleight of hand pioneers with worldwide acclaim include Dan and Dave, Ricky Jay, Derek DelGaudio, David Copperfield, Yann Frisch, Norbert Ferré, Dai Vernon, Cardini, Tony Slydini and Helder Guimarães. Etymology and history The word ''sleight'', meaning "the use of dexterity or cunning, especially so as to deceive", comes from the Old Norse. The phrase ''sleight of hand'' means "quick fingers" or "trickster fingers". Common synonyms of Latin and French include ''prestidigitation'' and ''leg ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Norbert Ferré
Norbert Ferré (born September 23, 1975) is a French magician and artist manager. He has an international career with his humorous manipulation act One for Two, Two for One, which he can play in nine languages,French, English, German, Italian, spanish, Russian, Japanese, Korean, Portuguese. and his talent as a show presenter. Technically, he is a specialist in the field of scene manipulation, in cards and balls. In the popular French book ''Magic for Dummies'', he is one of the magicians cited in the chapter "Ten great characters of magic in France". Biography First steps Born September 23, 1975 in Marseille of a sales manager father and a liberal nurse mother, he is the youngest of the two children of the family. He studied business, as well as sociology and psychology, and finished with a master's degree. Except for some small anecdotal food work, he will fully enter the workforce directly as a professional artist. It was at the age of 11, in 1986, that Norbert F ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Fine Motor Skills
Fine motor skill (or dexterity) is the coordination of small muscles in movement with the eyes, hands and fingers. The complex levels of manual dexterity that humans exhibit can be related to the nervous system. Fine motor skills aid in the growth of intelligence and develop continuously throughout the Human development (biology), stages of human development. Types of motor skills Motor skills are movements and actions of the bone structures. Typically, they are categorised into two groups: gross motor skills and fine motor skills. Gross motor skills are involved in movement and coordination of the arms, legs, and other large body parts. They involve actions such as running, crawling and swimming. Fine motor skills are involved in smaller movements that occur in the wrists, hands, fingers, feet and toes. Specifically, single joint movements are fine motor movements and require fine motor skills. They involve smaller actions such as picking up objects between the thumb and finger, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Old Norse
Old Norse, Old Nordic, or Old Scandinavian, is a stage of development of North Germanic languages, North Germanic dialects before their final divergence into separate Nordic languages. Old Norse was spoken by inhabitants of Scandinavia and their Viking expansion, overseas settlements and chronologically coincides with the Viking Age, the Christianization of Scandinavia and the consolidation of Scandinavian kingdoms from about the 7th to the 15th centuries. The Proto-Norse language developed into Old Norse by the 8th century, and Old Norse began to develop into the modern North Germanic languages in the mid-to-late 14th century, ending the language phase known as Old Norse. These dates, however, are not absolute, since written Old Norse is found well into the 15th century. Old Norse was divided into three dialects: Old West Norse, ''Old West Norse'' or ''Old West Nordic'' (often referred to as ''Old Norse''), Old East Norse, ''Old East Norse'' or ''Old East Nordic'', and ''Ol ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Big Screen
A feature film or feature-length film is a narrative film (motion picture or "movie") with a running time long enough to be considered the principal or sole presentation in a commercial entertainment program. The term ''feature film'' originally referred to the main, full-length film in a cinema program that included a short film and often a newsreel. Matinee programs, especially in the US and Canada, in general, also included cartoons, at least one weekly serial and, typically, a second feature-length film on weekends. The first narrative feature film was the 60-minute '' The Story of the Kelly Gang'' (1906, Australia). Other early feature films include '' Les Misérables'' (1909, U.S.), '' L'Inferno'', '' Defence of Sevastopol'' (1911), ''Oliver Twist'' (American version), ''Oliver Twist'' (British version), ''Richard III'', '' From the Manger to the Cross'', ''Cleopatra'' (1912), ''Quo Vadis?'' (1913), '' Cabiria'' (1914) and '' The Birth of a Nation'' (1915). Descriptio ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Choreography
Choreography is the art or practice of designing sequences of movements of physical bodies (or their depictions) in which motion or form or both are specified. ''Choreography'' may also refer to the design itself. A choreographer is one who creates choreographies by practising the art of choreography, a process known as choreographing. It most commonly refers to dance choreography. In dance, ''choreography'' may also refer to the design itself, which is sometimes expressed by means of dance notation. Dance choreography is sometimes called ''dance composition''. Aspects of dance choreography include the compositional use of organic unity, rhythmic or non-rhythmic articulation, theme and variation, and repetition. The choreographic process may employ improvisation for the purpose of developing innovative movement ideas. In general, choreography is used to design dances that are intended to be performed as concert dance. The art of choreography involves the specification of h ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Misdirection (magic)
In theatrical magic, misdirection is a form of deception in which the performer draws audience attention to one thing to distract it from another. Managing audience attention is the aim of all theater, and the foremost requirement of all magic acts. Whether the magic is of a "pocket trick" variety or a large stage production, misdirection is the central secret. The term describes either the effect (the observer's focus on an unimportant object) or the sleight of hand or patter (the magician's speech) that creates it. It is difficult to say who first coined the term, but an early reference to misdirection appears in the writing of an influential performer and writer, Nevil Maskelyne: "It consists admittedly in misleading the spectator's ''senses,'' in order to screen from detection certain details for which secrecy is required." Around the same time, magician, artist and author Harlan Tarbell noted, "Nearly the whole art of sleight of hand depends on this art of misdirection." ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Psychology
