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Palace Software
Palace Software was a British video game publisher and developer during the 1980s based in London, England. It was notable for the ''Barbarian'' and ''Cauldron'' series of games for 8-bit home computer platforms, in particular the ZX Spectrum, Amstrad CPC and Commodore 64. It caused some controversy with its advertisements in computer magazines, particularly for ''Barbarian II: The Dungeon of Drax'' which featured Page Three girl Maria Whittaker as a scantily-clad female warrior. Palace's developers included artist Steve Brown and musician Richard Joseph. In 1991, Palace Software's parent company, Palace Group, sold it to Titus France. Notable releases *'' The Evil Dead'' (1984) *'' Cauldron (video game)'' (1985) *'' Cauldron II: The Pumpkin Strikes Back'' (1986) *''The Sacred Armour of Antiriad'' (1986) *'' Barbarian: The Ultimate Warrior'' (1987) *'' Stifflip & Co.'' (1987) *'' Barbarian II: The Dungeon of Drax'' (1988) *'' Dragon's Breath'' (1990) References Externa ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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Stephen Woolley
Stephen Woolley (born 3 September 1956) is an English film producer and director, whose prolific career has spanned over three and a half decades, for which he was awarded the BAFTA award for Outstanding British Contribution to Cinema in February 2019. As a producer he has been Oscar-nominated for ''The Crying Game'' (1992), and has also produced multi-Academy Award nominated films including ''Mona Lisa'' (1986), '' Little Voice'' (1998), ''Michael Collins'' (1996), ''The End of the Affair'' (1999), ''Interview with the Vampire'' (1994), and '' Carol'' (2016). He currently runs the production company Number 9 Films with his partner Elizabeth Karlsen. Career Woolley's first film as a producer was ''The Company of Wolves'' (1984), but his career began after leaving Dame Alice Owen's School in Islington, London. In 1976 he became an usher at the venue Quentin Tarantino described as “the coolest cinema in London”, The Screen on the Green in Islington, run by Romaine Hart ...
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1990 In Video Gaming
1990 saw many sequels and prequels in video games, such as '' Metal Gear 2: Solid Snake'', ''Dr. Mario'', ''Dragon Quest IV'', ''Final Fantasy III'', ''Phantasy Star II'', and ''Super Mario World'', along with new titles such as '' Fire Emblem: Shadow Dragon and the Blade of Light'' and '' Magic Sword''. The year's highest-grossing arcade games were ''Final Fight'' in Japan and ''Teenage Mutant Ninja Turtles'' in the United States. The year's bestselling home system was the Game Boy, while the year's best-selling home video game was '' Super Mario Bros. 3'' for the Nintendo Entertainment System. Financial performance Highest-grossing arcade games Japan In Japan, the following titles were the top ten highest-grossing arcade games of 1990. United Kingdom and Australia In the United Kingdom and Australia, the following titles were the top-grossing arcade games of each month. United States In the United States, the following titles were the highest-grossing arcade video games ...
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Dragon Lord (video Game)
''Dragon Lord'', also known as ''Dragon's Breath'', 1990 computer game for the Amiga, Atari ST and MS-DOS published by Palace Software and Spotlight Software. A fantasy-themed strategy game, players control one of three dragon lords competing to find the (game-winning) talisman. This goal is achieved by raising dragons, empowering them via alchemy, and then sending them to conquer towns. Reception ''Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...'' stated that "many will find game play painfully slow", but deserved some praise for its novel subject and "innovative game play". The magazine concluded that ''Dragon Lord'' would appeal to strategy gamers rather than to adventurers. Further reading *'' Jeux & Stratégie'' nouvelle formule #8 (as "Dragons Brea ...
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1988 In Video Gaming
1988 saw many sequels and prequels in video games, such as ''Dragon Quest III'', '' Super Contra'', ''Super Mario Bros. 2'', ''Mega Man 2'', '' Double Dragon II: The Revenge'', and '' Super Mario Bros. 3'', along with new titles such as '' Assault'', ''Altered Beast'', ''Capcom Bowling'', ''Ninja Gaiden'', '' RoboCop'', ''Winning Run'' and ''Chase H.Q.'' The year's highest-grossing arcade games were ''After Burner'' and ''After Burner II'' in Japan, ''Double Dragon'' in the United States, '' Operation Wolf'' in the United Kingdom, and ''RoboCop'' in Hong Kong. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the fifth year in a row, while the year's best-selling home video games were ''Dragon Quest III'' in Japan and '' Super Mario Bros./Duck Hunt'' in the United States. Events * ''Out Run'' wins Game of the Year at the 5th Golden Joystick Awards, for the year 1987. *June – Nintendo releases the last issue (#7) of ''Nintendo Fun Club News' ...
