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Panzer Command
''Panzer Command'' is a 3-D PC Tactical wargames series developed by American studio Koiosworks and published by Matrix Games for Windows. Game features :''Panzer Command:...is (a) turn-based strategy game following the historical operations of war for both the German and Soviet sides of the Eastern front. (The game is played in turns, and each) turn consists of two 40 second phases, the first for orders, the second for reactions and targeting. (Panzer Command) also has a campaign for each side, which allows your core units to follow from scenario to scenario, possibly gaining experience and medals or losing experience if you fill them out with replacements. In addition, the game data is in XML format and is thus easily modable based on your preferences, the game art is also accessible and designed to allow user customization. A skirmish level will allow you to mix and match forces from the campaign in a fictional battle set in the same time frame.'' The ability to edit unit data e ...
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Tactical Wargames
Tactical wargames are a type of wargaming, wargame that models military conflict at a tactical level, i.e. units range from individual vehicles and squads to platoons or company (military unit), companies. These units are rated based on types and ranges of individual weaponry. The first tactical wargames were played as miniatures, extended to board games, and they are now also enjoyed as video games. The games are designed so that a knowledge of military tactics will facilitate good gameplay. Tactical wargames offer more of a challenge to the designer, as fewer variables or characteristics inherent in the units being simulated are directly quantifiable. Modern commercial board wargaming avoided tactical subjects for many years, but since initial attempts at the subject appeared, it has remained a favourite topic among wargamers. Perhaps the most successful board wargaming system ever designed, ''Advanced Squad Leader'', is set at the tactical level. Miniatures-based wargames ...
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Tank Simulation Video Games
A tank is an armoured fighting vehicle intended as a primary offensive weapon in front-line ground combat. Tank designs are a balance of heavy firepower, strong vehicle armour, armour, and good battlefield mobility (military), mobility provided by continuous track, tracks and a powerful engine; usually their main armament is mounted in a Gun turret, turret. They are a mainstay of modern 20th and 21st century ground forces and a key part of combined arms combat. Modern tanks are versatile mobile land weapons platforms whose main armament is a large-caliber tank gun mounted in a rotating gun turret, supplemented by machine guns or other ranged weapons such as anti-tank guided missiles or rocket launchers. They have heavy vehicle armour which provides protection for the crew, the vehicle's munition storage, fuel tank and propulsion systems. The use of tracks rather than wheels provides improved operational mobility which allows the tank to overcome rugged terrain and adverse co ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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Video Games Set In The Soviet Union
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practica ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first pract ...
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Video Games About Nazi Germany
Video is an Electronics, electronic medium for the recording, copying, playback, broadcasting, and display of moving picture, moving image, visual Media (communication), media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, Display aspect ratio, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, Video file format, computer files, and Streaming media, network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally excl ...
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Video Game Franchises Introduced In 2006
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Turn-based Tactics Video Games
In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress continuously according to the game clock. One example of such a game is the sandbox game ''Terraria'', where one day-night cycle of 24 hours is equal to 24 minutes in real time. Players perform actions simultaneously as opposed to in sequential units or turns. Players must perform actions with the consideration that their opponents are actively working against them in real time, and may act at any moment. This introduces time management considerations and additional challenges (such as physical coordination in the case of video games). Real-time gameplay is the dominant form of time-keeping found in simulation video games, and has to a large degree supplanted turn-based systems in other video game genres as well (for instance real-time strateg ...
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Panzer Command (board Game)
''Panzer Command'' is the name of a board wargame released by Victory Games in 1984. The game is a tactical level game depicting armoured operations south of Stalingrad in the winter of 1942–43. Design The game was designed by Eric Lee Smith to be played by two players. The game was a standard hex map and counter system. Description The box copy reads in part: ''Panzer Command'' is a tactical level simulation of armored combat, recreating the battles that raged across the steppes of the Soviet Union during the middle years of World War II. Each of two players commands the 40 to 60 company-sized units of a German armored division or Soviet tank corps, maneuvering forces across treacherous terrain to engage the enemy in a life or death struggle. The challenge of battlefield command is yours in the thought-provoking, exciting game experience of ''Panzer Command''. The game introduced a chit-draw initiative system whereby each player could activate one formation (regiment / brigade) ...
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Matrix Games
Matrix Games is a publisher of PC games, specifically strategy games and wargames. It is based in Ohio, US, and Surrey, UK. Their focus is primarily but not exclusively on wargames and turn-based strategy. The product line-up also includes space sims ('' Starshatter: The Gathering Storm''), sports management sims ('' Maximum-Football''), and real-time strategy titles ('' Close Combat: Cross of Iron''). Matrix Games publishes games from a variety of developers, including SSG, 2by3 Games, Panther Games, Koios Works, Destroyer Studios, Western-Civilization and AGEOD. History Matrix Games was founded by David Heath and Shaun Wallace in 1999 in Staten Island, New York City. As of January 2010, Matrix Games has published over 75 titles. Matrix has in-house artists, programmers, and producers which all take active roles in projects of smaller wargame developers who lack the resources to hire full-time staff otherwise. In May 2010, Matrix Games and Slitherine announced a merger of ...
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Wargaming
A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames recreate specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval and air combat as well. Generally, activities where the participants actually perform mock combat actions (e.g. friendly warships firing dummy rounds at each other) are not considered wargames. Some writers may refer to a military's field training exercises as "live wargames", but certain institutions such as the US Navy do not accept this.''War Gamer's Handbook'' (US Naval War College), p. 4: "The .S. Naval War College's War Gaming Departmentuses the Perla (1990) definition, which describes w ...
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