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Parallel Line Internet Protocol
The Parallel Line Internet Protocol (PLIP) is a computer networking protocol for direct computer-to-computer communications using the parallel port normally used for connections to a printer. The Parallel Line Internet Protocol provides link layer services for the Internet Protocol, the protocol used for forming small local area networks and large computer networks, such as the Internet, enabling computers without standard dedicated networking hardware, such as Ethernet, but with older parallel port devices, to communicate. Operation The Internet Protocol Suite is the standards-based networking model and software specification for forming small and large computer networks, from local area networks to global communication systems, such as the Internet. It is usually implemented by software and hardware features that use Ethernet network interface cards, cabling, and networking switches or hubs. Early personal computers did not have Ethernet hardware included in their design and bus ...
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Computer Network
A computer network is a set of computers sharing resources located on or provided by network nodes. The computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies, based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies. The nodes of a computer network can include personal computers, servers, networking hardware, or other specialised or general-purpose hosts. They are identified by network addresses, and may have hostnames. Hostnames serve as memorable labels for the nodes, rarely changed after initial assignment. Network addresses serve for locating and identifying the nodes by communication protocols such as the Internet Protocol. Computer networks may be classified by many criteria, including the transmission medium used to carry signals, bandwidth, communications pro ...
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Byte
The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit of memory in many computer architectures. To disambiguate arbitrarily sized bytes from the common 8-bit definition, network protocol documents such as The Internet Protocol () refer to an 8-bit byte as an octet. Those bits in an octet are usually counted with numbering from 0 to 7 or 7 to 0 depending on the bit endianness. The first bit is number 0, making the eighth bit number 7. The size of the byte has historically been hardware-dependent and no definitive standards existed that mandated the size. Sizes from 1 to 48 bits have been used. The six-bit character code was an often-used implementation in early encoding systems, and computers using six-bit and nine-bit bytes were common in the 1960s. These systems often had memory words ...
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Direct Cable Connection
Direct Cable Connection (DCC) is a feature of Microsoft Windows that allows a computer to transfer and share files (or connected printers) with another computer, via a connection using either the serial port, parallel port or the infrared port of each computer. It is well-suited for computers that do not have an ethernet adapter installed, although DCC in Windows XP can be configured to use one (with a proper crossover cable if no Ethernet hub is used) if available. Connection types Serial port If using the serial ports of the computer, a null modem cable (or a null modem adapter connected to a standard serial cable) must be used to connect each of the two computers to communicate properly. Such connection uses PPP protocol. Parallel port If the parallel ports are used, Windows supports standard or basic 4-bit cable (commonly known as LapLink cable), Enhanced Capabilities Port (ECP) cable, or Universal Cable Module (UCM) cable (which was known as DirectParallel cable by Par ...
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Point-to-point Link
In telecommunications, a point-to-point connection refers to a communications connection between two communication endpoints or nodes. An example is a telephone call, in which one telephone is connected with one other, and what is said by one caller can only be heard by the other. This is contrasted with a ''point-to-multipoint'' or ''broadcast'' connection, in which many nodes can receive information transmitted by one node. Other examples of point-to-point communications links are leased lines and microwave radio relay. The term is also used in computer networking and computer architecture to refer to a wire or other connection that links only two computers or circuits, as opposed to other network topologies such as buses or crossbar switches which can connect many communications devices. ''Point-to-point'' is sometimes abbreviated as '' P2P''. This usage of ''P2P'' is distinct from ''P2P'' meaning ''peer-to-peer'' in the context of file sharing networks or other data-sha ...
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Ethernet Crossover Cable
An Ethernet crossover cable is a crossover cable for Ethernet used to connect computing devices together directly. It is most often used to connect two devices of the same type, e.g. two computers (via their network interface controllers) or two switches to each other. By contrast, ''straight through'' patch cables are used to connect devices of ''different types'', such as a computer to a network switch. Intentionally crossed wiring in the crossover cable connects the transmit signals at one end to the receive signals at the other end. Many network devices today support auto MDI-X (aka "auto crossover") capability, wherein a patch cable can be used in place of a crossover cable, or vice versa, and the receive and transmit signals are reconfigured automatically within the device to yield a working connection. Motivation The 10BASE-T and 100BASE-TX Ethernet standards use one wire pair for transmission in each direction. This requires that the transmit pair of each device ...
