PlayStation Analog Joystick
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PlayStation Analog Joystick
The PlayStation Analog Joystick (SCPH-1110) is Sony's first analog controller for the PlayStation, and is the precursor to the PlayStation Dual Analog Controller. It is often incorrectly referred to as the "Sony Flightstick" (not to be confused with the ''Flightstick'' line of joysticks for PlayStation consoles by third-party peripheral manufacturer Hori). History Announced to the public in August 1995, the Analog Joystick was released to the public in Japan in early April 1996. Features The Analog Joystick used potentiometer technology previously used on consoles such as the Vectrex; instead of relying on binary eight-way switches, the controller can detect minute angular changes through the entire range of motion. The stick also features a thumb-operated digital hat switch on the right joystick, corresponding to the traditional D-pad, and used for instances when simple digital movements were necessary. A compatibility mode for the Analog Joystick was included in the Dual Analog ...
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The Atari Collection 2
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
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Elemental Gearbolt
''Elemental Gearbolt'', full title , is a light gun shooter for the Sony PlayStation (console), PlayStation. Originally developed by Alfa System, the game was published by Sony Computer Entertainment and released in Japan during Christmas and holiday season, Holiday season of 1997 in video games, 1997. Working Designs licensed the game for the North American market and released on June 30, 1998. ''Elemental Gearbolt'' was critically well received due to its science fantasy setting, which is uncommon in light gun shooters, along with its incorporation of Role-playing game, RPG elements, and particularly the artistry of its presentation. It features an orchestral soundtrack, and animated cutscenes directed by the anime director Rintaro. Story The events of the game are frame story, framed through the character of Tagami (a secret character in ''Shikigami no Shiro'', another title developed by Alfa System), a mysterious figure who travels to the world in which the game is set many ce ...
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Descent Maximum
''Descent II'' is a 1996 first-person shooter game developed by Parallax Software and first published for DOS by Interplay Productions. For the PlayStation, it is known as ''Descent Maximum''. It is the second installment in the ''Descent'' video game series and the sequel to ''Descent''. The base of the gameplay remaining the same, the player controls a spaceship from the pilot's perspective and must navigate extrasolar underground mines to locate and destroy their reactors and escape being caught in their self-destructions, while engaging and surviving infected robots, which will attempt to destroy the ship. Unlike other first-person shooters, its six-degrees-of-freedom scheme allows the player to move and rotate in any three-dimensional space and direction. ''Descent II''s development started as a project intended to expand the original using a compact disc's storage, which later became a standalone product. The game received very positive reviews from video game critics, ...
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Descent (video Game)
''Descent'' is a first-person shooter (FPS) game developed by Parallax Software and released by Interplay Productions in 1995 for MS-DOS, and later for Macintosh, PlayStation, and RISC OS. It popularized a subgenre of FPS games employing six degrees of freedom and was the first FPS to feature entirely true-3D graphics. The player is cast as a mercenary hired to eliminate the threat of a mysterious extraterrestrial computer virus infecting off-world mining robots. In a series of mines throughout the Solar System, the protagonist pilots a spaceship and must locate and destroy the mine's power reactor and escape before being caught in the mine's self-destruction, defeating opposing robots along the way. Players can play online and compete in either deathmatches or cooperate to take on the robots. ''Descent'' was a commercial success. Together with its sequel, it sold over 1.1 million units as of 1998 and was critically acclaimed. Commentators and reviewers compared it to ''Doom'' ...
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Cyberia (video Game)
''Cyberia'' is a science fiction action adventure video game released for MS-DOS in January 1994, and released two years later on the PlayStation, Sega Saturn, 3DO and FM Towns consoles. A sequel, ''Cyberia 2: Resurrection'', was released in 1995 for both DOS and Windows 9x formats. Gameplay ''Cyberia'' uses prerendered visuals during gameplay, and boasted impressive graphics for its time. While mostly linear, there are two points in the game where the player makes a decision that can change important outcomes. There are four basic methods of gameplay which ''Cyberia'' employs: exploring the environment through walking (from node to node), attempting to complete puzzles in a full screen view, using a gun turret to shoot down planes, and flying in various vehicles. Direction and speed during flight are computer controlled; the player controls weapons firing. Vehicles include the TF-22 Transfighter stealth jet, a nanotech virus cleaner, "Charlie" the remotely operated decontamin ...
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Vengeance
Vengeance may refer to: *Vengeance (concept) or revenge, a harmful action against a person or group in response to a grievance Film * ''Vengeance'' (1930 film), action adventure film directed by Archie Mayo * ''Vengeance'' (1937 film) or ''What Price Vengeance?'', Canadian film directed by Del Lord * ''Vengeance'' (1958 film), Spanish drama directed by Juan Antonio Bardem * ''Vengeance'' (1968 film), Spaghetti Western by Antonio Margheriti * ''Vengeance'' (1970 film), kung fu film directed by Chang Cheh * ''Vengeance'' (2009 film), French-Hong Kong film directed by Johnnie To * ''Vengeance'' (2014 film), action film starring Danny Trejo * '' Vengeance: A Love Story'', a 2017 American action thriller film * ''The Vengeance Trilogy'', series of three South Korean films directed by Park Chan-wook * ''Vengeance'', the working title of the 2022 film ''The Batman'' Literature * Vengeance (comics), a fictional character in the Marvel Comics universe * ''Vengeance'' (novel), ...
