Penetrator (video Game)
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Penetrator (video Game)
''Penetrator'' is a 1982 ZX Spectrum video game made by Melbourne House programmers Philip Mitchell and Veronika Megler. The game is a clone of Konami's 1981 ''Scramble'' arcade game. ''Penetrator'' was ported to the TRS-80 and Commodore 64. Gameplay In ''Penetrator'', the player flies a ship which can shoot forward and drop bombs. Levels scroll from right to left, with a line representing the ground. The first level is in open air, with just mountains to dodge, missiles which try to hit the ship, and animated radars. From the second level onward, the game is inside increasingly complex caverns, so the ceiling is also a danger, as well as new enemies. The missiles are now sometimes replaced with skulls that can move up and down, blocking the path. The levels flow seamlessly into each other, signified by screen colour changes. After four levels there is a short fifth level where a base needs to be destroyed by dropping a bomb precisely, and then there is a firework animation as ...
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Krome Studios Melbourne
Krome Studios Melbourne, originally Melbourne House, was an Australian video game development studio founded in 1980 by Alfred Milgrom and Naomi Besen and based in Melbourne, Australia. Initially formed to produce books and software to be published by Melbourne House, a company they had established in London in 1977, the studio operated independently from 1987 until 1999, when it was acquired by Infogrames, who changed the name to Infogrames Melbourne House Pty Ltd.. Documentation for a 2007 exhibition. In 2006 the studio was sold to Krome Studios. The name Beam was a contraction of the names of the founders: Naomi Besen and Alfred Milgrom. History Home computer era In the early years, two of Beam's programs were milestones in their respective genres. ''The Hobbit'', a 1982 text adventure by Philip Mitchell and Veronika Megler, sold more than a million copies.DeMaria, Rusel and Wilson, Johnny L. (2004) ''High Score!: The Illustrated History of Electronic Games'' McGraw-Hi ...
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BYTE
The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit of memory in many computer architectures. To disambiguate arbitrarily sized bytes from the common 8-bit definition, network protocol documents such as The Internet Protocol () refer to an 8-bit byte as an octet. Those bits in an octet are usually counted with numbering from 0 to 7 or 7 to 0 depending on the bit endianness. The first bit is number 0, making the eighth bit number 7. The size of the byte has historically been hardware-dependent and no definitive standards existed that mandated the size. Sizes from 1 to 48 bits have been used. The six-bit character code was an often-used implementation in early encoding systems, and computers using six-bit and nine-bit bytes were common in the 1960s. These systems often had memory words ...
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Horizontally Scrolling Shooters
Horizontal may refer to: *Horizontal plane, in astronomy, geography, geometry and other sciences and contexts * Horizontal coordinate system, in astronomy *Horizontalism, in monetary circuit theory *Horizontalism, in sociology *Horizontal market, in microeconomics * ''Horizontal'' (album), a 1968 album by the Bee Gees ** "Horizontal" (song)" is a 1968 song by the Bee Gees See also *Horizontal and vertical *Horizontal fissure (other), anatomical features *Horizontal bar, an apparatus used by male gymnasts in artistic gymnastics *Vertical (other) Vertical is a geometric term of location which may refer to: * Vertical direction, the direction aligned with the direction of the force of gravity, up or down * Vertical (angles), a pair of angles opposite each other, formed by two intersecting s ...
* {{disambiguation ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: *List of Commodore 64 games (A–M) *List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
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ZX Spectrum Games
This is a sortable list of games for the ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ... home computer. There are currently games in this incomplete list. __NOTOC__ Original run (1982–1994) Homebrew References External linksSpectrum Computing an up-to-date database of ZX Spectrum software {{Video game lists by platform ZX Spectrum games, List of ZX Spectrum ...
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1982 Video Games
__NOTOC__ Year 198 (CXCVIII) was a common year starting on Sunday (link will display the full calendar) of the Julian calendar. At the time, it was known as the Year of the Consulship of Sergius and Gallus (or, less frequently, year 951 ''Ab urbe condita''). The denomination 198 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire *January 28 **Publius Septimius Geta, son of Septimius Severus, receives the title of Caesar. **Caracalla, son of Septimius Severus, is given the title of Augustus. China *Winter – Battle of Xiapi: The allied armies led by Cao Cao and Liu Bei defeat Lü Bu; afterward Cao Cao has him executed. By topic Religion * Marcus I succeeds Olympianus as Patriarch of Constantinople (until 211). Births * Lu Kai (or Jingfeng), Chinese official and general (d. 269) * Quan Cong, Chinese general and advisor (d. ...
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World Of Spectrum
The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colour'' and ''ZX82'', it was launched as the ''ZX Spectrum'' to highlight the machine's colour display, which differed from the black and white display of its predecessor, the ZX81. The Spectrum was released as six different models, ranging from the entry level with 16  KB RAM released in 1982 to the ZX Spectrum +3 with 128 KB RAM and built in floppy disk drive in 1987; altogether they sold over 5 million units worldwide (not counting unofficial clones). The Spectrum was among the first home computers in the United Kingdom aimed at a mainstream audience, and it thus had similar significance to the Commodore 64 in the US and the Thomson MO5 in France. The introduction of the ZX Spectrum led to a boom in companies producing software an ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was o ...
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Computer Gamer
''Computer Gamer'' was a video game magazine published in the United Kingdom by Argus Specialist Publications, covering home gaming from April 1985 to June 1987. It was a colourful relaunch of the failing magazine '' Games Computing'', a more conservative magazine published throughout in monochrome. Like many similar magazines, it contained sections of news, game reviews, previews, tips, help guides, columnists, reader's letters, and occasionally cover-mounted game demos A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such .... When the magazine was relaunched, it was directly competing with Computer and Video Games but with only a fifth of the 100,000 monthly sales. It battled on for two years but, adding only 6,000 sales, it was eventually closed in 1987. Although lost in the c ...
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Veronika Megler
Veronika Margaret Megler (born 14 October 1960) is an Australian computer scientist. Megler is currently principal data scientist at Amazon Web Services, and is well known as the co-developer of ''The Hobbit'', a 1982 text adventure game adapted from the novel by J. R. R. Tolkien. Education Megler was born in 1960, and educated in Melbourne at Mac.Robertson Girls' High School, where she was school valedictorian in science. She began studying science at the University of Melbourne, intending to major in statistics but switching to a computer science major which she found more enjoyable. Beam Software At university, she saw a job notice for a position as a programmer at video game development studio Beam Software/Melbourne House, which she successfully applied for, becoming the company's first employee. She recruited her friend, Philip Mitchell, into Beam and the two began working on an illustrated interactive fiction game based on ''The Hobbit'' by J. R. R. Tolkien, with Megler ...
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