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PEBL (software)
PEBL (Psychology Experiment Building Language) is an open source software program that allows researchers to design and run psychological experiments. It runs on PCs using Windows, OS X, and Linux, using the cross-platform Simple DirectMedia Library (libSDL). It was first released in 2003. Overview PEBL is a programming language that allows users to create experiments by editing text files. It is written in C++, with a language parser designed using Flex and Bison Bison are large bovines in the genus ''Bison'' (Greek: "wild ox" (bison)) within the tribe Bovini. Two extant and numerous extinct species are recognised. Of the two surviving species, the American bison, ''B. bison'', found only in North A .... It incorporates functions compiled as C++ code that can be used in PEBL, as well as a large number of functions written in PEBL itself. PEBL supports presenting stimuli via text, images, movies, audio files; allows response collection via keypress, mouse, joystick, and ...
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C (programming Language)
C (''pronounced like the letter c'') is a General-purpose language, general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the measuring programming language popularity, most widely used programming languages, with C compilers avail ...
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Iowa Gambling Task
The Iowa gambling task (IGT) is a psychological task thought to simulate real-life decision making. It was introduced by Antoine Bechara, Antonio Damasio, Hanna Damasio and Steven Anderson, then researchers at the University of Iowa. It has been brought to popular attention by Antonio Damasio (proponent of the somatic marker hypothesis) in his best-selling book ''Descartes' Error''. The IGT is thought to measure an individual's approach to risk-taking, impulsivity, and ability to delay short-term gratification to achieve long-term rewards. The task was originally presented simply as the ''Gambling Task'', or the "OGT". Later, it has been referred to as the Iowa gambling task and, less frequently, as ''Bechara's Gambling Task''. The Iowa gambling task is widely used in research of cognition and emotion. A recent review listed more than 400 papers that made use of this paradigm. Task structure Participants are presented with four virtual decks of cards on a computer screen. Th ...
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Wisconsin Card Sorting
The Wisconsin Card Sorting Test (WCST) is a neuropsychological test of set-shifting, which is the capability to show flexibility when exposed to changes in reinforcement.E. A. Berg. (1948). A simple objective technique for measuring flexibility in thinking J. Gen. Psychol. 39: 15-22. The WCST was written by David A. Grant and Esta A. Berg. ''The Professional Manual for the WCST'' was written by Robert K. Heaton, Gordon J. Chelune, Jack L. Talley, Gary G. Kay, and Glenn Curtiss. Method Stimulus cards are shown to the participant and the participant is then instructed to match the cards. They are not given instructions on how to match the cards but are given feedback when the matches they make are right or wrong. When the test was first released the method of showing the cards was done with an evaluator using paper cards with the evaluator on one side of the desk facing the participant on the other. The test takes approximately 12–20 minutes to carry out using manual scoring which ...
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Trail-making Test
The Trail Making Test is a neuropsychological test of visual attention and task switching. It consists of two parts in which the subject is instructed to connect a set of 25 dots as quickly as possible while still maintaining accuracy. The test can provide information about visual search speed, scanning, speed of processing, mental flexibility, as well as executive functioning. It is sensitive to detecting cognitive impairment associated with dementia, for example, Alzheimer's disease. History The test was created by Ralph Reitan, an American neuropsychologist considered one of the fathers of clinical neuropsychology. The test was used in 1944 for assessing general intelligence, and was part of the Army Individual Test of General Ability. In the 1950s researchers began using the test to assess cognitive dysfunction stemming from brain damage, and it has since been incorporated into the Halstead-Reitan battery. The Trail Making Test is now commonly used as a diagnostic tool i ...
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Tower Of London Test
The Tower of London test is a test used in applied clinical neuropsychology for the assessment of executive functioning specifically to detect deficits in planning, which may occur due to a variety of medical and neuropsychiatric conditions. It is related to the classic problem-solving puzzle known as the Tower of Hanoi. The test was developed by the psychologist Tim Shallice and consists of two boards with pegs and several beads with different colors. The examiner (usually a clinical psychologist or a neuropsychologist) uses the beads and the boards to present the examinee with problem-solving tasks. Several variants of the test exist. Shallice's original test used three beads and pegs with different heights, although later researchers have generalized this to more beads without a peg height restriction. Versions of the test are available from a number of sources, including a stand-alone test by William Culbertson and Eric Zillmer (published by Drexel University) and a child/ado ...
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TOVA
Tova is a given name, nickname and a surname. Notable people with this name include: Given name * Saint Tova of Thorney (died ), Anglo-Saxon martyr * Tova of the Obotrites (, Slavic princess and queen consort of Denmark * Tova Beck-Friedman (born 1938), American artist, sculptor, writer, filmmaker, and child survivor of the Holocaust * Tova Ben-Dov, Israeli Zionist * Tova Ben Zvi (born 1928), Israeli singer * Tova Borgnine (1941-2022), Norwegian-born American businesswomman * Tova Hamilton, Jamaican politician * Tova Hartman (born 1957), Israeli scholar and social entrepreneur * Tova Ilan (1929–2019), Israeli educator and politician * Tova Magnusson (born 1968), Swedish actress and filmmaker * Tova Milo, Israeli computer scientist * Tova Mirvis (born 1972), American novelist * Tova O'Brien (born 1982/1983), New Zealand journalist, host of radio show ''Tova'' * Tova Sanhadray (1906–1993), Israeli politician * Tova Traesnaes (born 1941), Norwegian-American business ...
