PlayJam OTT
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PlayJam OTT
PlayJam is an interactive casual games network, that is available across digital TV, mobile, and online platforms.iStockAnalyst, 8 January 201Could PlayJam be the Biggest Thing in Gaming?/ref> The network emerged during the dawn of the digital TV era as a side project of London-based visual media company, Static 2358. Static's artists, designers, and programmers started producing casual games to work on set top boxes. PlayJam, which was launched in 1999 on CanalSat in France and Sky Digital in the UK, is one of the first ever interactive television broadcast channels. PlayJam quickly became one of the highest rated brands on digital TV, delivering interactive television services for clients such as the BBC, Glaxo SmithKline, pop band Gorillaz, ITV and Channel 4. Static and PlayJam were sold to Open TV for $68 million in 2001. The interactive games platform has since appeared on millions of digital TV homes throughout the US, Europe, Asia and Africa. Founder Jasper Smith ...
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Jasper Smith
Jasper Smith (born 1965) is an entrepreneur in the fields of television, interactive media and gaming. He is a director of PlayJam. Background Smith has co-founded and developed a number of businesses in the digital media sector including The Fantastic Corporation, Optimistic Entertainment plc (“The Optimistic Network”), and Static2358 / PlayJam. He is an investor or director of several other companies including General Media Ventures, an investment company, and Hutch, a UK based games studio behind popular mobile games such as SmashCops. PlayJam Static 2358 Ltd was a design and branding company set up by Jasper Smith and Mark Rock. The company created visual identities for numerous TV channels including Star TV, Channel 4, Film Four and Canal+, incubated TV networks such as YOYO and PlayJam and formed partnerships with agencies such as Saatchi and Saatchi. PlayJam became the world's largest TV games network before being acquired by Open TV in 2001 for $68 million. Smith ...
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GameHouse
GameHouse is a casual game developer, publisher, digital video game distributor, and portal, based in Seattle, Washington, United States. It is a division of RealNetworks. GameHouse distributes casual games for PC and Mac computers, as well as for mobile devices such as phones and tablets (on both iOS (iTunes) and Android (Google Play and the Amazon Appstore)). GameHouse offers 2,300+ online and downloadable games, consisting of both in-house produced titles (such as the Delicious series) and third party games. History GameHouse was founded by Ben Exworthy and Garr Godfrey in 1998. The first downloadable game developed by the company was ''Collapse!'', a game similar to ''SameGame''. In 2003, company revenues topped $10 million ($5.5 million net). In 2004, GameHouse was acquired by RealNetworks for $14.6 million cash and about 3.3 million RNWK shares, then estimated at $21 million. After the acquisition, the GameHouse studio continued operations as a developer, while its g ...
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Products Introduced In 1999
Product may refer to: Business * Product (business), an item that serves as a solution to a specific consumer problem. * Product (project management), a deliverable or set of deliverables that contribute to a business solution Mathematics * Product (mathematics) Algebra * Direct product Set theory * Cartesian product of sets Group theory * Direct product of groups * Semidirect product * Product of group subsets * Wreath product * Free product * Zappa–Szép product (or knit product), a generalization of the direct and semidirect products Ring theory * Product of rings * Ideal operations, for product of ideals Linear algebra * Scalar multiplication * Matrix multiplication * Inner product, on an inner product space * Exterior product or wedge product * Multiplication of vectors: ** Dot product ** Cross product ** Seven-dimensional cross product ** Triple product, in vector calculus * Tensor product Topology * Product topology Algebraic topology * Cap product * Cup product * ...
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British Companies Established In 1997
British may refer to: Peoples, culture, and language * British people, nationals or natives of the United Kingdom, British Overseas Territories, and Crown Dependencies. ** Britishness, the British identity and common culture * British English, the English language as spoken and written in the United Kingdom or, more broadly, throughout the British Isles * Celtic Britons, an ancient ethno-linguistic group * Brittonic languages, a branch of the Insular Celtic language family (formerly called British) ** Common Brittonic, an ancient language Other uses *''Brit(ish)'', a 2018 memoir by Afua Hirsch *People or things associated with: ** Great Britain, an island ** United Kingdom, a sovereign state ** Kingdom of Great Britain (1707–1800) ** United Kingdom of Great Britain and Ireland (1801–1922) See also * Terminology of the British Isles * Alternative names for the British * English (other) * Britannic (other) * British Isles * Brit (other) * Briton (d ...
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1997 Establishments In The United Kingdom
File:1997 Events Collage.png, From left, clockwise: The movie set of ''Titanic (1997 film), Titanic'', the List of highest-grossing films, highest-grossing movie in history at the time; ''Harry Potter and the Philosopher's Stone'', is published; Comet Hale-Bopp passes by Earth and becomes one of the most observed comet, comets of the 20th century; Golden Bauhinia Square, where sovereignty of Hong Kong is Handover of Hong Kong, handed over from the United Kingdom to the People's Republic of China; the 1997 Central European flood kills 114 people in the Czech Republic, Poland, and Germany; Korean Air Flight 801 crashes during heavy rain on Guam, killing 229; Mars Pathfinder and Sojourner (rover), Sojourner land on Mars; flowers left outside Kensington Palace following the death of Diana, Princess of Wales, in a car crash in Paris., 300x300px, thumb rect 0 0 200 200 Titanic (1997 film) rect 200 0 400 200 Harry Potter rect 400 0 600 200 Comet Hale-Bopp rect 0 200 300 400 Death of Diana ...
