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Potpourrii
''Potpourrii'' is a WiiWare puzzle video game developed by Dutch studio Abstraction Games. It was released in North America on September 15, 2008, and in Europe on October 10, 2008. Gameplay ''Potpourrii'' is played similar to the games ''Puzz Loop'' and ''Puzzle Bobble''. The plot of the game revolves around a group of gnomes repairing their magical forest after a chaotic rampage by an evil warlock frees all the forest spirits. The object of the game is for the player to contain these spirits by matching three or more spirits of the same type in order to make them disappear. Players shoot spirits from a cannon on a track that surrounds a swirling whirlpool (the "potpourii") where the spirits are suspended, with each quadrant of the play area corresponding to a different season and the different types of spirits players can shoot. The twist is that instead of simply matching the required number of spirits, the player must add to the cluster a different type of spirit that reacts ...
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WiiWare Games
This is a list of original downloadable games on the Wii video game console that could only be downloaded from the WiiWare section of the Wii Shop Channel. Translations of Japanese exclusive titles are highlighted between parenthesis. All WiiWare titles can be transferred to and/or purchased via Wii Mode on the Wii U console. The last officially released WiiWare title was "Karaoke Joysound" on July 3, 2014. Nintendo discontinued the Wii Shop Channel on January 31, 2019, nearly a year after the purchase of Wii Points ended on March 26, 2018. Released Games There are games included in the list. Released Applications There are applications included in the list. Released games on disc There are games included in the list. See also * Lists of Virtual Console games * List of WiiWare games (North America) * List of WiiWare games (PAL region) * List of DSiWare games and applications * List of Nintendo 3DS games * List of Wii U software Notes References External l ...
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Puzz Loop
''Puzz Loop'' is an arcade tile-matching puzzle game developed by Mitchell Corporation and released in 1998 for Japan and North America and 1999 for Europe. It was later ported to the Game Boy Color, PlayStation and Samsung Nuon DVD players under the name ''Ballistic''. The original ''Puzz Loop'' game was also known by this title. In 2008, publisher Hudson Soft released the game on App Store for the iPhone and iPod Touch. There was a Neo Geo Pocket Color version of the game initially planned to be published by SNK, but cancelled due to bankruptcy of the original incarnation of the company. The original ''Puzz Loop'' was followed by a sequel, '' Puzz Loop 2'', in 2001. Gameplay In the game, marbles of different colors roll down a spiral path towards a central goal, which the player must stop by shooting new marbles using a cannon into the oncoming ones. The marbles disappear if player matches three or more marbles of the same color. In addition, collecting bonus items attached ...
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Puzzle Game
A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to arrive at the correct or fun solution of the puzzle. There are different genres of puzzles, such as crossword puzzles, word-search puzzles, number puzzles, relational puzzles, and logic puzzles. The academic study of puzzles is called enigmatology. Puzzles are often created to be a form of entertainment but they can also arise from serious mathematical or logical problems. In such cases, their solution may be a significant contribution to mathematical research. Etymology The ''Oxford English Dictionary'' dates the word ''puzzle'' (as a verb) to the end of the 16th century. Its earliest use documented in the ''OED'' was in a book titled ''The Voyage of Robert Dudley...to the West Indies, 1594–95, narrated by Capt. Wyatt, by himself, and by Abram Kendall, master'' (published circa 1595). ...
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Single-player
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
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Multiplayer Video Game
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's ''Tennis For Two'' and 1972's ''Pong''), ear ...
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WiiWare
WiiWare was a service that allowed Wii users to download games and applications specifically designed and developed for the Wii video game console made by Nintendo. These games and applications could only be purchased and downloaded from the Wii Shop Channel under the WiiWare section. Once the user had downloaded the game or application, it would appear in their Wii Menu or SD Card Menu as a new channel. WiiWare was a companion to the Virtual Console, which specializes in emulated games originally developed for other systems instead of original games. WiiWare was promoted as an avenue for developers with small budgets to release innovative, original, and smaller-scale games without the cost and risk of creating a title to be sold at retail (akin to Xbox Live Arcade and the PlayStation Store). The development kit cost around US$2000 and developers needed to be licensed with and approved by Nintendo. According to Nintendo, the "remarkable motion controls will give birth to fresh tak ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Puzzle Bobble
internationally known as ''Bust-a-Move'', is a 1994 tile-matching puzzle arcade game developed and published by Taito. It is based on the 1986 arcade game ''Bubble Bobble'', featuring characters and themes from that game. Its characteristically cute Japanese animation and music, along with its play mechanics and level designs, made it successful as an arcade title and spawned several sequels and ports to home gaming systems. Gameplay At the start of each round, the rectangular playing arena contains a prearranged pattern of colored "bubbles". At the bottom of the screen, the player controls a device called a "pointer", which aims and fires bubbles up the screen. The color of bubbles fired is randomly generated and chosen from the colors of bubbles still left on the screen. The objective of the game is to clear all the bubbles from the arena without any bubble crossing the bottom line. Bubbles will fire automatically if the player remains idle. After clearing the arena, the ne ...
