Phantoon
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Phantoon
is an action-adventure game developed by Nintendo and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System in 1994. It is the third installment in the ''Metroid'' series, following the events of the Game Boy game '' Metroid II: Return of Samus'' (1991). Players control bounty hunter Samus Aran, who travels to planet Zebes to retrieve an infant Metroid creature stolen by the Space Pirate leader Ridley. Following the established gameplay model of its predecessors, ''Super Metroid'' focuses on exploration, with the player searching for power-ups used to reach previously inaccessible areas. It introduced new concepts to the series, such as the inventory screen, an automap, and the ability to fire in all directions. The development staff from previous ''Metroid'' games—including Yoshio Sakamoto, Makoto Kano and Gunpei Yokoi—returned to develop ''Super Metroid'' over the course of two years. The developers wanted to make a true action ...
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Samus Aran
is a fictional character and the playable protagonist of the video game series ''Metroid'' by Nintendo. She was created by Japanese video game designer Makoto Kano. She was introduced as a player character in the original 1986 video game ''Metroid''. Samus Aran is an ex-soldier of the Galactic Federation who became a galactic bounty hunter, usually fitted with a powered exoskeleton that is equipped with weapons such as directed-energy weapons and missiles. Throughout the series, she executes missions given to her by the Galactic Federation and the Chozo while hunting the antagonistic Space Pirates and their leader Ridley, along with the parasitic energy-draining organisms called Metroids and the manipulative cybernetic supercomputer Mother Brain. Samus is the protagonist of several ''Metroid'' games, films, manga series, and a comic book continuation of '' Captain N: The Game Master''. She also appears in the film ''Metroid: The Sky Calls'', portrayed by actresses Jessica C ...
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Metroid (creature)
The are a fictional alien organism and antagonists in the ''Metroid'' video game series. Within the lore of the series, their life cycle involves several distinct metamorphoses, but they are most commonly encountered in (and among players, most frequently recognized by) their larval form, in which they resemble a floating, jellyfish-like organism with tripartite or quadripartite nuclei. Metroids are capable of siphoning an undetectable life energy from any life form, generally causing the death of the victim in the process. This energy can also be extracted from the Metroid in turn, allowing it to be used as a living power source. Though Metroids are often described as parasites, their nature of aggressively devouring all lifeforms more closely resembles that of a predator. Characteristics Metroids are throughout the series shown to be highly adaptive to outside stimuli. The original ''Metroid'' established that exposure to beta rays would cause Metroids to multiply very quick ...
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2D Computer Graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. It may refer to the branch of computer science that comprises such techniques or to the models themselves. 2D computer graphics are mainly used in applications that were originally developed upon traditional printing and drawing technologies, such as typography, cartography, technical drawing, advertising, etc. In those applications, the two-dimensional image is not just a representation of a real-world object, but an independent artifact with added semantic value; two-dimensional models are therefore preferred, because they give more direct control of the image than 3D computer graphics (whose approach is more akin to photography than to typography). In many domains, such as desktop publishing, engineering, and business, a description of a document based on 2D computer grap ...
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Super Metroid Grapple Beam
Super may refer to: Computing * SUPER (computer program), or Simplified Universal Player Encoder & Renderer, a video converter / player * Super (computer science), a keyword in object-oriented programming languages * Super key (keyboard button) Film and television * ''Super'' (2005 film), a Telugu film starring Nagarjuna, Anushka Shetty and Ayesha Takia * ''Super'' (2010 Indian film), a Kannada language film starring Upendra and Nayantara * ''Super'' (2010 American film), a film written and directed by James Gunn, and starring Rainn Wilson and Elliot Page * "Super" (''Person of Interest''), an episode of the TV series ''Person of Interest'' Music * "Super" (Cordae song), a 2021 song by American rapper Cordae * "Super" (Neu! song), a 1972 song by German band Neu! * " Super (1, 2, 3)", a 2000 song by Italian DJ Gigi D'Agostino * ''Super'' (album), a 2016 album by Pet Shop Boys Other uses * Super!, an Italian television network * Super (gamer) (born 2000), America ...
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Metroid Prime
''Metroid Prime'' is an action-adventure video game developed by Retro Studios and published by Nintendo for the GameCube. ''Metroid Prime'' is the fifth main installment in the '' Metroid'' franchise and the first game in the series to use 3D computer graphics and a first-person perspective. Since exploration takes precedence over combat, Nintendo classifies the game as a "first-person adventure" rather than a first-person shooter. It was released in North America in November 2002, and in Japan and Europe the following year. One day before its North American release, Nintendo released the Game Boy Advance game ''Metroid Fusion'', marking the return of the ''Metroid'' series after an eight-year hiatus following ''Super Metroid'' (1994). ''Metroid Prime'' is the first game in the ''Metroid Prime'' saga, which takes place between the original '' Metroid'' and '' Metroid II: Return of Samus''. Like previous games in the series, ''Metroid Prime'' has a science fiction setting in whic ...
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Metroid Fusion
is an action-adventure game developed and published by Nintendo for the Game Boy Advance in 2002. It was developed by Nintendo Research & Development 1, which had developed the previous game in the series, ''Super Metroid'' (1994). Players control the bounty hunter Samus Aran, who investigates a space station infected with shapeshifting parasites known as X. Like previous ''Metroid'' games, ''Fusion'' is a side-scrolling game with platform game, platform jumping, shooting, and puzzle elements, but introduces mission-based progression that guides the player through certain areas. It was released the day before the GameCube game ''Metroid Prime'' in North America; both games can be linked using the GameCube – Game Boy Advance link cable to unlock additional content for ''Prime''. ''Fusion'' was acclaimed for its gameplay, controls, graphics and music, though its shorter length and greater linearity received some criticism. It received several awards, including Handheld Game of t ...
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