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Colony Wars
''Colony Wars'' is a space combat simulator video game for the PlayStation developed and released by Psygnosis in 1997. Players complete space combat missions using preselected starfighters equipped with various weapons. The game features multiple paths of missions and outcomes, depending on the player's performance. It was followed by '' Colony Wars: Vengeance'' in 1998, and '' Colony Wars: Red Sun'' in 2000. Gameplay Players fight in numerous space combat missions using one of seven pre-selected League of Free Worlds starfighters (although in one mission, the player gets to use one captured Navy fighter). The selection is due to the League High Command's decisions for efficiency in every given mission. Each starfighter carries a certain combination of energy weapons, missiles or torpedoes, and a number of units are equipped with nonlethal EMP cannons. The player can also use countermeasures to shake off inbound enemy missiles and/or use a grapple gun to capture targets of ...
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Total Drivin
''Total Drivin'', known as ''Car & Driver Presents: Grand Tour Racing '98'' (or simply ''Grand Tour Racing'') in North America, ''Gekisou!!! Grand Racing'' (激走!! グランドレシング) in Japan and as ''M6 Turbo Racing'' in France, is a racing video game developed by Eutechnyx exclusively for PlayStation. The game saw highly mixed reactions from critics due to its broad stylistic approach and unusual steering controls. Gameplay ''Total Drivin'' is a racing game that features six courses set in different locations across the world, each with different weather variations. The game supports the Dual Analog Controller. Multiplayer is available via both split screen and the PlayStation Link Cable. Development ''Total Drivin'' was developed by the UK-based company Eutechnyx. The developers created a zoom-capable, 360 degree camera for use as a programming tool, but later decided to leave it in so that players could look over the track landscapes while the game is paused. The ga ...
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Centipede (video Game)
''Centipede'' is a 1981 fixed shooter arcade game developed and published by Atari, Inc. Designed by Dona Bailey and Ed Logg, it was one of the most commercially successful games from the golden age of arcade video games and one of the first with a significant female player base. The primary objective is to shoot all the segments of a centipede that winds down the playing field. An arcade sequel, ''Millipede'', followed in 1982. ''Centipede'' was ported to Atari's own Atari 2600, Atari 5200, Atari 7800, and Atari 8-bit family. Under the Atarisoft label, the game was sold for the Apple II, Commodore 64, ColecoVision, VIC-20, IBM PC (as a self-booting disk), Intellivision, and TI-99/4A. Superior Software published the port for the BBC Micro. Versions for the Game Boy and Game Boy Color were also produced, as well as a version for the short-lived Game.com developed by Handheld Games and published by Tiger Electronics. Gameplay The player controls a small insect-like ''Bug Blaster ...
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Castrol Honda Superbike Racing
''Castrol HONDA -World Superbike Team- Superbike Racing'' (short: ''Castrol HONDA Superbike Racing'') is a licensed motorcycle racing game, developed by Interactive Entertainment Ltd. The game features the Honda RVF750 RC45 and the riders Aaron Slight and Colin Edwards of the 1998 Superbike World Championship season. Gameplay The player controls a motorcyclist (default names are A.Slight and C.Edwards) in races on various international race tracks. Game types are "Practice Session" (solo practice), "Trainer Session" (where the player has to follow the trainer's bike to learn the optimum racing line), "Single Race" (one race on a chosen track against contestants) and "Championship" (race the whole season). The latter two consist in three parts: "Practice Session", "Qualifying" and "Race". In each race, a field of eight bikers races simultaneously, including the human players. Game options include Difficulty (Rookie, Novice, Amateur, Semi Professional, Professional, Ace), number of ...
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Bogey Dead 6
''Bogey Dead 6'' (released in Japan as ''Sidewinder'' and in Europe as ''Raging Skies'') is a 1996 flight simulation video game developed by Pegasus Japan and Bit Town, and published by Asmik Ace, Asmik in Japan and Sony Computer Entertainment, Sony in other regions. The game features six real fighter planes: the F-4E, F-14D, F-15E, F-16C, F/A-18E and the F-22 Raptor. The game is played from the perspective of an Flying ace, ace pilot for the United States Air Force. The objective is to protect the United States from Communism, communist invasion, enemy involvement and terrorism. The game is very similar to the ''Ace Combat'' series. "Bogey Dead 6" is jet pilot jargon meaning "unidentified jet directly behind you." Gameplay The player takes the role of an air pilot who is part of an elite first strike air unit. This unit is tasked with putting a stop to an international crime organization that is building up a military sized force. Players can choose to play in a training mode, ...
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