Over The Edge (role-playing Game)
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Over The Edge (role-playing Game)
''Over the Edge'' is a surreal role-playing game of secrets and conspiracies, taking place on the mysterious Island of Al Amarja. It was created by Jonathan Tweet with Robin Laws, and published by Atlas Games. ''Over The Edge'' departed from the model of predefined character attributes and skills, in favour of player-chosen traits; and was among the first to be based on the dice pool, where the number of dice rolled, rather than how they are interpreted, is determined by the characters' abilities. Both ''Over the Edge'' and '' Vampire: The Masquerade'' were based upon a project between Jonathan Tweet and Mark Rein·Hagen which followed their development of ''Ars Magica'' for Lion Rampant. They share the concept of a dice pool, which they presumably inherit from that initial design. This game mechanic had previously been seen in West End Games' ''Ghostbusters'' and '' Star Wars,'' and FASA's Shadowrun roleplaying games. While ''Vampire'' has achieved far more popularity, '' ...
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FASA
Fasa ( fa, فسا, Fasā, also Romanized as Fassa) is a city and capital of Fasa County, Fars Province, Iran. At the 2016 census, its population was 110,825, in 33,379 families. Fasa is the fourth most populous city of the province. The city dates back to the Achaemenid period. Fasa's economy is based on agriculture and Pastoralism. Jahrom, Darab, Sarvestan, Kherameh and Estahban are neighbours of Fasa. This city is located on the road from Shiraz to Kerman, This has made Fasa a strategic and important city. Name The name Fasa is derived from the older form Pasā. Various etymologies for this name have been proposed. Local tradition holds that Fasa is named after a legendary prince named Pasa, son of Fars and grandson of Tahmuras. In Ibn al-Balkhi's retelling the legend, Fars granted the town of Fasa to Pasa; in Hamdallah Mustawfi's version, Pasa founds the city himself (in this version, he is directly the son of Tahmuras). Harold Bailey proposed on linguistic grounds that t ...
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Moors
The term Moor, derived from the ancient Mauri, is an exonym first used by Christian Europeans to designate the Muslim inhabitants of the Maghreb, the Iberian Peninsula, Sicily and Malta during the Middle Ages. Moors are not a distinct or self-defined people. The 1911 ''Encyclopædia Britannica'' observed that the term had "no real ethnological value." Europeans of the Middle Ages and the early modern period variously applied the name to Arabs and North African Berbers, as well as Muslim Europeans. The term has also been used in Europe in a broader, somewhat derogatory sense to refer to Muslims in general,Menocal, María Rosa (2002). ''Ornament of the World: How Muslims, Jews and Christians Created a Culture of Tolerance in Medieval Spain''. Little, Brown, & Co. , p. 241 especially those of Arab or Berber descent, whether living in Spain or North Africa. During the colonial era, the Portuguese introduced the names " Ceylon Moors" and "Indian Moors" in South Asia and Sri ...
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Ancient Rome
In modern historiography, ancient Rome refers to Roman civilisation from the founding of the city of Rome in the 8th century BC to the collapse of the Western Roman Empire in the 5th century AD. It encompasses the Roman Kingdom (753–509 BC), Roman Republic (509–27 BC) and Roman Empire (27 BC–476 AD) until the fall of the western empire. Ancient Rome began as an Italic settlement, traditionally dated to 753 BC, beside the River Tiber in the Italian Peninsula. The settlement grew into the city and polity of Rome, and came to control its neighbours through a combination of treaties and military strength. It eventually dominated the Italian Peninsula, assimilated the Greek culture of southern Italy ( Magna Grecia) and the Etruscan culture and acquired an Empire that took in much of Europe and the lands and peoples surrounding the Mediterranean Sea. It was among the largest empires in the ancient world, with an estimated 50 to 90 million inhabitants, roughly 20% of t ...
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Ancient Greece
Ancient Greece ( el, Ἑλλάς, Hellás) was a northeastern Mediterranean civilization, existing from the Greek Dark Ages of the 12th–9th centuries BC to the end of classical antiquity ( AD 600), that comprised a loose collection of culturally and linguistically related city-states and other territories. Most of these regions were officially unified only once, for 13 years, under Alexander the Great's empire from 336 to 323 BC (though this excludes a number of Greek city-states free from Alexander's jurisdiction in the western Mediterranean, around the Black Sea, Cyprus, and Cyrenaica). In Western history, the era of classical antiquity was immediately followed by the Early Middle Ages and the Byzantine period. Roughly three centuries after the Late Bronze Age collapse of Mycenaean Greece, Greek urban poleis began to form in the 8th century BC, ushering in the Archaic period and the colonization of the Mediterranean Basin. This was followed by the age of Classical G ...
