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Palm Pre
The Palm Pre , styled as palm prē, is a multitasking smartphone that was designed and marketed by Palm with a multi-touch screen and a sliding keyboard. The smartphone was the first to use Palm's Linux-based mobile operating system, webOS. The Pre functions as a camera phone and a portable media player, and has location and navigation capabilities. The Pre also serves as a personal information manager, has a number of communication and collaboration applications, and has Bluetooth and Wi-Fi connectivity built-in. The Pre was launched in the United States of America on June 6, 2009, with Sprint, and later in Canada with Bell Mobility. A GSM version of the original Pre was launched later in 2009 on a number of networks in Europe and in Mexico. A revised model, the Palm Pre Plus, which doubled the available memory and internal storage, was launched on January 25, 2010, for Verizon Wireless and later released on AT&T Mobility on May 16, 2010. The third generation of Palm Pr ...
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Palm, Inc
Palm, Inc., was an American company that specialized in manufacturing personal digital assistants (PDAs) and developing software. Palm designed the PalmPilot, the first PDA successfully marketed worldwide, and was known for the Treo 600, one of the earlier successful smartphones. Palm developed the Palm OS software for PDAs and smartphones released under its line of Palm (PDA), Palm-branded devices and also licensed to other PDA manufacturers. The company was also responsible for the first versions of webOS, the first multitasking operating system for smartphones, and enyo (software), enyo.js, a framework for HTML5 apps. In July 2010, Palm was purchased by Hewlett-Packard (HP), and in 2011 announced a new range of webOS products. However, after poor sales, HP CEO Léo Apotheker announced in August 2011 that it would end production and support of Palm and webOS devices, marking the end of the Palm brand after 19 years. In October 2014, HP sold the Palm trademark to a shelf corpor ...
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Flash Memory
Flash memory is an Integrated circuit, electronic Non-volatile memory, non-volatile computer memory storage medium that can be electrically erased and reprogrammed. The two main types of flash memory, NOR flash and NAND flash, are named for the NOR gate, NOR and NAND gate, NAND logic gates. Both use the same cell design, consisting of floating-gate MOSFETs. They differ at the circuit level, depending on whether the state of the bit line or word lines is pulled high or low; in NAND flash, the relationship between the bit line and the word lines resembles a NAND gate; in NOR flash, it resembles a NOR gate. Flash memory, a type of floating-gate memory, was invented by Fujio Masuoka at Toshiba in 1980 and is based on EEPROM technology. Toshiba began marketing flash memory in 1987. EPROMs had to be erased completely before they could be rewritten. NAND flash memory, however, may be erased, written, and read in blocks (or pages), which generally are much smaller than the entire devi ...
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Pixel
In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a Raster graphics, raster image, or the smallest addressable element in a dot matrix display device. In most digital display devices, pixels are the smallest element that can be manipulated through software. Each pixel is a Sampling (signal processing), sample of an original image; more samples typically provide more accurate representations of the original. The Intensity (physics), intensity of each pixel is variable. In color imaging systems, a color is typically represented by three or four component intensities such as RGB color model, red, green, and blue, or CMYK color model, cyan, magenta, yellow, and black. In some contexts (such as descriptions of camera sensors), ''pixel'' refers to a single scalar element of a multi-component representation (called a ''photosite'' in the camera sensor context, although ''wikt:sensel, sensel'' is sometimes used), while in yet ...
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Accelerometer
An accelerometer is a device that measures the proper acceleration of an object. Proper acceleration is the acceleration (the rate of change (mathematics), rate of change of velocity) of the object relative to an observer who is in free fall (that is, relative to an inertial frame of reference). Proper acceleration is different from coordinate acceleration, which is acceleration with respect to a given coordinate system, which may or may not be accelerating. For example, an accelerometer at rest on the surface of the Earth will measure an Gravitational acceleration, acceleration due to Earth's gravity straight upwards of about Standard gravity, ''g'' ≈ 9.81 m/s2. By contrast, an accelerometer that is in free fall will measure zero acceleration. Accelerometers have many uses in industry, consumer products, and science. Highly sensitive accelerometers are used in inertial navigation systems for aircraft and missiles. In unmanned aerial vehicles, accelerometers help to stabili ...
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Low-key Lighting
Low-key lighting is a style of lighting for photography, film or television. It is a necessary element in creating a chiaroscuro effect. Traditional photographic lighting ( three-point lighting) uses a key light, a fill light and a back light for illumination. Low-key lighting often uses only a key light, optionally controlled with a fill light or a simple reflector. Low key light accentuates the contours of the subject by throwing areas into shade while a fill light or reflector may illuminate the shadow areas to control contrast. The relative strength of key-to-fill, known as the lighting ratio, can be measured using a light meter. Low key lighting has a higher lighting ratio, e.g., 8:1, than high-key lighting, which can approach 1:1. Examples in film The term "low key" is also used in cinematography and photography to refer to any scene with a high lighting ratio, especially if there is a predominance of shadowy areas. It tends to heighten the sense of alienation felt b ...
