Photon (arcade Cabinet)
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Photon (arcade Cabinet)
Photon (russian: Фотон) is a Soviet arcade cabinet produced between the late 1980s and the early 1990s in Penza. Production The Photon arcade cabinet was produced in the late 1980s to early 1990s by the eponymous cooperative in Penza. Components were purchased from the plants of Voronezh, Saransk and Nizhny Novgorod. Machines were purchased from the manufacturer "Union" and the Ministry of Culture. The volume of production of automatic machines was up to 150 units per month. Games The Photon machine with a PC8000 (russian: ПК8000) card has three games loaded on it. The game variants of the machine differ by a sign with instructions depending on the installed game. * Питон (''Python'') * Клад / Лабиринт (''Klad / Labyrinth'', ''Treasure / Labyrinth'') * Тетрис ('' Tetris'') Versions of the games "Labyrinth" and "Treasure" also exist for the ordinary PC8000. The versions differ due to the lack of a coin acceptor and a time counter. The fol ...
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Foton
Foton may refer to: * Foton (satellite), two series of Russian scientific satellite and reentry vehicle programs * Foton Motor, a Chinese commercial vehicle manufacturer based in Beijing * Foton Tornadoes, a women's volleyball team in the Philippines See also * * Futon, the Japanese traditional style of bedding * Photon (other) A photon is an elementary particle of light. Photon may also refer to: Arts and entertainment *Photon (comics), two superheroes in the Marvel Comics universe, both formerly known as "Captain Marvel" **Photon (Image Comics), a comic book superhero ...
{{Disambiguation ...
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Piezoelectric Speaker
A piezoelectric speaker (also known as a piezo bender due to its mode of operation, and sometimes colloquially called a "piezo", buzzer, crystal loudspeaker or beep speaker) is a loudspeaker that uses the piezoelectric effect for generating sound. The initial mechanical motion is created by applying a voltage to a piezoelectric material, and this motion is typically converted into audible sound using diaphragms and resonators. The prefix ''piezo-'' is Greek for 'press' or 'squeeze'. Compared to other speaker designs piezoelectric speakers are relatively easy to drive; for example they can be connected directly to TTL outputs, although more complex drivers can give greater sound intensity. Typically they operate well in the range of 1-5 kHz and up to 100 kHz in ultrasound applications. Usage Piezoelectric speakers are frequently used to generate sound in digital quartz watches and other electronic devices, and are sometimes used as tweeters in less-expensive ...
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Goods Manufactured In The Soviet Union
In economics, goods are items that satisfy human wants and provide utility, for example, to a consumer making a purchase of a satisfying product. A common distinction is made between goods which are transferable, and services, which are not transferable. A good is an "economic good" if it is useful to people but scarce in relation to its demand so that human effort is required to obtain it.Samuelson, P. Anthony., Samuelson, W. (1980). Economics. 11th ed. / New York: McGraw-Hill. In contrast, free goods, such as air, are naturally in abundant supply and need no conscious effort to obtain them. Private goods are things owned by people, such as televisions, living room furniture, wallets, cellular telephones, almost anything owned or used on a daily basis that is not food-related. A consumer good or "final good" is any item that is ultimately consumed, rather than used in the production of another good. For example, a microwave oven or a bicycle that is sold to a consumer i ...
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Soviet Brands
Soviet Brands Brands A brand is a name, term, design, symbol or any other feature that distinguishes one seller's good or service from those of other sellers. Brands are used in business, marketing, and advertising for recognition and, importantly, to create an ...
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Computing In The Soviet Union
Computing is any goal-oriented activity requiring, benefiting from, or creating computing machinery. It includes the study and experimentation of algorithmic processes, and development of both hardware and software. Computing has scientific, engineering, mathematical, technological and social aspects. Major computing disciplines include computer engineering, computer science, cybersecurity, data science, information systems, information technology and software engineering. The term "computing" is also synonymous with counting and calculating. In earlier times, it was used in reference to the action performed by mechanical computing machines, and before that, to human computers. History The history of computing is longer than the history of computing hardware and includes the history of methods intended for pen and paper (or for chalk and slate) with or without the aid of tables. Computing is intimately tied to the representation of numbers, though mathematical concepts ...
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Arcade System Boards
An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the late 1990s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries ''Galaxy Game'' and ''Computer Space'' in 1971 established the principle operations for arcade games, and Atari's ''Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to mid-1980s. This golden age includes ''Space Invaders'', ''Pac-Man'', and ''Donkey Kong''. The arcade industry had a resurgence from the early ...