Psychology is the scientific study of mind and behavior. Psychology includes the study of conscious and unconscious phenomena, including feelings and thoughts. It is an academic discipline of immense scope, crossing the boundaries between the natural and social sciences. Psychologists seek an understanding of the emergent properties of brains, linking the discipline to neuroscience. As social scientists, psychologists aim to understand the behavior of individuals and groups.Fernald LD (2008)''Psychology: Six perspectives'' (pp.12–15). Thousand Oaks, CA: Sage Publications.Hockenbury & Hockenbury. Psychology. Worth Publishers, 2010. Ψ (''psi''), the first letter of the Greek word ''psyche'' from which the term psychology is derived (see below), is commonly associated with the science. A professional practitioner or researcher involved in the discipline is called a psychologist. Some psychologists can also be classified as behavioral or cognitive scientists. Some ps ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Coin
A coin is a small, flat (usually depending on the country or value), round piece of metal or plastic used primarily as a medium of exchange or legal tender. They are standardized in weight, and produced in large quantities at a mint in order to facilitate trade. They are most often issued by a government. Coins often have images, numerals, or text on them. ''Obverse'' and its opposite, ''reverse'', refer to the two flat faces of coins and medals. In this usage, ''obverse'' means the front face of the object and ''reverse'' means the back face. The obverse of a coin is commonly called ''heads'', because it often depicts the head of a prominent person, and the reverse ''tails''. Coins are usually made of metal or an alloy, or sometimes of man-made materials. They are usually disc shaped. Coins, made of valuable metal, are stored in large quantities as bullion coins. Other coins are used as money in everyday transactions, circulating alongside banknotes. Usually the hi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Playing Card
A playing card is a piece of specially prepared card stock, heavy paper, thin cardboard, plastic-coated paper, cotton-paper blend, or thin plastic that is marked with distinguishing motifs. Often the front (face) and back of each card has a finish to make handling easier. They are most commonly used for playing card games, and are also used in magic tricks, cardistry, card throwing, and card houses; cards may also be collected. Some patterns of Tarot playing card are also used for divination, although bespoke cards for this use are more common. Playing cards are typically palm-sized for convenient handling, and usually are sold together in a set as a deck of cards or pack of cards. The most common type of playing card in the West is the French-suited, standard 52-card pack, of which the most widespread design is the English pattern, followed by the Belgian-Genoese pattern. However, many countries use other, traditional types of playing card, including those that are Ger ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Gimmick
A gimmick is a novel device or idea designed primarily to attract attention or increase appeal, often with little intrinsic value. When applied to retail marketing, it is a unique or quirky feature designed to make a product or service "stand out" from its competitors. Product gimmicks are sometimes considered mere novelties, and tangential to the product's functioning. Gimmicks are occasionally viewed negatively, but some seemingly trivial gimmicks of the past have evolved into useful, permanent features. The term is also sometimes used to describe unusual features or playstyles in video games, usually if they are unnecessary or obnoxious. Etymology The origin of the term "gimmick" is uncertain. Etymologists suggest that the term emerged in the United States in the early 20th century. The ''Oxford Dictionary'' suggests that it may have originally been a slang term for something that a con artist or magician manipulated to make appearances different from reality and graduall ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Rhetoric
Rhetoric () is the art of persuasion, which along with grammar and logic (or dialectic), is one of the three ancient arts of discourse. Rhetoric aims to study the techniques writers or speakers utilize to inform, persuade, or motivate particular audiences in specific situations. Aristotle defines rhetoric as "the faculty of observing in any given case the available means of persuasion" and since mastery of the art was necessary for victory in a case at law, for passage of proposals in the assembly, or for fame as a speaker in civic ceremonies, he calls it "a combination of the science of logic and of the ethical branch of politics". Rhetoric typically provides heuristics for understanding, discovering, and developing arguments for particular situations, such as Aristotle's three persuasive audience appeals: logos, pathos, and ethos. The five canons of rhetoric or phases of developing a persuasive speech were first codified in classical Rome: invention, arrangement, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Silver Age Of Latin Literature
Classical Latin is the form of Literary Latin recognized as a literary standard by writers of the late Roman Republic and early Roman Empire. It was used from 75 BC to the 3rd century AD, when it developed into Late Latin. In some later periods, it was regarded as good or proper Latin, with following versions viewed as debased, degenerate, or corrupted. The word ''Latin'' is now understood by default to mean "Classical Latin"; for example, modern Latin textbooks almost exclusively teach Classical Latin. Cicero and his contemporaries of the late republic referred to the Latin language, in contrast to other languages such as Greek, as or . They distinguished the common vernacular, however, as Vulgar Latin (''sermo vulgaris'' and ''sermo vulgi''), in contrast to the higher register that they called , sometimes translated as "Latinity". ''Latinitas'' was also called ("speech of the good families"), ''sermo urbanus'' ("speech of the city"), and in rare cases ''sermo nobilis'' (" ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |