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POSIX Terminal Interface
The POSIX terminal interface is the generalized abstraction, comprising both an application programming interface for programs, and a set of behavioural expectations for users of a terminal, as defined by the POSIX standard and the Single Unix Specification. It is a historical development from the terminal interfaces of BSD version 4 and Seventh Edition Unix. General underlying concepts Hardware A multiplicity of I/O devices are regarded as "terminals" in Unix systems. These include: * serial devices connected by a serial port such as printers/teleprinters, teletypewriters, modems supporting ''remote'' terminals via dial-up access, and directly connected ''local'' terminals * display adapter and keyboard hardware directly incorporated into the system unit, taken together to form a local "console", which may be presented to users and to programs as a single CRT terminal or as multiple virtual terminals * software terminal emulators, such as the xterm, Konsole, GNOME Term ...
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Application Programming Interface
An application programming interface (API) is a way for two or more computer programs to communicate with each other. It is a type of software interface, offering a service to other pieces of software. A document or standard that describes how to build or use such a connection or interface is called an ''API specification''. A computer system that meets this standard is said to ''implement'' or ''expose'' an API. The term API may refer either to the specification or to the implementation. In contrast to a user interface, which connects a computer to a person, an application programming interface connects computers or pieces of software to each other. It is not intended to be used directly by a person (the end user) other than a computer programmer who is incorporating it into the software. An API is often made up of different parts which act as tools or services that are available to the programmer. A program or a programmer that uses one of these parts is said to ''call'' th ...
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Konsole
Konsole is a free and open-source terminal emulator graphical application which is part of KDE Applications and ships with the KDE desktop environment. Konsole was originally written by Lars Doelle. It ls licensed under the GPL-2.0-or-later and the GNU Free Documentation License. KDE applications, including Dolphin, Kate, KDevelop, Kile, Konversation, Konqueror, and Krusader, use Konsole to provide embedded terminal functionality via Kpart. Features * Built-in support for bi-directional text display. * Tabbed terminals. Tab titles update dynamically depending on the current activity in the terminal. * Translucent backgrounds * Split-view mode * Directory and SSH bookmarking * Customizable color schemes * Customizable key bindings * Notifications about silence or activity in a terminal * Incremental search * Can open Dolphin or the user's preferred file manager at the terminal program's current directory * Export of output in plain text or HTML format *Multiple profile su ...
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Keystroke
In programming and software design, an event is an action or occurrence recognized by software, often originating asynchronously from the external environment, that may be handled by the software. Computer events can be generated or triggered by the system, by the user, or in other ways. Typically, events are handled synchronously with the program flow; that is, the software may have one or more dedicated places where events are handled, frequently an event loop. A source of events includes the user, who may interact with the software through the computer's peripherals - for example, by typing on the keyboard. Another source is a hardware device such as a timer. Software can also trigger its own set of events into the event loop, e.g. to communicate the completion of a task. Software that changes its behavior in response to events is said to be event-driven, often with the goal of being interactive. Description Event driven systems are typically used when there is ...
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Arrow Key
Arrow keys or cursor movement keys are buttons on a computer keyboard that are either programmed or designated to move the cursor in a specified direction. The term "cursor movement key" is distinct from "arrow key" in that the former term may refer to any of various keys on a computer keyboard designated for cursor movement, whereas "arrow keys" generally refers to one of four specific keys, typically marked with arrows. Arrow keys are typically located at the bottom of the keyboard to the left side of the numeric keypad, usually arranged in an inverted-T layout but also found in diamond shapes and linear shapes. Arrow keys are commonly used for navigating around documents and for playing games. The inverted-T layout was popularized by the Digital Equipment Corporation LK201 keyboard from 1982. Historical development Before the computer mouse was widespread, arrow keys were the primary way of moving a cursor on screen. Mouse keys is a feature that allows controlling a mouse ...
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Function Key
A function key is a key on a computer or terminal keyboard that can be programmed so as to cause an operating system command interpreter or application program to perform certain actions, a form of soft key. On some keyboards/computers, function keys may have default actions, accessible on power-on. Function keys on a terminal may either generate short fixed sequences of characters, often beginning with the escape character (ASCII 27), or the characters they generate may be configured by sending special character sequences to the terminal. On a standard computer keyboard, the function keys may generate a fixed, single byte code, outside the normal ASCII range, which is translated into some other configurable sequence by the keyboard device driver or interpreted directly by the application program. Function keys may have abbreviations or pictographic representations of default actions printed on/besides them, or they may have the more common "F-number" designations. History T ...
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Reverse Video
Reverse video (or invert video or inverse video or reverse screen) is a computer display technique whereby the background and text color values are inverted. On older computers, displays were usually designed to display text on a black background by default. For emphasis, the color scheme was swapped to bright background with dark text. Nowadays the two tend to be switched, since most computers today default to white as a background color. The opposite of reverse video is known as ''true video''. Video is usually reversed by inverting the brightness values of the pixels of the involved region of the display. If there are 256 levels of brightness, encoded as 0 to 255, the 255 value becomes 0 and vice versa. A value of 1 becomes 254, 2 of 253, and so on: ''n'' is swapped for ''r'' - ''n'', for ''r'' levels of brightness. This is occasionally called a ones' complement. If the source image is of middle brightness, reverse video can be difficult to see, 127 becomes 128 for example, w ...
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Block-oriented Terminal
A computer terminal is an electronic or electromechanical hardware device that can be used for entering data into, and transcribing data from, a computer or a computing system. The teletype was an example of an early-day hard-copy terminal and predated the use of a computer screen by decades. Early terminals were inexpensive devices but very slow compared to punched cards or paper tape for input, yet as the technology improved and video displays were introduced, terminals pushed these older forms of interaction from the industry. A related development was time-sharing systems, which evolved in parallel and made up for any inefficiencies in the user's typing ability with the ability to support multiple users on the same machine, each at their own terminal or terminals. The function of a terminal is typically confined to transcription and input of data; a device with significant local, programmable data-processing capability may be called a "smart terminal" or fat client. A ter ...
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Intelligent Terminal
A computer terminal is an electronic or electromechanical hardware device that can be used for entering data into, and transcribing data from, a computer or a computing system. The teletype was an example of an early-day hard-copy terminal and predated the use of a computer screen by decades. Early terminals were inexpensive devices but very slow compared to punched cards or paper tape for input, yet as the technology improved and video displays were introduced, terminals pushed these older forms of interaction from the industry. A related development was time-sharing systems, which evolved in parallel and made up for any inefficiencies in the user's typing ability with the ability to support multiple users on the same machine, each at their own terminal or terminals. The function of a terminal is typically confined to transcription and input of data; a device with significant local, programmable data-processing capability may be called a "smart terminal" or fat client. A ter ...
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Escape Code
In computer science, an escape sequence is a combination of characters that has a meaning other than the literal characters contained therein; it is marked by one or more preceding (and possibly terminating) characters. Examples * In C and many derivative programming languages, a string escape sequence is a series of two or more characters, starting with a backslash \. ** Note that in C a backslash immediately followed by a newline does not constitute an escape sequence, but splices physical source lines into logical ones in the second translation phase, whereas string escape sequences are converted in the fifth translation phase. ** To represent the backslash character itself, \\ can be used, whereby the first backslash indicates an escape and the second specifies that a backslash is being escaped. ** A character may be escaped in multiple different ways. Assuming ASCII encoding, the escape sequences \x5c ( hexadecimal), \\, \134 (octal) and \x5C all encode the same character: ...
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Control Character
In computing and telecommunication, a control character or non-printing character (NPC) is a code point (a number) in a character set, that does not represent a written symbol. They are used as in-band signaling to cause effects other than the addition of a symbol to the text. All other characters are mainly printing, printable, or graphic characters, except perhaps for the "space" character (see ASCII printable characters). History Procedural signs in Morse code are a form of control character. A form of control characters were introduced in the 1870 Baudot code: NUL and DEL. The 1901 Murray code added the carriage return (CR) and line feed (LF), and other versions of the Baudot code included other control characters. The bell character (BEL), which rang a bell to alert operators, was also an early teletype control character. Control characters have also been called "format effectors". In ASCII There were quite a few control characters defined (33 in ASCII, and the E ...
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Pseudoterminal
In some operating systems, including Unix and Linux, a pseudoterminal, pseudotty, or PTY is a pair of pseudo-device endpoints (files) which establish asynchronous, bidirectional communication ( IPC) channel (with two ports) between two or more processes. The ''master'' provides means by which a terminal emulator process controls the slave. The ''slave'', emulates a hardware text terminal device. PTY are similar to bidirectional pipes. The ''master'' files are typically used by networking applications (e.g. rlogin) and ''slave'' files are used by terminal-oriented programs such as shells (e.g. bash) as a processes to read/write data back from/to ''master'' endpoint. Common application of PTYs is in providing network login services. Devpts is a Linux Kernel virtual file system used to emulate PTYs connection. Linux implementation is based on System V-style terminals (commonly referred as UNIX 98 pseudoterminals) and provides POSIX and the Single Unix Specification API in the fo ...
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Secure Shell
The Secure Shell Protocol (SSH) is a cryptographic network protocol for operating network services securely over an unsecured network. Its most notable applications are remote login and command-line execution. SSH applications are based on a client–server architecture, connecting an SSH client instance with an SSH server. SSH operates as a layered protocol suite comprising three principal hierarchical components: the ''transport layer'' provides server authentication, confidentiality, and integrity; the ''user authentication protocol'' validates the user to the server; and the ''connection protocol'' multiplexes the encrypted tunnel into multiple logical communication channels. SSH was designed on Unix-like operating systems, as a replacement for Telnet and for unsecured remote Unix shell protocols, such as the Berkeley Remote Shell (rsh) and the related rlogin and rexec protocols, which all use insecure, plaintext transmission of authentication tokens. SSH was f ...
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