Perseverance (solitaire)
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Perseverance (solitaire)
Perseverance is a solitaire card game played with a deck of 52 playing cards. The reason for the name is not known, but likely originates in the fact that perseverance Perseverance may refer to: Behaviour * Psychological resilience * Perseverance of the saints, a Protestant Christian teaching * Assurance (theology) Geography * Perseverance, Queensland, a locality in Australia * Perseverance Island, Seychelles ... is necessary to succeed. Rules First, the four aces are taken out of the deck. These form the four foundations. Then the rest are shuffled and dealt into twelve piles of four cards each. One can distribute one card at a time for each pile or deal four cards at a time to form a pile. The top cards of each pile are available for play to the foundations or on the tableau piles. The foundations are built up by suit, with the cards on the tableau are built down, also by suit. One card can be moved at a time. However, the player is allowed to move a sequence of cards as ...
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Patience (game)
Patience (Europe), card solitaire or solitaire (US/Canada), is a genre of card games whose common feature is that the aim is to arrange the cards in some systematic order or, in a few cases, to pair them off in order to discard them. Most are intended for play by a single player, but there are also "excellent games of patience for two or more players". Name 'Patience' is the earliest recorded name for this type of card game in both British and American sources. The word is French in origin, these games being "regarded as an exercise in patience." Although the name solitaire became common in North America for this type of game during the 20th century, British games scholar David Parlett notes that there are good reasons for preferring the name 'patience'. Firstly, a patience is a card game, whereas a solitaire is any one-player game, including those played with dominoes or peg and board games. Secondly, any game of patience may be played competitively by two or more players. Am ...
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Glossary Of Solitaire
Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in describing, succinctly and accurately, how the games are played. Patience games are usually for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by object. The most frequent object is to arrange the cards either in ascending sequence (e.g. from Ace to King) or descending sequence. Occasionally both forms of sequence are aimed at in the same game. The card forming the starting point of the required sequence is known as the foundation card and the sequence or family is said to be 'built up' on such card. In some cases foundation cards are picked out and placed in position ...
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Solitaire
Solitaire is any tabletop game which one can play by oneself, usually with cards, but also with dominoes. The term "solitaire" is also used for single-player games of concentration and skill using a set layout tiles, pegs or stones. These games include peg solitaire and mahjong solitaire. The game is most often played by one person, but can incorporate others. History The origins of Card Solitaire or Patience are unclear, but the earliest records appear in the late 1700s across northern Europe and Scandinavia. The term ''Patiencespiel'' appears in ''Das neue Königliche L’Hombre-Spiel'', a German book published in 1788. Books were also reported to appear in Sweden and Russia in the early 1800s. There are additional references to Patience in French literature. In the United States, the first card solitaire book, ''Patience: A series of thirty games with cards'', was published by Ednah Cheney in 1870. The most popular card solitaire is Klondike, which was called Microsoft So ...
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Card Game
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single ''pack'' or ''shoe''. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This ...
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Playing Card
A playing card is a piece of specially prepared card stock, heavy paper, thin cardboard, plastic-coated paper, cotton-paper blend, or thin plastic that is marked with distinguishing motifs. Often the front (face) and back of each card has a finish to make handling easier. They are most commonly used for playing card games, and are also used in magic tricks, cardistry, card throwing, and card houses; cards may also be collected. Some patterns of Tarot playing card are also used for divination, although bespoke cards for this use are more common. Playing cards are typically palm-sized for convenient handling, and usually are sold together in a set as a deck of cards or pack of cards. The most common type of playing card in the West is the French-suited, standard 52-card pack, of which the most widespread design is the English pattern, followed by the Belgian-Genoese pattern. However, many countries use other, traditional types of playing card, including those that are German ...
