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Palm III
The Palm III is a personal digital assistant that was made by the Palm Computing division of 3Com. It went on sale in 1998 as a replacement for the PalmPilot handheld. It was the first Palm handheld to support infrared file transfer and a Flash ROM-capable operating system. At release, the Palm III was priced at US$400. Design and features At first glance, the most notable difference between the Palm III and its predecessor, the PalmPilot, is the more rugged and streamlined case. Other differences include a removable hard cover to protect the screen, removal of the memory door, a more recessed contrast adjustment knob, an infrared port, and a battery door less prone to accidentally falling off. The Palm III ran the new Palm OS version 3.0 which featured a new application launcher, an extra font size, bug fixes, and other improvements. It featured two megabytes of EDO SDRAM for storage of user data and software and two megabytes of Flash ROM for storage of the operating syste ...
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Palm IIIe
The Palm IIIe is a PDA from Palm Computing released in 1999 briefly after the more expensive and more advanced Palm IIIx. It shared the same screen as the Palm IIIx, which improved upon the Palm III's screen by featuring a new enhanced and easier to read LCD. Like the previous models, it offered 2-bit display (4 greyscales). The Palm IIIe had 2MB of RAM, which is the same as the Palm III. It had a 16 MHz Motorola DragonBall EZ CPU, said to be faster and more efficient than the 16 MHz Motorola DragonBall CPU found in all previous Palm models. The Palm IIIe featured an inverse electroluminescent backlight that illuminated the screen text instead of the screen background. This same feature was found on the Palm IIIx. This feature was an area of controversy as many people disliked it while many others found it to be an improvement. Like the Palm IIIx, the Palm IIIe shipped with Palm OS 3.1. However, unlike the Palm IIIx, the Palm IIIe did not have an upgradeable Flash ROM, inst ...
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Palm IIIxe
The Palm IIIxe is a discontinued Palm personal digital assistant that was designed and manufactured by Palm, Inc. It cost US$249 when new. Product data Manufacturer's part number: 3C80304U Dimensions * Width: 8.1 cm (3.19 in) * Depth: 1.8 cm (0.71 in) * Height: 12 cm (4.72 in) * Weight: 170 g (0.37 lb) Operating system requirements Note: these requirements are for the Palm Desktop PIM software that originally shipped with the Palm III xe. OS Required: Apple Mac OS 7.5.3 or later, Microsoft Windows 95, Microsoft Windows 98, Microsoft Windows NT 4.0 or later. Features The Palm IIIxe was introduced into the marketplace in February 2000 as one of the two remaining models (the other being the Palm IIIc) in the III series line of Palm's Personal Digital Assistants. The Palm IIIxe unit came in a black flip lid with an infrared port at top which lets users beam memos, addresses, etc. between Palm handhelds or to another device with an IrDA-complia ...
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SDRAM
Synchronous dynamic random-access memory (synchronous dynamic RAM or SDRAM) is any DRAM where the operation of its external pin interface is coordinated by an externally supplied clock signal. DRAM integrated circuits (ICs) produced from the early 1970s to early 1990s used an ''asynchronous'' interface, in which input control signals have a direct effect on internal functions only delayed by the trip across its semiconductor pathways. SDRAM has a ''synchronous'' interface, whereby changes on control inputs are recognised after a rising edge of its clock input. In SDRAM families standardized by JEDEC, the clock signal controls the stepping of an internal finite-state machine that responds to incoming commands. These commands can be pipelined to improve performance, with previously started operations completing while new commands are received. The memory is divided into several equally sized but independent sections called ''banks'', allowing the device to operate on a memory a ...
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EDO RAM
Dynamic random-access memory (dynamic RAM or DRAM) is a type of random-access semiconductor memory that stores each bit of data in a memory cell, usually consisting of a tiny capacitor and a transistor, both typically based on metal-oxide-semiconductor (MOS) technology. While most DRAM memory cell designs use a capacitor and transistor, some only use two transistors. In the designs where a capacitor is used, the capacitor can either be charged or discharged; these two states are taken to represent the two values of a bit, conventionally called 0 and 1. The electric charge on the capacitors gradually leaks away; without intervention the data on the capacitor would soon be lost. To prevent this, DRAM requires an external ''memory refresh'' circuit which periodically rewrites the data in the capacitors, restoring them to their original charge. This refresh process is the defining characteristic of dynamic random-access memory, in contrast to static random-access memory (SRA ...
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Megabytes
The megabyte is a multiple of the unit byte for digital information. Its recommended unit symbol is MB. The unit prefix ''mega'' is a multiplier of (106) in the International System of Units (SI). Therefore, one megabyte is one million bytes of information. This definition has been incorporated into the International System of Quantities. In the computer and information technology fields, other definitions have been used that arose for historical reasons of convenience. A common usage has been to designate one megabyte as (220 B), a quantity that conveniently expresses the binary architecture of digital computer memory. The standards bodies have deprecated this usage of the megabyte in favor of a new set of binary prefixes, in which this quantity is designated by the unit mebibyte (MiB). Definitions The unit megabyte is commonly used for 10002 (one million) bytes or 10242 bytes. The interpretation of using base 1024 originated as technical jargon for the byte multiples that ...
