PanzerBlitz Situation Card
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PanzerBlitz Situation Card
''PanzerBlitz'' is a tactical wargames, tactical-scale board wargame published by Avalon Hill in 1970 that simulates armored combat set in the Eastern Front (WWII), Eastern Front of the Second World War. The game is notable for being the first true board-based tactical-level, commercially available conflict simulation (wargame). It also pioneered concepts such as isomorphic mapboards and open-ended design, in which multiple unit counters were provided from which players could fashion their own free-form combat situations rather than simply replaying pre-structured scenarios. Description ''PanzerBlitz'' was designed to simulate a clash between two opposing regiments or battalions, at the level of company-sized infantry for Russian units, and platoon-sized infantry for Germany, German units, as well as individual mechanized or motorized vehicles. Although not envisioned for division-sized battles, with units that represented either Soviet Union, Soviet Company (military unit), com ...
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Panzerblitz Box Cover
''PanzerBlitz'' is a tactical wargames, tactical-scale board wargame published by Avalon Hill in 1970 that simulates armored combat set in the Eastern Front (WWII), Eastern Front of the Second World War. The game is notable for being the first true board-based tactical-level, commercially available conflict simulation (wargame). It also pioneered concepts such as isomorphic mapboards and open-ended design, in which multiple unit counters were provided from which players could fashion their own free-form combat situations rather than simply replaying pre-structured scenarios. Description ''PanzerBlitz'' was designed to simulate a clash between two opposing regiments or battalions, at the level of company-sized infantry for Russian units, and platoon-sized infantry for Germany, German units, as well as individual mechanized or motorized vehicles. Although not envisioned for division-sized battles, with units that represented either Soviet Union, Soviet Company (military unit), com ...
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Combined Arms
Combined arms is an approach to warfare War is an intense armed conflict between states, governments, societies, or paramilitary groups such as mercenaries, insurgents, and militias. It is generally characterized by extreme violence, destruction, and mortality, using regul ... that seeks to integrate different combat arms of a military to achieve mutually complementary effects (for example by using infantry and armoured warfare, armour in an urban environment in which each supports the other). According to the strategist William S. Lind, combined arms can be distinguished from the concept of "supporting arms" as follows: Combined arms hits the enemy with two or more arms simultaneously in such a manner that the actions he must take to defend himself from one make him more vulnerable to another. In contrast, supporting arms is hitting the enemy with two or more arms in sequence, or if simultaneously, then in such combination that the actions the enemy must take t ...
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The Comprehensive Guide To Board Wargaming
''The Comprehensive Guide to Board Wargaming'' is a 1977 book by Nicholas Palmer about the hobby of board wargaming. Contents ''The Comprehensive Guide to Board Wargaming'' is a 223-page book about the hobby of wargaming for non-gamers and gamers alike. The book covers the evolution of wargames, strategy and tactics employed, short reviews of the games that were available when the book was published, and concludes with a sample game as an example of the hobby for newcomers. Reception C. Ben Ostrander reviewed ''The Comprehensive Guide to Board Wargaming'' in ''The Space Gamer'' No. 13. Ostrander commented that "The nicest thing about this book is that a publisher somewhere feels wargaming is a good enough investment for a superior 'production' book. It will become a standard reference work for board wargaming. After all, the first is always in the position to become ''the'' book of any field." In Issue 11 of ''Phoenix Phoenix most often refers to: * Phoenix (mythology), a le ...
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MechWar '77
''MechWar '77'', subtitled "Tactical Armored Combat in the 1970s", is a board wargame published by Simulations Publications Inc. (SPI) in 1975 that simulates hypothetical tank combat in the mid-1970s between various adversaries, using the same rules system as the previously published '' Panzer '44''. Description ''MechWar '77'' is a two-player wargame that comes with a variety of hypothetical scenarios set in the 1970s. Most of the scenarios pit NATO against the Warsaw Pact in West Germany (using fictional town names), but one scenario is set in the Yom Kippur War, and one features a border clash between the Soviet Union and China. Players are encouraged to create their own scenarios, and for that purpose, British and West German units are included among the die-cut counters. In addition, the playing map is interchangeable with that used in ''Panzer '44''. Components The "flatpack" edition includes: * paper hex grid map scaled at 200 m (220 yd) per hex *400 die-cut counters ...
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Panzer '44
This article deals with the tanks (german: panzer) serving in the German Army (''Deutsches Heer'') throughout history, such as the World War I tanks of the Imperial German Army, the interwar and World War II tanks of the Nazi German Wehrmacht, the Cold War tanks of the West German and East German Armies, all the way to the present day tanks of the Bundeswehr. Overview The development of tanks in World War I began as an attempt to break the stalemate which trench warfare had brought to the Western Front. The British and French both began experimenting in 1915, and deployed tanks in battle from 1916 and 1917 respectively. The Germans, on the other hand, were slower to develop tanks, concentrating on anti-tank weapons. The German response to the modest initial successes of the Allied tanks was the A7V, which, like some other tanks of the period, was based on caterpillar tracks of the type found on the American Holt Tractors. Initially unconvinced that tanks were a serious thr ...
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