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Paizo
Paizo Inc. (originally Paizo Publishing.) is an American role-playing game publishing company based in Redmond, Washington, best known for the tabletop role-playing game ''Pathfinder''. The company's name is derived from the Greek word ''paizō'', which means 'I play' or 'to play'. Paizo also runs an online retail store selling role-playing games, gaming aids, board games, comic books, toys, clothing and other products, and has an Internet forum community. History Paizo was formed by Lisa Stevens, Vic Wertz, and Johnny Wilson in 2002 to take over publication of the ''Dungeons & Dragons'' magazines '' Dragon'' and ''Dungeon'', formerly published in-house by Wizards of the Coast. Paizo publisher Erik Mona is the former editor-in-chief of ''Dragon'', while former editor-in-chief of ''Dungeon'' James Jacobs oversees the ''Pathfinder'' periodicals. The company started producing a bimonthly magazine called ''Undefeated'' in 2003, and in 2004, resurrected the venerable science ...
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Pathfinder Roleplaying Game
The ''Pathfinder Roleplaying Game'' is a fantasy role-playing game (RPG) that was published in 2009 by Paizo Publishing. The first edition extends and modifies the System Reference Document (SRD) based on the revised 3rd edition ''Dungeons & Dragons'' (''D&D'') published by Wizards of the Coast under the Open Game License (OGL) and is intended to be backward-compatible with that edition. A new version of the game, ''Pathfinder 2nd Edition'', was released in August 2019. It continues to use the OGL and SRD, but significant revisions to the core rules make the new edition incompatible with content from either Pathfinder 1st Edition or any edition of D&D. ''Pathfinder'' is supported by the official ''Pathfinder'' periodicals and various third-party content created to be compatible with the game. Background Beginning in 2002, Paizo took over publishing '' Dragon'' and ''Dungeon'' magazines, which were about the ''Dungeons & Dragons'' (''D&D'') role-playing game, under contra ...
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Dungeon (magazine)
''Dungeon'' (originally published as ''Dungeon: Adventures for TSR Role-Playing Games'') was one of the two official magazines targeting consumers of the ''Dungeons & Dragons'' role-playing game and associated products; '' Dragon'' was the other. It was first published by TSR, Inc. in 1986 as a bimonthly periodical. It went monthly in May 2003 and ceased print publication altogether in September 2007 with Issue 150. Starting in 2008, ''Dungeon'' and its more widely read sister publication, ''Dragon'', went to an online-only format published by Wizards of the Coast. Both magazines went on hiatus at the end of 2013, with ''Dungeon Issue 221'' being the last released. History TSR ''Dungeon'' (initially titled ''Dungeon Adventures'') first received mention in the editor's column of '' Dragon'' Issue 107 (March 1986). Lacking a title at that point, it was described as "a new magazine filled entirely with modules" made available "by subscription only" that would debut "in the late su ...
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Amazing Stories
''Amazing Stories'' is an American science fiction magazine launched in April 1926 by Hugo Gernsback's Experimenter Publishing. It was the first magazine devoted solely to science fiction. Science fiction stories had made regular appearances in other magazines, including some published by Gernsback, but ''Amazing'' helped define and launch a new genre of pulp fiction. As of 2018, ''Amazing'' has been published, with some interruptions, for 92 years, going through a half-dozen owners and many editors as it struggled to be profitable. Gernsback was forced into bankruptcy and lost control of the magazine in 1929. In 1938 it was purchased by Ziff-Davis, who hired Raymond A. Palmer as editor. Palmer made the magazine successful though it was not regarded as a quality magazine within the science fiction community. In the late 1940s ''Amazing'' presented as fact stories about the Shaver Mystery, a lurid mythos that explained accidents and disaster as the work of robots named deros, w ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Lisa Stevens
Lisa Stevens is an American editor, Chief executive officer, CEO and founder of Paizo Publishing, and chief operating officer, COO of Goblinworks. She began her career in games in the 1980s, working with Jonathan Tweet and Mark Rein•Hagen to help produce the tabletop roleplaying game ''Ars Magica''. She later worked at White Wolf and Wizards of the Coast before founding Paizo. She announced her gradual retirement from her role in June 2020. Education Stevens attended Saint Olaf College, where she met game designers Jonathan Tweet and Mark Rein-Hagen.Appelcline, Shannon"History of Game, #10" 3 January 2007. Retrieved 14 June 2013. Stevens received an MBA from the University of Washington. After graduating, she continued to hang out on campus running ''Dungeons & Dragons'' games. Career Stevens joined Tweet and Rein-Hagen in the game company Lion Rampant (game publisher), Lion Rampant, which published ''Ars Magica'' in 1987. Lion Rampant was a volunteer organization, and Stevens ...
