Path Coverage
In computer science, test coverage is a percentage measure of the degree to which the source code of a program is executed when a particular test suite is run. A program with high test coverage has more of its source code executed during testing, which suggests it has a lower chance of containing undetected software bugs compared to a program with low test coverage. Many different metrics can be used to calculate test coverage. Some of the most basic are the percentage of program subroutines and the percentage of program statements called during execution of the test suite. Test coverage was among the first methods invented for systematic software testing. The first published reference was by Miller and Maloney in ''Communications of the ACM'', in 1963. Coverage criteria To measure what percentage of code has been executed by a test suite, one or more ''coverage criteria'' are used. These are usually defined as rules or requirements, which a test suite must satisfy. Basic cove ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Entry And Exit Points
In computer programming, an entry point is the place in a program where the execution of a program begins, and where the program has access to command line arguments. To start a program's execution, the loader or operating system passes control to its entry point. (During booting, the operating system itself is the program). This marks the transition from load time (and dynamic link time, if present) to run time. For some operating systems and programming languages, the entry point is in a runtime library, a set of support functions for the language. The library code initializes the program and then passes control to the program proper. In other cases, the program may initialize the runtime library itself. In simple systems, execution begins at the first statement, which is common in interpreted languages, simple executable formats, and boot loaders. In other cases, the entry point is at some other known memory address which can be an absolute address or relative address (off ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Modified Condition/Decision Coverage
Modified condition/decision coverage (MC/DC) is a code coverage criterion used in software testing. Overview MC/DC requires all of the below during testing: #Each entry and exit point is invoked #Each decision takes every possible outcome #Each condition in a decision takes every possible outcome #Each condition in a decision is shown to independently affect the outcome of the decision. Independence of a condition is shown by proving that only one condition changes at a time. MC/DC is used in avionics software development guidance DO-178B and DO-178C to ensure adequate testing of the most critical (Level A) software, which is defined as that software which could ''provide (or prevent failure of)'' continued safe flight and landing of an aircraft. It is also highly recommended for SIL 4 in part 3 Annex B of the basic safety publication and ASIL D in part 6 of automotive standard ISO 26262. Additionally, NASA requires 100% MC/DC coverage for any safety critical software component i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Basis Path Testing
In software engineering, basis path testing, or structured testing, is a white box method for designing test cases. The method analyzes the control-flow graph of a program to find a set of linearly independent paths of execution. The method normally uses McCabe cyclomatic complexity to determine the number of linearly independent paths and then generates test cases for each path thus obtained. Basis path testing guarantees complete branch coverage (all edges of the control-flow graph), but achieves that without covering all possible paths of the control-flow graph the latter is usually too costly. Basis path testing has been widely used and studied. See also * DD-path A decision-to-decision path, or DD-path, is a path of execution (usually through a flow graph representing a program, such as a flow chart) between two decisions. More recent versions of the concept also include the decisions themselves in their own ... testing References Further reading * * Software testing ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Halting Problem
In computability theory, the halting problem is the problem of determining, from a description of an arbitrary computer program and an input, whether the program will finish running, or continue to run forever. Alan Turing proved in 1936 that a general algorithm to solve the halting problem for all possible program–input pairs cannot exist. For any program that might determine whether programs halt, a "pathological" program , called with some input, can pass its own source and its input to ''f'' and then specifically do the opposite of what ''f'' predicts ''g'' will do. No ''f'' can exist that handles this case. A key part of the proof is a mathematical definition of a computer and program, which is known as a Turing machine; the halting problem is '' undecidable'' over Turing machines. It is one of the first cases of decision problems proven to be unsolvable. This proof is significant to practical computing efforts, defining a class of applications which no programming inventi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Martin Fowler (software Engineer)