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Russ Nelson
Russell Nelson (born March 21, 1958) is an American computer programmer. He was a founding board member of the Open Source Initiative and briefly served as its president in 2005. Career Nelson wrote code for some programs: In 1983, he co-wrote a MacPaint clone, ''Painter's Apprentice'', with Patrick Naughton. Nelson was the author of Freemacs (a variant of Emacs used by FreeDOS). While attending university, Nelson began developing the collection of drivers later commercially released as the "Crynwr Collection". In 1991, Nelson founded Crynwr Software, a company located in Potsdam, New York, supporting deployment of large-scale e-mail systems, development of packet drivers, Linux kernel drivers, and reverse engineering of embedded systems. In 1998, Nelson became one of the six first members to serve on the board of directors of the Open Source Initiative (holding 11 members by 2016). In February 2005, he became the president of the Open Source Initiative, but resigned a few ...
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Bitrate
In telecommunications and computing, bit rate (bitrate or as a variable ''R'') is the number of bits that are conveyed or processed per unit of time. The bit rate is expressed in the unit bit per second (symbol: bit/s), often in conjunction with an SI prefix such as kilo (1 kbit/s = 1,000 bit/s), mega (1 Mbit/s = 1,000 kbit/s), giga (1 Gbit/s = 1,000 Mbit/s) or tera (1 Tbit/s = 1,000 Gbit/s). The non-standard abbreviation bps is often used to replace the standard symbol bit/s, so that, for example, 1 Mbps is used to mean one million bits per second. In most computing and digital communication environments, one byte per second (symbol: B/s) corresponds to 8 bit/s. Prefixes When quantifying large or small bit rates, SI prefixes (also known as metric prefixes or decimal prefixes) are used, thus: Binary prefixes are sometimes used for bit rates. The International Standard ( IEC 80000-13) specifies different ...
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Serial Line Internet Protocol
The Serial Line Internet Protocol (SLIP) is an encapsulation of the Internet Protocol designed to work over serial ports and router connections. It is documented in . On personal computers, SLIP has largely been replaced by the Point-to-Point Protocol (PPP), which is better engineered, has more features, and does not require its IP address configuration to be set before it is established. On microcontrollers, however, SLIP is still the preferred way of encapsulating IP packets, due to its very small overhead. Some people refer to the successful and widely used Serial Line Internet Protocol as "Rick Adams' SLIP", : "Requirements for an Internet Standard Point-to-Point Protocol" to avoid confusion with other proposed protocols named "SLIP". Those other protocols include the much more complicated appendix D Serial Line Interface Protocol. Description SLIP modifies a standard TCP/IP datagram by: * appending a special "END" byte to it, which distinguishes datagram boundarie ...
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Little Endian
In computing, endianness, also known as byte sex, is the order or sequence of bytes of a word of digital data in computer memory. Endianness is primarily expressed as big-endian (BE) or little-endian (LE). A big-endian system stores the most significant byte of a word at the smallest memory address and the least significant byte at the largest. A little-endian system, in contrast, stores the least-significant byte at the smallest address. Bi-endianness is a feature supported by numerous computer architectures that feature switchable endianness in data fetches and stores or for instruction fetches. Other orderings are generically called middle-endian or mixed-endian. Endianness may also be used to describe the order in which the bits are transmitted over a communication channel, e.g., big-endian in a communications channel transmits the most significant bits first. Bit-endianness is seldom used in other contexts. Etymology Danny Cohen introduced the terms ''big-endian'' a ...
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Nibble
In computing, a nibble (occasionally nybble, nyble, or nybl to match the spelling of byte) is a four-bit aggregation, or half an octet. It is also known as half-byte or tetrade. In a networking or telecommunication context, the nibble is often called a semi-octet, quadbit, or quartet. A nibble has sixteen () possible values. A nibble can be represented by a single hexadecimal digit (–) and called a hex digit. A full byte (octet) is represented by two hexadecimal digits (–); therefore, it is common to display a byte of information as two nibbles. Sometimes the set of all 256-byte values is represented as a table, which gives easily readable hexadecimal codes for each value. Four-bit computer architectures use groups of four bits as their fundamental unit. Such architectures were used in early microprocessors, pocket calculators and pocket computers. They continue to be used in some microcontrollers. In this context, 4-bit groups were sometimes also called ''characters' ...
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Truth Value
In logic and mathematics, a truth value, sometimes called a logical value, is a value indicating the relation of a proposition to truth, which in classical logic has only two possible values (''true'' or '' false''). Computing In some programming languages, any expression can be evaluated in a context that expects a Boolean data type. Typically (though this varies by programming language) expressions like the number zero, the empty string, empty lists, and null evaluate to false, and strings with content (like "abc"), other numbers, and objects evaluate to true. Sometimes these classes of expressions are called "truthy" and "falsy" / "false". Classical logic In classical logic, with its intended semantics, the truth values are ''true'' (denoted by ''1'' or the verum ⊤), and '' untrue'' or '' false'' (denoted by ''0'' or the falsum ⊥); that is, classical logic is a two-valued logic. This set of two values is also called the Boolean domain. Corresponding semantics of l ...
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