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Police Quest
''Police Quest'' (or ''SWAT'') is a series of police simulation video games produced and published by Sierra On-Line between 1987 and 1998. The first five were adventure simulation games, the first three of which were designed by former police officer Jim Walls. The fourth to sixth titles were designed by former LAPD Chief Daryl F. Gates. Both ''SWAT'' and the real-time tactics game ''SWAT 2'' still carried the ''Police Quest'' name and were numbered V and VI in the series, respectively, although subsequent titles in the series would drop the ''Police Quest'' title altogether and were rebranded as ''SWAT''. Games By Jim Walls (PQ 1–3) The first three games were produced by former police officer Jim Walls and follow the adventures of Sonny Bonds, a character whose name and appearance was loosely based on his own son, Sonny Walls. Jim Walls makes a cameo appearance in each game, typically in the introduction. ;''Police Quest: In Pursuit of the Death Angel'' Released ...
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MS-DOS
MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few operating systems attempting to be compatible with MS-DOS, are sometimes referred to as "DOS" (which is also the generic acronym for disk operating system). MS-DOS was the main operating system for IBM PC compatibles during the 1980s, from which point it was gradually superseded by operating systems offering a graphical user interface (GUI), in various generations of the graphical Microsoft Windows operating system. IBM licensed and re-released it in 1981 as PC DOS 1.0 for use in its PCs. Although MS-DOS and PC DOS were initially developed in parallel by Microsoft and IBM, the two products diverged after twelve years, in 1993, with recognizable differences in compatibility, syntax, and capabilities. Beginning in 1988 with DR-DOS, Co ...
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In Pursuit Of The Death Angel
''Police Quest: In Pursuit of the Death Angel'' (also known simply as ''Police Quest'') is an adventure game (and police simulation) produced by Jim Walls for Sierra On-Line, and originally released in 1987 built on their AGI. It was remade in 1992 using 256-color VGA graphics and the SCI engine, which dramatically improved the appearance and audio of the game, and replaced the command line interface with point and click. It is the first game in the ''Police Quest'' series and spawned two direct sequels, '' Police Quest II: The Vengeance'' and '' Police Quest III: The Kindred'', as well as '' Police Quest: Open Season'', '' Police Quest: SWAT'', '' Police Quest: SWAT 2'', '' SWAT 3: Close Quarters Battle'' and ''SWAT 4''. Gameplay ''Police Quest: In Pursuit of The Death Angel'', is an adventure game whose gameplay is centered on interacting with the environment to resolve a series of scenarios. These largely revolve around typical police work, such as securing crime scenes an ...
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Global Strike Team
Global means of or referring to a globe and may also refer to: Entertainment * ''Global'' (Paul van Dyk album), 2003 * ''Global'' (Bunji Garlin album), 2007 * ''Global'' (Humanoid album), 1989 * ''Global'' (Todd Rundgren album), 2015 * Bruno J. Global, a character in the anime series ''The Super Dimension Fortress Macross'' Companies and brands Television * Global Television Network, in Canada ** Global BC, on-air brand of CHAN-TV, a television station in Vancouver, British Columbia, Canada ** Global Okanagan, on-air brand of CHBC-TV, a television station in Kelowna, British Columbia, Canada ** Global Toronto, a television station in Toronto ** Global Edmonton ** Global Calgary ** Global Montreal ** Global Maritimes ** Canwest Global, former parent company of Global Television Network * Global TV (Venezuela), a regional channel in Venezuela Other industries * Global (cutlery), a Japanese brand * Global Aviation Holdings, the parent company of World Airways, Inc., and ...
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Close Quarters Battle
Close-quarters combat (CQC) or close-quarters battle (CQB) is a tactical situation that involves a physical fight with firearms involved between multiple combatants at short range. It can occur between military units, police/corrections officers and criminal elements, and in other similar situations. In warfare, it usually consists of units or teams of varying size engaging the target or attacking personnel with personal weapons within a distance of up to 100 meters (110 yards), from proximity hand-to-hand combat to close-quarter target negotiation with usually automatic weapons. In the typical close combat scenario, the attackers try a very fast, violent takeover of a vehicle or structure controlled by the defenders, who usually have no easy method to withdraw. Because attacking and defending personnel, hostages/civilians, and friendly personnel can be closely intermingled, close-quarters combat demands a rapid assault and a precise implementation of lethal force. The operat ...
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SWAT 2
''Police Quest: SWAT 2'' (stylized as ''SWAT2'') is a 1998 real-time tactics and police simulation video game released for Microsoft Windows. It is the sixth game in the ''Police Quest'' series. It uses an isometric projection camera view, somewhat similar to the squad-level real-time tactics video game in the mold of '' X-COM'' or '' Jagged Alliance'' games. ''Police Quest: SWAT 2''s gameplay takes place in real-time, with the player issuing orders to individual avatars from a static isometric view of the level. Development Many of ''Police Quest: SWAT 2''s in-game missions were based on real life events, such as the North Hollywood shootout of February 1997, and a small-scale riot at a strip mall that can be seen as a parallel to the 1992 Los Angeles riots that followed the Rodney King beating incident. The game's soundtrack was composed by Jason Hayes and Chance Thomas, with the game's theme song being titled "Just Another Day in L.A.", performed by Utahn singer Randall " ...
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SWAT
In the United States, a SWAT (''special weapons and tactics'') team is generic term for a law enforcement unit that uses specialized or military equipment and tactics. Although they were first created in the 1960s to handle riot control or violent confrontations with criminals, the number and usage of SWAT teams increased in the 1980s and 1990s during the War on Drugs and later in the aftermath of the September 11 attacks. In the United States by 2005, SWAT teams were deployed 50,000 times every year, almost 80% of the time to serve search warrants, most often for narcotics. By 2015 that number had increased to nearly 80,000 times a year. SWAT teams are increasingly equipped with military-type hardware and trained to deploy against threats of terrorism, for crowd control, hostage taking, and in situations beyond the capabilities of ordinary law enforcement, sometimes deemed "high-risk". Other countries have developed their own paramilitary police units (PPUs) that are also ...
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