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Colony
In modern parlance, a colony is a territory subject to a form of foreign rule. Though dominated by the foreign colonizers, colonies remain separate from the administration of the original country of the colonizers, the ''metropole, metropolitan state'' (or "mother country"). This administrative colonial separation makes colonies neither incorporated territories nor client states. Some colonies have been organized either as dependent territory, dependent territories that are Chapter XI of the United Nations Charter, not sufficiently self-governed, or as self-governing colony, self-governed colonies controlled by settler colonialism, colonial settlers. The term colony originates from the ancient rome, ancient Roman ''colonia (Roman), colonia'', a type of Roman settlement. Derived from ''colon-us'' (farmer, cultivator, planter, or settler), it carries with it the sense of 'farm' and 'landed estate'. Furthermore the term was used to refer to the older Greek ''apoikia'' (), which w ...
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Sovereign State
A sovereign state or sovereign country, is a polity, political entity represented by one central government that has supreme legitimate authority over territory. International law defines sovereign states as having a permanent population, defined territory (see territorial disputes), one government, and the capacity to enter into International relations, relations with other sovereign states. It is also normally understood that a Sovereignty#Sovereignty and independence, sovereign state is independent. According to the declarative theory of statehood, a sovereign state can exist without being Diplomatic recognition, recognised by other sovereign states.Thomas D. Grant, ''The recognition of states: law and practice in debate and evolution'' (Westport, Connecticut: Praeger, 1999), chapter 1. List of states with limited recognition, Unrecognised states will often find it difficult to exercise full treaty-making powers or engage in Diplomacy, diplomatic relations with other sovereign ...
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Independent (nation)
Independence is a condition of a person, nation, country, or state in which residents and population, or some portion thereof, exercise self-government, and usually sovereignty, over its territory. The opposite of independence is the status of a dependent territory. The commemoration of the independence day of a country or nation celebrates when a country is free from all forms of foreign colonialism; free to build a country or nation without any interference from other nations. Definition of independence Whether the attainment of independence is different from revolution has long been contested, and has often been debated over the question of violence as legitimate means to achieving sovereignty. In general, revolutions aim only to redistribute power with or without an element of emancipation,such as in democratization ''within'' a state, which as such may remain unaltered. For example, the Mexican Revolution (1910) chiefly refers to a multi-factional conflict that even ...
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Mediterranean
The Mediterranean Sea is a sea connected to the Atlantic Ocean, surrounded by the Mediterranean Basin and almost completely enclosed by land: on the north by Western and Southern Europe and Anatolia, on the south by North Africa, and on the east by the Levant. The Sea has played a central role in the history of Western civilization. Geological evidence indicates that around 5.9 million years ago, the Mediterranean was cut off from the Atlantic and was partly or completely desiccated over a period of some 600,000 years during the Messinian salinity crisis before being refilled by the Zanclean flood about 5.3 million years ago. The Mediterranean Sea covers an area of about , representing 0.7% of the global ocean surface, but its connection to the Atlantic via the Strait of Gibraltar—the narrow strait that connects the Atlantic Ocean to the Mediterranean Sea and separates the Iberian Peninsula in Europe from Morocco in Africa—is only wide. The Mediterranean Sea ...
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Fictional Country
A fictional country is a country that is made up for fictional stories, and does not exist in real life, or one that people believe in without proof. Sailors have always mistaken low clouds for land masses, and in later times this was given the name Dutch capes. Other fictional lands appear most commonly as settings or subjects of myth, literature, film, or video games. They may also be used for technical reasons in actual reality for use in the development of specifications, such as the fictional country of ''Bookland'', which is used to allow European Article Number "country" codes 978 and 979 to be used for ISBNs assigned to books, and code 977 to be assigned for use for ISSN numbers on magazines and other periodicals. Also, the ISO 3166 country code "ZZ" is reserved as a fictional country code. Fictional countries appear commonly in stories of early science fiction (or scientific romance). Such countries supposedly form part of the normal Earth landscape, although not l ...
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Collectible Card Game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Generally a Player (game), player may begin playing a CCG with a pre-made Booster pack#Starter deck, starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though Multiplayer game, multiplayer formats are also common. Gameplay in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, ...
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On The Edge (game)
''On The Edge'' was a collectible card game released in 1994, not long after ''Magic: The Gathering''. The setting and characters were based on the RPG titled '' Over the Edge''. The game's story was set on an island in the southern Mediterranean called Al Amarja, where various factions were fighting for control. History When Atlas Games did not have the finances to publish ''On the Edge'', they partnered with Jerry Corrick and Bob Brynildson and formed a new corporation called Trident, Inc. to publish the game. Products The product line consisted of four series and was supported by a player's guide. Core Version The game launched in 1994 with the core series, titled ''On the Edge''. This series included starter decks and booster packs. The starter decks contained 60 randomized cards and the rulesheet in a cardboard tuckbox. The booster packs were made up of 10 randomized cards in a foil sleeve. The starter decks were sold to retailers in display boxes of 10 starters. F ...
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