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Interactive Television
Interactive television is a form of media convergence, adding data services to traditional television technology. It has included on-demand delivery of content, online shopping, and viewer polls. Interactive TV is an example of how new information technology can be integrated vertically into established technologies and commercial structures. History Prior to the development of interactive television, interaction could only be simulated. In the 1950s, there were limited efforts to provide an illusion of interactive experience, most overtly with ''Winky Dink and You'', which encouraged viewers to draw on a vinyl sheet they would attach to a television set. QUBE operated an interactive cable television service in Ohio from 1977 to 1984. An interactive video-on-demand (VOD) television service was proposed in 1986 in Japan, where there were plans to develop an "Integrated Network System" service. It was intended to include various interactive services, including videotelephony, home ...
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Multiplayer Online Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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Television Channels In The United Kingdom
Television, sometimes shortened to TV, is a telecommunication medium for transmitting moving images and sound. The term can refer to a television set, or the medium of television transmission. Television is a mass medium for advertising, entertainment, news, and sports. Television became available in crude experimental forms in the late 1920s, but only after several years of further development was the new technology marketed to consumers. After World War II, an improved form of black-and-white television broadcasting became popular in the United Kingdom and the United States, and television sets became commonplace in homes, businesses, and institutions. During the 1950s, television was the primary medium for influencing public opinion.Diggs-Brown, Barbara (2011''Strategic Public Relations: Audience Focused Practice''p. 48 In the mid-1960s, color broadcasting was introduced in the U.S. and most other developed countries. The availability of various types of archival storag ...
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GameStick
The GameStick is a discontinued home video game console developed by PlayJam. It is a microconsole the size of a USB flash drive that plugs directly into the back of a TV through an HDMI port and ships with its own Bluetooth controller. Users can download content from a curated storefront via Wi-Fi, with content stored locally for offline access. The device is powered by the PlayJam Games Platform and runs its own version of the Android operating system. It is portable and aimed at casual to mid-core gamers. Like the Ouya, it was funded through Kickstarter. Because of a change in production methods, the original release date of June 2013 was delayed, and units did not ship to retailers until early November 2013. The GameStick features an exclusive game and access to its app store, which mainly sells casual games. All systems can be used as development kits, allowing any GameStick owner to also be a developer, without licensing fees. The GameStick is part of the eighth generati ...
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Slingo
Slingo is an online single and multi-player game that combines elements of slots and bingo (the name is a portmanteau of the two games). The game was created by New Jersey real estate developer, Sal Falciglia Sr. in 1994, who also founded the company Slingo, Inc. to create and market games based on the Slingo theme. In July 2013, RealNetworks acquired Slingo for $15.6 million, and in July 2015 RealNetworks announced that it would sell Slingo to London-based gaming company Gaming Realms. Slingo has since become popular in the UK online gambling industry, with many sites now hosting the game, including its various iterations of which there are currently 12. These are known collectively and individually as ‘Slingo Originals’ and were developed by Gaming Realms’ development and publishing branch of the same name. Both the games and brand have enjoyed commercial success, and have been praised for their playability and originality. Play A player has 20 turns to "spin" the numbers b ...
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Relentless Software
Relentless Software was a British video game company formed in 2003 that was based in Brighton. The company was best known for developing 12 games in the BAFTA award-winning and multi-million selling ''Buzz!'' franchise from 2005 to 2010. Relentless released its first self-published title, ''Blue Toad Murder Files'' on PC and PSN in 2009 and ''Quiz Climber Rivals'', for iPhone in 2011. Relentless has also developed ''Air Band'' and ''Mutation Station'', for the ''Kinect Fun Labs'' series. In 2012 it released ''Kinect Nat Geo TV'', after which co-founder David Amor left the studio. In 2014 the studio released ''Murder Files: The Enigma Express'' on iOS, Google Play, Google Chrome and Kindle Fire. In 2016, the studio was shut down. The studio was working on an unannounced title for PlayStation 4 and Xbox One prior to its closure. History Relentless Software was founded in 2003 by David Amor & Andrew Eades, who had previously worked together at the Brighton office of Computer A ...
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First Star Software
First Star Software, Inc. was a Chappaqua, New York based video game development, publishing and licensing company, founded by Richard Spitalny (who remains the company's president), Billy Blake, Peter Jablon, and Fernando Herrera in 1982. It is best known for the series' ''Boulder Dash'', which began on the Atari 8-bit family, and '' Spy vs. Spy'', which first appeared on the Commodore 64. Games were ported to or written for home computers, consoles, and later for Macintosh, Microsoft Windows, and portable devices. Millions of units have been sold in both the ''Boulder Dash'' and ''Spy vs. Spy'' series of games. As of January 1, 2018 the First Star Software name and website are owned by BBG Entertainment GmbH which also purchased all intellectual property rights pertaining to ''Astro Chase'', ''BOiNG!'', ''Boulder Dash'', ''Bristles'', ''Flip & Flop'', ''Millennium Warriors'', '' Omnicron Conspiracy'', ''Panic Button'', ''Rent Wars'' and ''Security Alert''. History Fernando ...
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