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Psychomotor Vigilance Task
A psychomotor vigilance task (PVT) is a sustained-attention, reaction-timed task that measures the consistency with which subjects respond to a visual stimulus. Research indicates increased sleep debt or sleep deficit correlates with deteriorated alertness, slower problem solving, declined psychomotor skills, and increased rate of false responses. Use of PVT tests was championed by David F. Dinges and popularized by its ease of scoring, simple metrics, and convergent validity. However, it was shown that motivation can counteract the detrimental effects of sleep loss for up to 36 hours. How it works The PVT is a simple task where the subject presses a button as soon as the light appears. The light will turn on randomly every few seconds for 5–10 minutes. The main measurement of this task is not to assess the reaction time (mental chronometry), but rather to see how many times the button is not pressed when the light is on . The purpose of the PVT is to measure sustained atte ...
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NASA-TLX
The NASA Task Load Index (NASA-TLX) is a widely used, subjective, multidimensional assessment tool that rates perceived workload in order to assess a task, system, or team's effectiveness or other aspects of performance (task loading). It was developed by the Human Performance Group at NASA's Ames Research Center over a three-year development cycle that included more than 40 laboratory simulations. It has been cited in over 4,400 studies, highlighting the influence the NASA-TLX has had in human factors research. It has been used in a variety of domains, including aviation, healthcare and other complex socio-technical domains. It is a subjective self-reporting set of scores, and is not an objective measure of the Task Load that should be measured using objective metrics that examine the product of the speed and accuracy of users performing a task. Scales NASA-TLX originally consisted of two parts: the total workload is divided into six subjective subscales that are represented on ...
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Memory Span
In psychology and neuroscience, memory span is the longest list of items that a person can repeat back in correct order immediately after presentation on 50% of all trials. Items may include words, numbers, or letters. The task is known as ''digit span'' when numbers are used. Memory span is a common measure of working memory and short-term memory. It is also a component of cognitive ability tests such as the WAIS. Backward memory span is a more challenging variation which involves recalling items in reverse order. As a functional aspect Functionally, memory span is used to measure the number of discrete units over which the individual can successively distribute his attention and still organize them into a working unit. To generalize, it refers to the ability of an individual to reproduce immediately, after one presentation, a series of discrete stimuli in their original order. Experiments in memory span have found that the more familiar a person is with the type of subject matter ...
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Match-to-sample Task
Short-term memory for learned associations has been studied using the match-to-sample task (and the related delayed match-to-sample task, and non-match to sample task). The basic procedure begins by presenting a subject with a stimulus (often a light of a particular color, or a visual pattern) that they will be required to remember, known as the 'sample'. They are then required to identify from a subsequent set of stimuli one that 'matches' the sample, known as the comparison stimuli. While the correct comparison stimulus option often matches the sample identically, the task can require a symbolic match or a matching of similar features (e.g. similar in color or shape).Mazur, J. E. (2013). Learning and behavior. (7th ed., pp. 226). New Jersey: Pearson Education, Inc. Historical background Match-to-sample tasks were developed during the era of behaviorism, and were described by, among others, B.F. Skinner in its early form. A pigeon would be presented with a colored light stimulu ...
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Mackworth Clock
{{Short description, Experimental device The Mackworth Clock is an experimental device used in the field of experimental psychology to study the effects of long term vigilance on the detection of signals. It was originally created by Norman Mackworth Norman H. "Mack" Mackworth (1917–2005) was a British psychologist and cognitive scientist known for his pioneering work in the study of boredom, attention, and vigilance; the Mackworth Clock test has been used since the 1940s in the study of v ... as an experimental simulation of long term monitoring by radar operators in the British Air Force during World War II. The device has a large black pointer in a large circular background like a clock. The pointer moves in short jumps like the second hand of an analog clock, approximately every second. At infrequent and irregular intervals, the hand makes a double jump, e.g. 12 times every 30 seconds. The task is to detect when the double jumps occur by pressing a button. Typically, Mackwor ...
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Lexical Decision Task
The lexical decision task (LDT) is a procedure used in many psychology and psycholinguistics experiments. The basic procedure involves measuring how quickly people classify stimuli as words or nonwords. Although versions of the task had been used by researchers for a number of years, the term ''lexical decision task'' was coined by David E. Meyer and Roger W. Schvaneveldt, who brought the task to prominence in a series of studies on semantic memory and word recognition in the early 1970s. Since then, the task has been used in thousands of studies, investigating semantic memory and lexical access in general. The task Subjects are presented, either visually or auditorily, with a mixture of words and logatomes or pseudowords (nonsense strings that respect the phonotactic rules of a language, like ''trud'' in English). Their task is to indicate, usually with a button-press, whether the presented stimulus is a word or not. The analysis is based on the reaction times (and, seconda ...
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