Martin Fowler (18 December 1963) is a British software developer, author and international public speaker on software development, specialising in object-oriented analysis and design, UML, patterns, and agile software development methodologies, including extreme programming. His 1999 book ''Refactoring'' popularised the practice of code refactoring. In 2004 he introduced a new architectural pattern, called Presentation Model (PM). Biography Fowler was born and grew up in Walsall, England, where he went to Queen Mary's Grammar School for his secondary education. He graduated at University College London in 1986. In 1994 he moved to the United States, where he lives near Boston, Massachusetts in the suburb of Melrose.Martin Fowler at martinfowler.com. Retrieved 2012-11-15. Fowler started working with software in the early 1980s. Out of un ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dependability
In systems engineering, dependability is a measure of a system's availability, reliability, maintainability, and in some cases, other characteristics such as durability, safety and security. In real-time computing, dependability is the ability to provide services that can be trusted within a time-period.A. Avizienis, J.-C. Laprie, Brian Randell, and C. Landwehr,Basic Concepts and Taxonomy of Dependable and Secure Computing" IEEE Transactions on Dependable and Secure Computing, vol. 1, pp. 11-33, 2004. The service guarantees must hold even when the system is subject to attacks or natural failures. The International Electrotechnical Commission (IEC), via its Technical Committee TC 56 develops and maintains international standards that provide systematic methods and tools for dependability assessment and management of equipment, services, and systems throughout their life cycles. The IFIP Working Group 10.4 on "Dependable Computing and Fault Tolerance" plays a role in synthesizing t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Safety-critical
A safety-critical system (SCS) or life-critical system is a system whose failure or malfunction may result in one (or more) of the following outcomes: * death or serious injury to people * loss or severe damage to equipment/property * environmental harm A safety-related system (or sometimes safety-involved system) comprises everything (hardware, software, and human aspects) needed to perform one or more safety functions, in which failure would cause a significant increase in the safety risk for the people or environment involved. Safety-related systems are those that do not have full responsibility for controlling hazards such as loss of life, severe injury or severe environmental degradation, environmental damage. The malfunction of a safety-involved system would only be that hazardous in conjunction with the failure of other systems or human error. Some safety organizations provide guidance on safety-related systems, for example the Health and Safety Executive (HSE) in the Un ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Finite-state Machine
A finite-state machine (FSM) or finite-state automaton (FSA, plural: ''automata''), finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of '' states'' at any given time. The FSM can change from one state to another in response to some inputs; the change from one state to another is called a ''transition''. An FSM is defined by a list of its states, its initial state, and the inputs that trigger each transition. Finite-state machines are of two types— deterministic finite-state machines and non-deterministic finite-state machines. A deterministic finite-state machine can be constructed equivalent to any non-deterministic one. The behavior of state machines can be observed in many devices in modern society that perform a predetermined sequence of actions depending on a sequence of events with which they are presented. Simple examples are vending machines, which dispense p ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Linear Code Sequence And Jump
Linear code sequence and jump (LCSAJ), in the broad sense, is a software analysis method used to identify structural units in code under test. Its primary use is with dynamic software analysis to help answer the question "How much testing is enough?".M.A.Hennell, D.Hedley and M.R.Woodward, "Quantifying the test effectiveness of Algol 68 programs", Proceedings of the Strathclyde ALGOL 68 conference 1977, pp. 36 – 41, ISSN 0362-1340 Dynamic software analysis is used to measure the quality and efficacy of software test data, where the quantification is performed in terms of structural units of the code under test. When used to quantify the structural units exercised by a given set of test data, dynamic analysis is also referred to as structural coverage analysis. In a narrower sense, an LCSAJ is a well-defined linear region of a program's code. When used in this sense, LCSAJ is also called JJ-path, standing for jump-to-jump path. History The LCSAJ analysis method was devised by P ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Null Object
In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (''null'') behavior. The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" and later in the ''Pattern Languages of Program Design'' book series as "Null Object" . Motivation In most object-oriented languages, such as Java or C#, references may be null. These references need to be checked to ensure they are not null before invoking any methods, because methods typically cannot be invoked on null references. The Objective-C language takes another approach to this problem and does nothing when sending a message to nil; if a return value is expected, nil (for objects), 0 (for numeric values), NO (for BOOL values), or a struct (for struct types) with all its members initialised to null/0/NO/zero-initialised struct is returned. Description Instead of using a null reference ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |