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Oxenfree
''Oxenfree'' is a supernatural mystery/ horror graphic adventure game developed and published by Night School Studio. It was released for OS X, Windows, and Xbox One in January 2016. PlayStation 4 and Linux versions were released later in 2016, followed by iOS, Android, and Nintendo Switch versions in 2017. In ''Oxenfree'', players assume the role of the teenage girl Alex on a weekend trip to a local island. After seemingly supernatural events occur, Alex and her friends must unravel the secrets of the island. The game is Night School Studio's debut. Influenced by classic teen films and coming-of-age shows, the developers wanted to create a story-driven game without cutscenes, allowing players to roam the environment freely. ''Oxenfree''s visual presentation marries dark, organic, and analog elements with bright, geometric, and digital ones. Musician scntfc composed the game's soundtrack, which features digital music production techniques alongside the use of vintage analog ta ...
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Oxenfree Overworld
''Oxenfree'' is a supernatural mystery/horror graphic adventure game developed and published by Night School Studio. It was released for OS X, Windows, and Xbox One in January 2016. PlayStation 4 and Linux versions were released later in 2016, followed by iOS, Android, and Nintendo Switch versions in 2017. In ''Oxenfree'', players assume the role of the teenage girl Alex on a weekend trip to a local island. After seemingly supernatural events occur, Alex and her friends must unravel the secrets of the island. The game is Night School Studio's debut. Influenced by classic teen films and coming-of-age shows, the developers wanted to create a story-driven game without cutscenes, allowing players to roam the environment freely. ''Oxenfree''s visual presentation marries dark, organic, and analog elements with bright, geometric, and digital ones. Musician scntfc composed the game's soundtrack, which features digital music production techniques alongside the use of vintage analog ta ...
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Night School Studio
Night School Studio, LLC is an American video game developer and publisher founded on June 6, 2014 by Sean Krankel and Adam Hines, and is based in Glendale, California. After the founding of the company, the team started development on their debut, ''Oxenfree''. After setting up a casting call on Backstage, the team moved to the development of the game. The first footage of the game was released on May 18, 2015, and the release was set for January 2016. Soon after, the game received positive reviews and a film adaptation is in plans with Skybound Entertainment. Along with Telltale Games, Night School Studio also co-developed the "Text Adventure" mode for ''Mr. Robot:1.51exfiltrati0n'' (called ''Mr. Robot:1.51exfiltrati0n.ipa'' on iOS and ''Mr. Robot:1.51exfiltrati0n.apk'' on Android). Night School Studio was acquired by Netflix in September 2021 as part of the streaming service's venture into video games. History Night School Studio was founded on October 1, 2014 by Sean Kran ...
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Scntfc
Andrew Rohrmann, better known by his stage name scntfc (formerly Scientific American), is an American composer and sound designer. His solo productions, which incorporate elements of electronic dance music, hip-hop, and rock, have been used by The Seattle Art Museum, the Sound Unseen Film Festival in Minneapolis and for well-known television ads promoting Hewlett Packard and Discover. History After establishing himself as a member of Seattle's indie rock scene with his band Hush Harbor, scntfc became interested in the idea of using the computer as his primary instrument. In 2001 Rohrmann formed a production company along with Plastiq Phantom named Polar Empire. They have done commercial compositions for clients such as Nike, MTV, Volkswagen, and AMC. He has completed critically praised remixes for a number of indie favorites including Modest Mouse, 764-Hero, and Red Stars Theory. He has also composed and produced the sound for the 2016 game ''Oxenfree ''Oxenfree'' i ...
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Erin Yvette
Erin Yvette is an American voice actress best known for her roles in character driven, narrative-heavy video games like Snow White in ''The Wolf Among Us'' by Telltale Games, Alex in Night School Studio’s debut ''Oxenfree'' and Chelsea Stevens in Campo Santo's debut ''Firewatch''. She has voiced new champions and skins in games like ''Fortnite'', ''Paladins'', ''Smite'' and '' Vainglory''. She has also voiced characters for other Telltale games, including Molly and Bonnie in '' The Walking Dead'', Sasha in ''Tales from the Borderlands'', various voices in '' Minecraft: Story Mode'' and Vicki Vale Victoria Vale (usually called "Vicki" or "Vickie") is a fictional character appearing in American comic books published by DC Comics, commonly in association with the superhero Batman. Created by Bob Kane and Bill Finger, the character debuted in ' ... in '' Batman: The Telltale Series''. Outside of video games, she can be heard singing for children's toys and animation and speaking in ...
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The Game Awards 2016
The Game Awards 2016 was an award show that honored the best video games of 2016. It was produced and hosted by Geoff Keighley at the Microsoft Theater in Los Angeles on December 1, 2016, and was live streamed across several platforms. At the event, ''Overwatch'' won Game of the Year, Blizzard Entertainment won Best Studio, and game designer Hideo Kojima was honored with the Industry Icon Award. Broadcast and viewership The Game Awards broadcast was streamed on December 1, 2016 at 5:30 pm PST across several video sharing sites, including YouTube and Twitch, as well as on the gaming services Xbox Live, PlayStation Network, and Steam. For the first time, the YouTube stream included options for virtual reality and 4K resolution. Keighley and other event organizers worked with Tencent QQ to have the show livestreamed and translated for Chinese viewers using Tencent's QQ and WeChat clients, and to participate in the Fans Choice Awards; the two services combined had potential for mo ...
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Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system", hence the name "Xbox One". An eighth-generation console, it mainly competed against Sony's PlayStation 4 and Nintendo's Wii U and later the Switch. Moving away from its predecessor's PowerPC-based architecture, the Xbox One marks a shift back to the x86 architecture used in the original Xbox; it features an AMD Accelerated Processing Unit (APU) built around the x86-64 instruction set. Xbox One's controller was redesigned over the Xbox 360's, w ...
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Making-of
In cinema, behind-the-scenes (BTS), also known as the making-of, the set, or on the set, is a type of documentary film that features the production of a film or television program. This is often referred to as the EPK (electronic press kit) video, due to its main usage as a promotional tool, either concurrent with theatrical release or as a bonus feature for the film's DVD or Blu-ray release. History Shorter behind-the-scenes documentaries are often used as a bonus on DVDs, as it offers more insight into the film, how it was made, and to credit the film crew. Occasionally, some films have included a "making of the making-of" as a joke. The making-of is also often released for TV as a part of the promotion of the film. Examples of feature-length making-ofs *''Burden of Dreams'', the ''Fitzcarraldo'' making-of *'' Hearts of Darkness: A Filmmaker's Apocalypse'', the ''Apocalypse Now'' making-of *''Lost in La Mancha'', a making-of documentary of the failed ''The Man Who Killed Do ...
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Vice (magazine)
''Vice'' (stylized in all caps) is a Canadian-American magazine focused on lifestyle, arts, culture, and news/politics. Founded in 1994 in Montreal as an alternative punk magazine, the founders later launched the youth media company Vice Media, which consists of divisions including the printed magazine as well as a website, broadcast news unit, a film production company, a record label, and a publishing imprint. As of February 2015, the magazine's editor-in-chief is Ellis Jones. History Founded by Suroosh Alvi, Gavin McInnes, and Shane Smith (the latter two being childhood friends), the magazine was launched in 1994 as the ''Voice of Montreal'' with government funding. The intention of the founders was to provide work and a community service. When the editors later sought to dissolve their commitments with the original publisher, Alix Laurent, they bought him out and changed the name to ''Vice'' in 1996. Richard Szalwinski, a Canadian software millionaire, acquired the magazi ...
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The Verge
''The Verge'' is an American technology news website operated by Vox Media, publishing news, feature stories, guidebooks, product reviews, consumer electronics news, and podcasts. The website launched on November 1, 2011, and uses Vox Media's proprietary multimedia publishing platform Chorus. In 2014, Nilay Patel was named editor-in-chief and Dieter Bohn executive editor; Helen Havlak was named editorial director in 2017. ''The Verge'' won five Webby Awards for the year 2012 including awards for Best Writing (Editorial), Best Podcast for ''The Vergecast'', Best Visual Design, Best Consumer Electronics Site, and Best Mobile News App. History Origins Between March and April 2011, up to nine of ''Engadget''s writers, editors, and product developers, including editor-in-chief Joshua Topolsky, left AOL, the company behind that website, to start a new gadget site. The other departing editors included managing editor Nilay Patel and staffers Paul Miller, Ross Miller, Joann ...
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Speech Bubbles
Speech balloons (also speech bubbles, dialogue balloons, or word balloons) are a graphic convention used most commonly in comic books, comics, and cartoons to allow words (and much less often, pictures) to be understood as representing a character's speech or thoughts. A formal distinction is often made between the balloon that indicates speech and the one that indicates thoughts; the balloon that conveys thoughts is often referred to as a thought bubble or conversation cloud. History One of the earliest antecedents to the modern speech bubble were the "speech scrolls", wispy lines that connected first-person speech to the mouths of the speakers in Mesoamerican art between 600 and 900 AD. Earlier, paintings, depicting stories in subsequent frames, using descriptive text resembling bubbles-text, were used in murals, one such example witten in Greek, dating to the 2nd century, found in Capitolias, today in Jordan. In Western graphic art, labels that reveal what a pictured ...
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