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The Dungeon Of Drax
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic ...
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Stifflip & Co
''Stifflip & Co.'' is a graphic adventure game published by Palace Software in 1987 for the ZX Spectrum, Commodore 64 and Amstrad CPC computers. The game is set in the early 20th century, between the two World Wars, and affectionately parodies the character and attitudes of the later British Empire. Plot From the blurb on the game box: Gameplay Gameplay is in the form of a graphic adventure with the player controlling four different characters: Viscount Sebastian Stifflip, Miss Palmyra Primbottom, Professor Braindeath and Colonel R. G. Bargie. The characters and their environment are presented in a comic a Media (communication), medium used to express ideas with images, often combined with text or other visual information. It typically the form of a sequence of Panel (comics), panels of images. Textual devices such as speech balloons, Glo ... strip format on-screen with the player controlling them via a mixture of icons and point-and-click options (albeit contro ...
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1987 In Video Gaming
1987 saw many sequels and prequels in video games, such as '' Castlevania II: Simon's Quest'', ''Dragon Quest II'', '' Final Lap'', and '' Zelda 2'', along with new titles such as ''After Burner'', ''Contra'', ''Double Dragon'', ''Final Fantasy'', ''Metal Gear'', ''Operation Wolf'', ''Phantasy Star'', ''Shinobi'', ''Street Fighter'' and ''The Last Ninja''. ''The Legend of Zelda'' was also introduced outside of Japan. The year's highest-grossing arcade game worldwide was Sega's ''Out Run''. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the fourth year in a row. The best-selling 1987 home video game release in Japan was '' Dragon Quest II: Akuryō no Kamigami'', while the year's best-selling home video games in Western markets were ''The Legend of Zelda'' in the United States and ''Out Run'' in the United Kingdom. Financial performance Highest-grossing arcade games The year's highest-grossing arcade game worldwide was Sega's ''Out Run''. ...
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The Sacred Armour Of Antiriad
''The Sacred Armour of Antiriad'' is an action-adventure game published by Palace Software in 1986 for Amstrad CPC, Commodore 64, DOS, TRS-80, and ZX Spectrum. In North America, the game was published by Epyx as ''Rad Warrior''. The original game came with a 16-page comic book created by graphic artist Daniel Malone. The game is an early example of the Metroidvania genre, being developed without knowledge of and concurrently with ''Metroid''. Plot In 2086, civilization destroys itself in a nuclear Armageddon, as two factions who both develop an anti-radiation battlesuit completely immune to conventional weapons go to war against each other when diplomatic peace talks break down. In the following millennia, the survivors develop into a hardy but peaceful race, living a quiet agricultural existence. One day, mysterious alien forces emerge from an old volcano containing a pre-war military base and attack, quickly conquering and enslaving the new breed of humans, and forcing the ...
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1986 In Video Gaming
1986 saw many sequels and prequels in video games, such as ''Super Mario Bros. 2'', along with new titles such as ''Arkanoid'', ''Bubble Bobble'', ''Castlevania'', ''Dragon Quest'', ''Ikari Warriors'', ''The Legend of Zelda'', '' Metroid'', ''Out Run'' and '' R.B.I. Baseball''. The year's highest-grossing arcade video games were ''Hang-On'' in Japan, ''Hang-On'' and '' Gauntlet'' in the United States, and ''Nemesis'' (''Gradius'') in London. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the third year in a row, while the year's best-selling home video games in Western markets were ''Super Mario Bros.'' in the United States and ''Yie Ar Kung-Fu'' in the United Kingdom. Financial performance In the United States, the home video game industry recovered with the arrival of the third generation of video game consoles led by the Nintendo Entertainment System (NES). Highest-grossing arcade games Japan In Japan, the following titles were the ...
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The Pumpkin Strikes Back
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic ...
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