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List Of Soviet Computer Systems
This is the list of Soviet computer systems. The Russian abbreviation EVM (ЭВМ), present in some of the names below, means “electronic computing machine” (russian: электронная вычислительная машина). List of hardware The Russian abbreviation EVM (ЭВМ), present in some of the names below, means “electronic computing machine” (russian: электронная вычислительная машина). Ministry of Radio Technology Computer systems from the Ministry of Radio Technology: * Agat (Агат) — Apple II clone * ES EVM (ЕС ЭВМ), IBM mainframe clone * ES PEVM (ЕС ПЭВМ), IBM PC compatible * M series — series of mainframes and mini-computers * Minsk (Минск) * Poisk ( Поиск) — IBM PC XT clone * Setun (Сетунь) — unique balanced ternary computer. * Strela (Стрела) * Ural (Урал) — mainframe series * Vector-06C (Вектор-06Ц) Ministry of Instrument Making Computer systems from t ...
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TIA-MC-1
The TIA-MC-1 (russian: ТИА-МЦ-1) — Телевизионный Игровой Автомат Многокадровый Цветной (pronounced ''Televizionniy Igrovoi Automat Mnogokadrovyi Tcvetnoi''; meaning ''Video Game Machine – Multiframe Colour'') was a Soviet arcade machine with replaceable game programs and was one of the most famous arcade machines from the Soviet Union. The TIA-MC-1 was developed in Vinnytsia, Ukraine by the ''Ekstrema-Ukraina'' company in the mid-1980s under the leadership of V.B. Gerasimov. The machine was manufactured by the production association ''Terminal'' and some other factories. Games Some of the TIA-MC-1 based games are: * Автогонки (''Avtogonki'', Autoracing) * Биллиард (Billiard, a pool-like game) * Звёздный рыцарь (''Zvezdnyi Rytsar'', Star Knight) * Истребитель (''Istrebiteli'', Fighter Jet, Harrier) * Конёк-Горбунок (''Konek-Gorbunok'', The Humpbacked Horse by Pyotr ...
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Emulator
In computing, an emulator is Computer hardware, hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use peripheral devices designed for the guest system. Emulation refers to the ability of a computer program in an electronic device to emulate (or imitate) another program or device. Many Printer (computing), printers, for example, are designed to emulate Hewlett-Packard, HP LaserJet printers because so much software is written for HP printers. If a non-HP printer emulates an HP printer, any software written for a real HP printer will also run in the non-HP printer emulation and produce equivalent printing. Since at least the 1990s, many video game enthusiasts and hobbyists have used emulators to play classic arcade games from the 1980s using the games' original 1980s machine code and data, which is interpreted by a current-era s ...
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MAME
MAME (formerly an acronym of Multiple Arcade Machine Emulator) is a free and open-source emulator designed to recreate the hardware of arcade game systems in software on modern personal computers and other platforms. Its intention is to preserve gaming history by preventing vintage games from being lost or forgotten. It does this by emulating the inner workings of the emulated arcade machines; the ability to actually play the games is considered "a nice side effect". ''Joystiq'' has listed MAME as an application that every Windows and Mac gamer should have. The first public MAME release was by Nicola Salmoria on 5 February 1997. It now supports over 7,000 unique games and 10,000 actual ROM image sets, though not all of the games are playable. MESS, an emulator for many video game consoles and computer systems, based on the MAME core, was integrated into MAME in 2015. History and overview The MAME project was started by Italian programmer Nicola Salmoria. It began as a project ...
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Joystick
A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal control device in the cockpit of many civilian and military aircraft, either as a centre stick or side-stick. It often has supplementary switches to control various aspects of the aircraft's flight. Joysticks are often used to control video games, and usually have one or more push-buttons whose state can also be read by the computer. A popular variation of the joystick used on modern video game consoles is the analog stick. Joysticks are also used for controlling machines such as cranes, trucks, underwater unmanned vehicles, wheelchairs, surveillance cameras, and zero turning radius lawn mowers. Miniature finger-operated joysticks have been adopted as input devices for smaller electronic equipment such as mobile phones. Aviation Joystic ...
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Tape Recorder
An audio tape recorder, also known as a tape deck, tape player or tape machine or simply a tape recorder, is a sound recording and reproduction device that records and plays back sounds usually using magnetic tape for storage. In its present-day form, it records a fluctuating signal by moving the tape across a tape head that polarizes the magnetic domains in the tape in proportion to the audio signal. Tape-recording devices include the reel-to-reel tape deck and the cassette deck, which uses a cassette for storage. The use of magnetic tape for sound recording originated around 1930 in Germany as paper tape with oxide lacquered to it. Prior to the development of magnetic tape, magnetic wire recorders had successfully demonstrated the concept of magnetic recording, but they never offered audio quality comparable to the other recording and broadcast standards of the time. This German invention was the start of a long string of innovations that have led to present-day magnetic t ...
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