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Pharo
Pharo is an open source, cross-platform implementation of the classic Smalltalk-80 programming language and runtime. It's based on the OpenSmalltalk virtual machine called Cog (VM), which evaluates a dynamic, Reflective programming, reflective, and Object-oriented programming, object-oriented programming language with a syntax closely resembling Smalltalk#Syntax, Smalltalk-80. Pharo is shipped with a source code compiled into a ''system image'' that contains all software necessary to run Pharo system. Like the original Smalltalk-80, Pharo provides several live programming features such as immediate object manipulation, Reflective programming, live updates, and just-in-time compilation. The image includes an IDE-like software to modify its components. Pharo was forked from Squeak v3.9 in March of 2008. Overview Pharo is a pure object-oriented dynamically typed and reflective language. The stated goal of Pharo is to revisit Smalltalk design and enhance it. The name Phar ...
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Pharo Syntax Postcard
Pharo is an open source, cross-platform implementation of the classic Smalltalk-80 programming language and runtime. It's based on the OpenSmalltalk virtual machine called Cog (VM), which evaluates a dynamic, reflective, and object-oriented programming language with a syntax closely resembling Smalltalk-80. Pharo is shipped with a source code compiled into a ''system image'' that contains all software necessary to run Pharo system. Like the original Smalltalk-80, Pharo provides several live programming features such as immediate object manipulation, live updates, and just-in-time compilation. The image includes an IDE-like software to modify its components. Pharo was forked from Squeak v3.9 in March of 2008. Overview Pharo is a pure object-oriented dynamically typed and reflective language. The stated goal of Pharo is to revisit Smalltalk design and enhance it. The name Pharo comes from the French word "phare" () which means lighthouse. This is why the Pharo logo sh ...
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Pharo Look History
Pharo is an open source, cross-platform implementation of the classic Smalltalk-80 programming language and runtime. It's based on the OpenSmalltalk virtual machine called Cog (VM), which evaluates a dynamic, reflective, and object-oriented programming language with a syntax closely resembling Smalltalk-80. Pharo is shipped with a source code compiled into a ''system image'' that contains all software necessary to run Pharo system. Like the original Smalltalk-80, Pharo provides several live programming features such as immediate object manipulation, live updates, and just-in-time compilation. The image includes an IDE-like software to modify its components. Pharo was forked from Squeak v3.9 in March of 2008. Overview Pharo is a pure object-oriented dynamically typed and reflective language. The stated goal of Pharo is to revisit Smalltalk design and enhance it. The name Pharo comes from the French word "phare" () which means lighthouse. This is why the Pharo logo sh ...
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Pharaoh (other)
Pharaoh is the title of ancient Egyptian monarchs. Pharaoh or pharao, may also refer to: Arts and entertainment Film and literature * Pharaoh (Prus novel), ''Pharaoh'' (Prus novel), a book by Bolesław Prus ** Pharaoh (film), ''Pharaoh'' (film), a 1966 Polish film adaptation * Pharaoh (Smith novel), ''Pharaoh'' (Smith novel), a 2016 novel by Wilbur Smith * Pharaoh (Old English poem), "Pharaoh" (Old English poem), a fragmentary poem from the ''Exeter Book'' Gaming * Pharaoh (card game), or Faro, a 17th-century French gambling card game * Pharaoh (module), ''Pharaoh'' (module), an accessory for ''Dungeons & Dragons'' * Pharaoh (video game), ''Pharaoh'' (video game), a 1999 city-building video game ** ''Pharaoh: A New Era'' , a 2021 remaster of the 1999 video game Music * Pharaoh (band), an American power metal band * The Pharaohs, an American soul/jazz/funk band 1962–1973 * The Pharaohs, a 1960s American pop music group fronted by Sam the Sham * Pharao, German Eurodance act * P ...
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Moose (analysis)
Moose is a free and open source platform for software and data analysis built in Pharo. Moose offers multiple services ranging from importing and parsing data, to modeling, to measuring, querying, mining, and to building interactive and visual analysis tools. Moose was born in a research context, and it is currently supported by several research groups throughout the world. It is increasingly being adopted in industry. Key Features The philosophy of Moose is to enable the analyst to produce new dedicated analysis tools, and to customize the flow of analysis. While Moose is mainly used in software analysis, it is built to work for any data. To achieve this it offers multiple mechanisms and frameworks: * Importing and meta-meta-modeling is achieved through a generic meta-described engine. Any meta-model is described in terms of a self-described meta-meta-model, and based on this description, the import/export is provided through the MSE file format. Through this file format, Mo ...
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Squeak
Squeak is an object-oriented, class-based, and reflective programming language. It was derived from Smalltalk-80 by a group that included some of Smalltalk-80's original developers, initially at Apple Computer, then at Walt Disney Imagineering, where it was intended for use in internal Disney projects. The group would later go on to be supported by HP labs, SAP, and most recently, Y Combinator. Squeak runs on a virtual machine (VM), allowing for a high degree of portability. The Squeak system includes code for generating a new version of the VM on which it runs, along with a VM simulator written in Squeak. Developers Dan Ingalls, an important contributor to the Squeak project, wrote the paper upon which Squeak is built, and constructed the architecture for five generations of the Smalltalk language. Alan Kay is an important contributor to the Squeak project, and Squeak incorporates many elements of his proposed Dynabook concept. User interface frameworks Squeak includes four ...
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Seaside (software)
Seaside, an acronym that stands for “Squeak Enterprise Aubergines Server with Integrated Development Environment,” is computer software, a web framework to develop web applications in the programming language Smalltalk. It is distributed as free and open-source software under an MIT License. Seaside provides a component architecture in which web pages are built as trees of individual, stateful components, each encapsulating a small part of a page. Seaside uses continuations to model multiple independent flows between different components. Thus, it is a continuation-based web framework based on the ability to manipulate the execution stack of some implementations of Smalltalk. Key features Although subsequent improvement of state handling in web browser JavaScript engines have meant this aspect is less important today, Seaside's method of handling of browser state (via continuations) was an initial point of interest in the first years following its 2002 release. This m ...
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Call Stack
In computer science, a call stack is a stack data structure that stores information about the active subroutines of a computer program. This kind of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to just "the stack". Although maintenance of the call stack is important for the proper functioning of most software, the details are normally hidden and automatic in high-level programming languages. Many computer instruction sets provide special instructions for manipulating stacks. A call stack is used for several related purposes, but the main reason for having one is to keep track of the point to which each active subroutine should return control when it finishes executing. An active subroutine is one that has been called, but is yet to complete execution, after which control should be handed back to the point of call. Such activations of subroutines may be nested to any level (recursive as a speci ...
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Newspeak (programming Language)
Newspeak is a programming language and platform in the tradition of Smalltalk and Self being developed by a team led by Gilad Bracha. The platform includes an integrated development environment (IDE), a graphical user interface (GUI) library, and standard libraries. Starting in 2006, Cadence Design Systems funded its development and employed the main contributors, but ended funding in January 2009. Newspeak is a class-based language. Classes may be nested, as in BETA. This is one of the key differences between Newspeak and Smalltalk. All names in Newspeak are late-bound, and are interpreted as message sends, as in Self. Newspeak is distinguished by its unusual approach to modularity. The language has no global namespace. Top level classes act as module declarations. Module declarations are first class values (i.e., they may be stored in variables, passed as parameters, returned from methods, etc.) and are stateless. Identity The name ''Newspeak'' is inspired by the Newspeak lang ...
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