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Software Bug
A software bug is an error, flaw or fault in the design, development, or operation of computer software that causes it to produce an incorrect or unexpected result, or to behave in unintended ways. The process of finding and correcting bugs is termed " debugging" and often uses formal techniques or tools to pinpoint bugs. Since the 1950s, some computer systems have been designed to deter, detect or auto-correct various computer bugs during operations. Bugs in software can arise from mistakes and errors made in interpreting and extracting users' requirements, planning a program's design, writing its source code, and from interaction with humans, hardware and programs, such as operating systems or libraries. A program with many, or serious, bugs is often described as ''buggy''. Bugs can trigger errors that may have ripple effects. The effects of bugs may be subtle, such as unintended text formatting, through to more obvious effects such as causing a program to crash, freezing th ...
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Font
In metal typesetting, a font is a particular size, weight and style of a typeface. Each font is a matched set of type, with a piece (a "sort") for each glyph. A typeface consists of a range of such fonts that shared an overall design. In modern usage, with the advent of computer fonts, the term "font" has come to be used as a synonym for "typeface", although a typical typeface (or "font family") consists of a number of fonts. For instance, the typeface "Bauer Bodoni" (sample shown here) includes fonts "Roman" (or "Regular"), " Bold" and ''" Italic"''; each of these exists in a variety of sizes. The term "font" is correctly applied to any one of these alone but may be seen used loosely to refer to the whole typeface. When used in computers, each style is in a separate digital "font file". In both traditional typesetting and modern usage, the word "font" refers to the delivery mechanism of the typeface. In traditional typesetting, the font would be made from metal or wood type: ...
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Application Software
Application may refer to: Mathematics and computing * Application software, computer software designed to help the user to perform specific tasks ** Application layer, an abstraction layer that specifies protocols and interface methods used in a communications network * Function application, in mathematics and computer science Processes and documents * Application for employment, a form or forms that an individual seeking employment must fill out * College application, the process by which prospective students apply for entry into a college or university * Patent application, a document filed at a patent office to support the grant of a patent Other uses * Application (virtue), a characteristic encapsulated in diligence * Topical application, the spreading or putting of medication to body surfaces See also

* * Apply {{disambiguation ...
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Battery (electricity)
An electric battery is a source of electric power consisting of one or more electrochemical cells with external connections for powering electrical devices. When a battery is supplying power, its positive terminal is the cathode and its negative terminal is the anode. The terminal marked negative is the source of electrons that will flow through an external electric circuit to the positive terminal. When a battery is connected to an external electric load, a redox reaction converts high-energy reactants to lower-energy products, and the free-energy difference is delivered to the external circuit as electrical energy. Historically the term "battery" specifically referred to a device composed of multiple cells; however, the usage has evolved to include devices composed of a single cell. Primary (single-use or "disposable") batteries are used once and discarded, as the electrode materials are irreversibly changed during discharge; a common example is the alkaline battery used ...
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Memory
Memory is the faculty of the mind by which data or information is encoded, stored, and retrieved when needed. It is the retention of information over time for the purpose of influencing future action. If past events could not be remembered, it would be impossible for language, relationships, or personal identity to develop. Memory loss is usually described as forgetfulness or amnesia. Memory is often understood as an informational processing system with explicit and implicit functioning that is made up of a sensory processor, short-term (or working) memory, and long-term memory. This can be related to the neuron. The sensory processor allows information from the outside world to be sensed in the form of chemical and physical stimuli and attended to various levels of focus and intent. Working memory serves as an encoding and retrieval processor. Information in the form of stimuli is encoded in accordance with explicit or implicit functions by the working memory processor. ...
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Palm III In HotSync Cradle
Palm most commonly refers to: * Palm of the hand, the central region of the front of the hand * Palm plants, of family Arecaceae **List of Arecaceae genera * Several other plants known as "palm" Palm or Palms may also refer to: Music * Palm (band), an American rock band * Palms (band), an American rock band featuring members of Deftones and Isis ** Palms (Palms album), their 2013 album * Palms (Thrice album), a 2018 album by American rock band Thrice Businesses and organizations * Palm, Inc., defunct American electronics manufacturer * Palm Breweries, a Belgian company * Palm Pictures, an American entertainment company * Palm Records, a French jazz record label * Palms Casino Resort, a hotel and casino in Las Vegas, U.S. * The Palm (restaurant), New York City, U.S. * Palm Cabaret and Bar, Puerto Vallarta, Jalisco, Mexico Places United States * Midway, Lafayette County, Arkansas, also known as Palm * Palm, Pennsylvania * Palms, Los Angeles ** Palms station * Palms, Minden Townsh ...
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Operating System
An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs. Time-sharing operating systems schedule tasks for efficient use of the system and may also include accounting software for cost allocation of processor time, mass storage, printing, and other resources. For hardware functions such as input and output and memory allocation, the operating system acts as an intermediary between programs and the computer hardware, although the application code is usually executed directly by the hardware and frequently makes system calls to an OS function or is interrupted by it. Operating systems are found on many devices that contain a computer from cellular phones and video game consoles to web servers and supercomputers. The dominant general-purpose personal computer operating system is Microsoft Windows with a market share of around 74.99%. macOS by Apple Inc. is in second place (14.84%), and ...
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