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Gnome
A gnome is a mythological creature and diminutive spirit in Renaissance magic and alchemy, first introduced by Paracelsus in the 16th century and later adopted by more recent authors including those of modern fantasy literature. Its characteristics have been reinterpreted to suit the needs of various story tellers, but it is typically said to be a small humanoid that lives underground. Diminutive statues of gnomes introduced as lawn ornaments during the 19th century grew in popularity during the 20th century and came to be known as garden gnomes. History Origins The word comes from Renaissance Latin ''gnomus'', which first appears in ''A Book on Nymphs, Sylphs, Pygmies, and Salamanders, and on the Other Spirits'' by Paracelsus, published posthumously in Nysa in 1566 (and again in the Johannes Huser edition of 1589–1591 from an autograph by Paracelsus). The term may be an original invention of Paracelsus, possibly deriving the term from Latin ''gēnomos'' (itself represen ...
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Warlock
A warlock is a male practitioner of witchcraft. Etymology and terminology The most commonly accepted etymology derives ''warlock'' from the Old English '' wǣrloga'', which meant "breaker of oaths" or "deceiver" and was given special application to the devil around 1000. In early modern Scots, the word came to be used as the male equivalent of witch (which can be male or female, but has historically been used predominantly for females). The term may have become associated in Scotland with male witches due to the idea that they had made pacts with Auld Hornie (the devil) and thus had betrayed the Christian faith and broke their baptismal vows or oaths. From this use, the word passed into Romantic literature and ultimately 20th-century popular culture. A derivation from the Old Norse ''varð-lokkur'', "caller of spirits", has also been suggested, but the ''Oxford English Dictionary '' considers this implausible due to the extreme rarity of the Norse word and because forms without ...
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Season
A season is a division of the year based on changes in weather, ecology, and the number of daylight hours in a given region. On Earth, seasons are the result of the axial parallelism of Earth's tilted orbit around the Sun. In temperate and polar regions, the seasons are marked by changes in the intensity of sunlight that reaches the Earth's surface, variations of which may cause animals to undergo hibernation or to migrate, and plants to be dormant. Various cultures define the number and nature of seasons based on regional variations, and as such there are a number of both modern and historical cultures whose number of seasons varies. The Northern Hemisphere experiences most direct sunlight during May, June, and July, as the hemisphere faces the Sun. The same is true of the Southern Hemisphere in November, December, and January. It is Earth's axial tilt that causes the Sun to be higher in the sky during the summer months, which increases the solar flux. However, due to seas ...
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2008 Video Games
2008 has seen many sequels and prequels in video games. New intellectual properties (IPs) include ''Army of Two'', ''Dead Space'', ''iRacing'', ''Left 4 Dead'', ''LittleBigPlanet'', ''Mirror's Edge'', '' Race Driver: Grid'', and ''Spore''. Events Business Open to the public Hardware and software sales Worldwide The following are the best-selling games of 2008 in terms of worldwide retail sales. These games sold at least units worldwide in 2008. Canada * Based on figures from the NPD Group: Video game console sales in Canada (first seven months of 2008) Japan * Based on figures from Enterbrain: Video game console sales of 2008 in Japan (December 31, 2007 – December 28, 2008) Best-selling video games of 2008 in Japan (December 31, 2007 – December 28, 2008) * Based on figures from '' Dengeki'': Best-selling video games of 2008 in Japan (December 31, 2007 – December 21, 2008) United States * Based on figures from the NPD Group: Video game console sales in the ...
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