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Pathfinder (periodical)
''Pathfinder'' is a line of roleplaying game supplements published by Paizo Publishing since 2007. Originally designed for use with the revised 3rd edition of ''Dungeons & Dragons'', they transitioned to the first edition of the ''Pathfinder Roleplaying Game'' in 2009, then to the second edition of ''Pathfinder'' in 2019. Three lines of supplements are produced as of August 2019: *''Pathfinder Adventure Path'' *''Pathfinder Adventures'' *''Pathfinder Lost Omens'' One previous line, ''Pathfinder Player Companion'', has been discontinued. Business model All ''Pathfinder'' books are published under the terms of the Open Game License (OGL). While the magazines ''Dragon'' and ''Dungeon'' were both licensed to make use of certain iconic elements of ''Dungeons & Dragons'' intellectual property, including material drawn from official settings published by Wizards of the Coast and unique monsters such as illithids, the terms of the OGL forbid the use of such "closed" IP elements. Conve ...
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James Jacobs (game Designer)
James Jacobs is an American designer and author of role-playing games and texts in the fantasy, horror and the occult genres. Career Jacobs has been involved in the role-playing industry since the age of sixteen, when his adventure "Scepter of the Underworld" was published in ''Dungeon'' #12 in 1988. in '' Kobold Quarterly'' #12 Jacobs grew up in Point Arena, California, and went to college at the University of California, Davis. He moved to Seattle after graduating from college and worked his way into Wizards of the Coast's sales department. Jacobs has been the developer, lead designer, and sometimes cartographer on releases for Bastion Press, Green Ronin Publishing, Wizards of the Coast, and Paizo. Jacobs has authored and co-authored several other products for the ''Dungeons & Dragons'' fantasy roleplaying game, including '' Dungeon Master's Guide II'', ''Lords of Madness'', ''Frostburn'', and ''Red Hand of Doom''. He also wrote '' Fiendish Codex I: Hordes of the Abyss'' with f ...
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Erik Mona
Erik Mona (born April 1974) is an American game designer who lives in Seattle, Washington. Career Mona was the Managing Editor of issues 1 and 2 of the '' Oerth Journal'', an online publication devoted to the ''World of Greyhawk'' campaign setting, and the Editor-in-Chief from issues 2–7. Mona had the opportunity to talk to designers like Robert Kuntz on the GreyTalk mailing list in 1990s, where Kuntz shared stories of the early days of the Greyhawk campaigns. Mona became the head publisher of Paizo in April 2006. Mona served as the editor-in-chief of the ''Dungeons & Dragons'' role-playing game magazines '' Dragon'' beginning in 2004 and ''Dungeon'' from 2004 to 2006; at the time, both magazines were published by Paizo until the license through Wizards of the Coast expired in September 2007. Mona and other editors at Paizo were fans of Greyhawk, and thus featured the setting in ''Dragon'' and ''Dungeon'' magazines while Paizo was publishing the magazines. He has edited, au ...
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Wizards Of The Coast
Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and List of science fiction themes, science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidiary of Hasbro, which acquired the company in 1999. During a February 2021 reorganization at Hasbro, Wizards of the Coast became the lead part of the new "Wizards & Digital" division. Originally a role-playing game publisher, the company originated and popularized the collectible card game genre with ''Magic: The Gathering'' in the mid-1990s. It also acquired the popular ''Dungeons & Dragons'' role-playing game by buying TSR (company), TSR and increased its success by publishing the licensed ''Pokémon Trading Card Game''. The company's corporate headquarters are located in Renton, Washington, Renton, Washington (state), Washington, part of the Seattle metropolitan area. Wizards of the Coast publishes role-pl ...
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Adventure Path
An Adventure Path is a series of interlinked adventures (campaign) for tabletop role-playing games which can be played in succession and lead characters to advance from lower to higher levels, through a particular path of events. While campaigns exist for many role-playing game systems, the specific term Adventure Path discussed here applies to published adventures for the ''Dungeons & Dragons'' and ''Pathfinder'' fantasy roleplaying games. Adventure Paths in opposition to normal campaigns usually have an own setting and rule set apart from the basic rules and settings. Origin and ''Dungeon'' magazine Though the term was originally applied to the series of ''Dungeons & Dragons'' 3rd Edition modules beginning with ''The Sunless Citadel'', it later came to refer to several lengthy series, each consisting of 11 or 12 installments, published sequentially in ''Dungeon'' magazine. Typically set in the ''Greyhawk'' campaign setting, the ''Dungeon'' adventure paths are: * ''Shackled C ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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Open Gaming License
The Open Game License (OGL) is a public copyright license by Wizards of the Coast that may be used by tabletop role-playing game developers to grant permission to modify, copy, and redistribute some of the content designed for their games, notably game mechanics. However, they must share-alike copies and derivative works. Language of the license The OGL states that "in consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, nonexclusive license with the exact terms of this License to Use, the Open Game Content". The OGL defines two forms of content: Open Game Content (or ''OGC'') : Product Identity (or ''PI'') : Use of another company's Product Identity is considered breach of the licensing agreement. History 3rd Edition The OGL (v1.0) was originally published by Wizards of the Coast in 2000 to license the use of portions of the third edition of ''Dungeons & Dragons'', via a System Reference Document (SRD), thus ...
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