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Audio
Audio most commonly refers to sound, as it is transmitted in signal form. It may also refer to: Sound *Audio signal, an electrical representation of sound *Audio frequency, a frequency in the audio spectrum *Digital audio, representation of sound in a form processed and/or stored by computers or digital electronics *Audio, audible content (media) in audio production and publishing * Semantic audio, extraction of symbols or meaning from audio * Stereophonic audio, method of sound reproduction that creates an illusion of multi-directional audible perspective * Audio equipment Entertainment * AUDIO (group), an American R&B band of 5 brothers formerly known as TNT Boyz and as B5 * ''Audio'' (album), an album by the Blue Man Group * ''Audio'' (magazine), a magazine published from 1947 to 2000 *Audio (musician), British drum and bass artist * "Audio" (song), a song by LSD *"Audios", a song by Black Eyed Peas from ''Elevation'' Computing *HTML audio, identified by the tag See also ...
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Touchscreen
A touchscreen (or touch screen) is a type of electronic visual display, display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically layered on the top of the electronic visual display of a device. Touchscreens are commonly found in smartphones, tablet computer, tablets, laptops, and other electronic devices. The display is often an Liquid-crystal display, LCD, AMOLED or OLED display. A user can give input or control the information processing system through simple or multi-touch gestures by touching the screen with a special Stylus (computing), stylus or one or more fingers. Some touchscreens use ordinary or specially coated gloves to work, while others may only work using a special stylus or pen. The user can use the touchscreen to react to what is displayed and, if the software allows, to control how it is displayed; for example, Zooming user interface, zooming to inc ...
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Multi-touch
In computing, multi-touch is technology that enables a surface (a touchpad or touchscreen) to recognize the presence of more than one somatosensory system, point of contact with the surface at the same time. The origins of multitouch began at CERN, MIT, University of Toronto, Carnegie Mellon University and Bell Labs in the 1970s. CERN started using multi-touch screens as early as 1976 for the controls of the Super Proton Synchrotron. Capacitive multi-touch displays were popularized by Apple Inc., Apple's iPhone in 2007. Multi-touch may be used to implement additional functionality, such as pinch to zoom or to activate certain subroutines attached to predefined gestures using gesture recognition. Several uses of the term multi-touch resulted from the quick developments in this field, and many companies using the term to market older technology which is called ''gesture-enhanced single-touch'' or several other terms by other companies and researchers. Several other similar or relat ...
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Liquid Crystal Display
A liquid-crystal display (LCD) is a flat-panel display or other Electro-optic modulator, electronically modulated optical device that uses the light-modulating properties of liquid crystals combined with polarizers to display information. Liquid crystals do not emit light directly but instead use a backlight or Reflector (photography), reflector to produce images in color or Monochrome monitor, monochrome. LCDs are available to display arbitrary images (as in a general-purpose computer display) or fixed images with low information content, which can be displayed or hidden: preset words, digits, and seven-segment displays (as in a digital clock) are all examples of devices with these displays. They use the same basic technology, except that arbitrary images are made from a matrix of small pixels, while other displays have larger elements. LCDs are used in a wide range of applications, including LCD televisions, computer monitors, Dashboard, instrument panels, flight instrument ...
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HVGA
A display resolution standard is a commonly used width and height dimension (display resolution) of an electronic visual display device, measured in pixels. This information is used for electronic devices such as a computer monitor. Certain combinations of width and height are standardized (e.g. by VESA) and typically given a name and an initialism which is descriptive of its dimensions. The graphics display resolution is also known as the display mode or the video mode, although these terms usually include further specifications such as the image refresh rate and the color depth. The resolution itself only indicates the number of distinct pixels that can be displayed on a screen, which affects the sharpness and clarity of the image. It can be controlled by various factors, such as the type of display device, the signal format, the aspect ratio, and the refresh rate. Some graphics display resolutions are frequently referenced with a single number (e.g. in "1080p" or "4K"), whic ...
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Pixel
In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a Raster graphics, raster image, or the smallest addressable element in a dot matrix display device. In most digital display devices, pixels are the smallest element that can be manipulated through software. Each pixel is a Sampling (signal processing), sample of an original image; more samples typically provide more accurate representations of the original. The Intensity (physics), intensity of each pixel is variable. In color imaging systems, a color is typically represented by three or four component intensities such as RGB color model, red, green, and blue, or CMYK color model, cyan, magenta, yellow, and black. In some contexts (such as descriptions of camera sensors), ''pixel'' refers to a single scalar element of a multi-component representation (called a ''photosite'' in the camera sensor context, although ''wikt:sensel, sensel'' is sometimes used), while in yet ...
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Dynamic Random Access Memory
Dynamics (from Greek δυναμικός ''dynamikos'' "powerful", from δύναμις ''dynamis'' " power") or dynamic may refer to: Physics and engineering * Dynamics (mechanics), the study of forces and their effect on motion Brands and enterprises * Dynamic (record label), an Italian record label in Genoa Mathematics * Dynamical system, a concept describing a point's time dependency ** Topological dynamics, the study of dynamical systems from the viewpoint of general topology * Symbolic dynamics, a method to model dynamical systems Social science * Group dynamics, the study of social group processes especially * Population dynamics, in life sciences, the changes in the composition of a population * Psychodynamics, the study of psychological forces driving human behavior * Social dynamics, the ability of a society to react to changes * Spiral Dynamics, a social development theory Other uses * Dynamics (music), the softness or loudness of a sound or note * DTA Dynamic, ...
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