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Perseverance
Perseverance may refer to: Behaviour * Psychological resilience * Perseverance of the saints, a Protestant Christian teaching * Assurance (theology) Geography * Perseverance, Queensland, a locality in Australia * Perseverance Island, Seychelles * Perseverance Mountain, Canada * De Volharding, Jislum (), a wind mill in the Netherlands * Perseverance Tavern, a pub in Cape Town, South Africa * The Perseverance, a pub in London, England * Perseverance School, a Christian institution in South Africa Music * Perseverance (Hatebreed album), ''Perseverance'' (Hatebreed album) * Perseverance (Percee P album), ''Perseverance'' (Percee P album) * Perseverance (song), "Perseverance" (song), on Terrorvision's 1996 album ''Regular Urban Survivors'' * Perseverance Records, an American record label Vehicles * Perseverance (rover), ''Perseverance'' (rover), a planetary rover landed on Mars by NASA * Perseverance (ship), ''Perseverance'' (ship), various watercraft so named * Perseverance (Rainhill ...
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Cruel (solitaire)
Cruel is a solitaire card game based on Perseverance. Cruel became popular when it was published as video game for Microsoft Windows by Microsoft in 1990 as part of the Microsoft Entertainment Pack for Windows 3.0. Cruel has since been remade for other platforms by several vendors. Rules Cruel uses a standard deck of 52 playing cards. The aces are placed face up to act as the foundations, upon which the suits will be built in sequence. The rest of the cards are shuffled and then dealt in 12 tableau piles, each with four cards. The aim of the game is to place all the cards on the foundation piles, ordered from ace to king, using an unlimited number of moves. For each move the player chooses any one of the top (exposed) cards from a tableau pile and places it either: * on another tableau pile – on the ''next higher'' value in the same suit (for example, the 5♣ can be placed on the 6♣), or * on a foundation pile – on the ''next lower'' value in the same suit (for exam ...
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Bisley (solitaire)
Bisley is a patience or card solitaire which uses a deck of 52 playing cards, and while difficult, it often can be completed successfully. It is closely related to Baker's Dozen, but the foundations are built upwards from Ace and downwards from King simultaneously. It is one of the few one-deck games in which the player has options on which foundation a card can be placed. Rules First the four aces are taken out and laid on the tableau to start the foundations. Then four columns of three cards are placed overlapping each other separately under the aces. After that, nine columns of four cards, also overlapping each other, are dealt to the right of the aces and first four columns. Here is the method of game play: *Only the bottom, exposed cards in each column are available for play. *Only one card can be moved at a time. *The cards on the tableau can be built either up or down by suit. *Whenever a column becomes empty, it stays empty for the rest of the game. *The foundation ...
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List Of Solitaires
This is a list of patiences, which are card games that are also referred to as solitaires or as card solitaire. This list is not intended to be exhaustive, but only includes games that have met the usual Wikipedia requirements (e.g. notability). Additions should only be made if there is an existing entry on Wikipedia that they can be linked to. To avoid duplicate pages being created, alternative titles and the names of variants are listed separately (except titles that include little more than the name of the parent game). Games of the patience genre played by more than one player are marked with a plus (+) sign. A * Accordion * Aces and Kings * Aces Square * Aces Up * Acme * Addiction * Agnes * Alaska * Algerian * Alhambra * Amazons * American Toad * Apophis * Appreciate * Acquaintance * Archway * Auld Lang Syne * Australian Patience B * Babette * Backbone * Baker's Dozen * Baker's Game * Baroness * Batsford * Beetle * Beleaguered Castle * Belvedere * ...
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Glossary Of Solitaire Terms
Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in describing, succinctly and accurately, how the games are played. Patience games are usually for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by object. The most frequent object is to arrange the cards either in ascending sequence (e.g. from Ace to King) or descending sequence. Occasionally both forms of sequence are aimed at in the same game. The card forming the starting point of the required sequence is known as the foundation card and the sequence or family is said to be 'built up' on such card. In some cases foundation cards are picked out and placed in position ...
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