Posthuman Studios
Posthuman Studios is an American game company that produces role-playing games and game supplements. History Catalyst Game Labs's fourth roleplaying line was ''Eclipse Phase'' (2009), the product of Posthuman Studios, a new game design studio created by Rob Boyle, ''Shadowrun'' writer Brian Cross, and graphic designer Adam Jury Adam Jury is a Canadian game designer and graphic designer working in the hobby games industry. He is the co-founder of Posthuman Studios. History Adam Jury is a graphic designer. Jury began his career as a freelance writer working with FASA Cor .... References {{reflist External linksOfficial site Role-playing game publishing companies ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Eclipse Phase
''Eclipse Phase'' is a science fiction horror role-playing game with transhumanist themes. Originally published by Catalyst Game Labs, ''Eclipse Phase'' is now published by the game's creators, Posthuman Studios, and is released under a Creative Commons license. Setting ''Eclipse Phase'' is a science fiction game based on transhumanism, and the themes of post-apocalyptic, conspiracy, and horror. It takes place after a World War III project to create artificial intelligence known as TITANs has gone rogue, resulting in the deaths of over 90% of the inhabitants of Earth. Earth is subsequently abandoned, and existing colonies throughout the Solar System are expanded to accommodate the refugees. The setting explores a spectrum of socioeconomic systems in each of these colonies: *A capitalist / republican system exists in the Inner System (Mars, the Moon, and Mercury), under the Planetary Consortium, a corporate body which allows the election of representatives but whose sharehol ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Public Company
A public company is a company whose ownership is organized via shares of stock which are intended to be freely traded on a stock exchange or in over-the-counter markets. A public (publicly traded) company can be listed on a stock exchange (listed company), which facilitates the trade of shares, or not (unlisted public company). In some jurisdictions, public companies over a certain size must be listed on an exchange. In most cases, public companies are ''private'' enterprises in the ''private'' sector, and "public" emphasizes their reporting and trading on the public markets. Public companies are formed within the legal systems of particular states, and therefore have associations and formal designations which are distinct and separate in the polity in which they reside. In the United States, for example, a public company is usually a type of corporation (though a corporation need not be a public company), in the United Kingdom it is usually a public limited company (plc), i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Catalyst Game Labs
Catalyst Game Labs (CGL) was created in May 2007 by InMediaRes Productions, LLC for the purpose of publishing print ''Shadowrun'' and ''Classic BattleTech'' sourcebooks.InMediaRes Productions, LLC forms imprint Catalyst Game Labs (BattleCorps.com, May 15, 2007) In June 2007, WizKids transferred the licenses for both ''Shadowrun'' and ''Classic BattleTech'' from 's United States subsidiary, FanPro LLC, to Catalyst, and in June 2008, Catalyst announced new novels for ''Shadowrun'' and ' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rob Boyle
Robert Boyle is a game designer who has worked primarily on role-playing games. Career Rob Boyle had been an editor at FASA during its waning days, and decided not to go over to WizKids when the new company was forming, as he knew that they would not be working on FASA's roleplaying lines. Boyle considered making a bid to license ''Shadowrun'', but before he could, Fantasy Productions expressed interest in ''Shadowrun'' themselves. Fantasy Productions founder Werner Fuchs invited Boyle to visit him in Germany, and Boyle was soon setting up and running FanPro LLC, a new corporation created by two of the principals of the Fantasy Productions and Boyle himself. They created the new USA subsidiary FanPro LLC to hold the rights to FASA's game lines. FanPro licensed ''Shadowrun'' in early 2001, and Boyle took over as Line Editor. FanPro got ''Shadowrun'' going again almost immediately, and Boyle's biggest concern was continuing the metaplot. Boyle also tried out something new: the d ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Shadowrun
''Shadowrun'' is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy and crime, with occasional elements of conspiracy, horror and detective fiction. From its inception in 1989, ''Shadowrun'' has remained among the most popular role-playing games. It has spawned a vast franchise that includes a series of novels, a collectible card game, two miniature-based tabletop wargames, and multiple video games. The title is taken from the game's main premise – a near-future world damaged by a massive magical event, where industrial espionage and corporate warfare runs rampant. A ''shadowrun'' – a successful data theft or physical break-in at a rival corporation or organization – is one of the main tools employed by both corporate rivals and underworld figures. Deckers (futuristic hackers) who can tap into an immersive, three-dimensional cyberspace are o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Brian Cross (game Designer)
Brian Cross is a producer, DJ and entrepreneur born in Barcelona, Spain. He is known for working with numerous other artists from different music styles including Armin Van Buuren, Ricky Martin, Sophie Ellis-Bextor, Yandel, Robbie Rivera, Inna, Leah Labelle and many more. He has released on some of the world's biggest record labels including Armada Music, Ultra Music, Dirty Dutch, Big Beat Records, In Charge, Sony Music and A State of Trance. In 2015 he signed with Ultra Music. Brian Cross is also the creator of POPSTAR festival in Amnesia Ibiza featuring artists like Hardwell, Avicii, Cedric Gervais and global pop icons including Pitbull, Nelly Furtado, Inna, Sophie Ellis-Bextor and many more. In 2014 Brian Cross signed for the summer season with Ushuaia Ibiza and Hard Rock Hotel Ibiza sharing the stage with Snoop Dogg, Robin Thicke, Jason Derulo, Pitbull, Kylie Minogue, The Prodigy, Nile Rodgers, Ellie Goulding, Placebo and Icona Pop. In 2015 Brian Cross signed with SuperMart ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Adam Jury
Adam Jury is a Canadian game designer and graphic designer working in the hobby games industry. He is the co-founder of Posthuman Studios. History Adam Jury is a graphic designer. Jury began his career as a freelance writer working with FASA Corporation on the ''Shadowrun'' roleplaying game in 2000, and moved to a design and layout role when he began working for Guardians of Order (GoO) full-time in 2002. Jury took over working on the licensed '' Big Eyes, Small Mouth'' supplements in 2002 from Jeff Mackintosh, and '' Uresia: Grave of Heaven'' (2003) is one of the earlier books that included art from Jury. In 2004, when GoO began scaling down their operations and output, Jury helped GoO finish and publish some of their last products while returning to work as a freelancer with other publishers While working as a graphic designer at Catalyst Game Labs, Jury created the game design studio Posthuman Studios in 2009 with Rob Boyle and ''Shadowrun'' writer Brian Cross. Jury resigne ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |