Outlaw Golf 2
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Outlaw Golf 2
''Outlaw Golf'' is a series of golf video games developed by Hypnotix, that are intended for adults and mature teens. ''Outlaw Golf'' was released for the Xbox on June 10, 2002; for GameCube on October 29, 2002; and for Microsoft Windows on September 30, 2003. A standalone expansion, ''Outlaw Golf: Holiday Golf'' was released December 23, 2002. A second standalone expansion, ''Outlaw Golf: 9 More Holes of X-Mas'', was released November 15, 2003. An official sequel, ''Outlaw Golf 2'', was released for Xbox on October 21, 2004 and for PlayStation 2 on November 25, 2004. The games are part of the ''Outlaw'' series, and other titles include '' Outlaw Volleyball'' and '' Outlaw Tennis''. The Xbox version was released in Japan as part of Xbox World Collection series. Gameplay ''Outlaw Golf'' supports single player and multiplayer with 1-4 players, and ''Outlaw Golf 2'' supports single player, online and offline multiplayer with 1-4 players. Players take control one of several cha ...
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Hypnotix
Hypnotix, Inc. was an American video game developer that was founded in 1993 and located in Little Falls, New Jersey. The company's highest-profile games were its "Outlaw" series of sports titles, which included Outlaw Golf, Outlaw Volleyball, and Outlaw Tennis. Hypnotix is also responsible for a wide variety of PC and console products including the Deer Avenger series, which has sold over a million copies. In July 2005, the company was acquired by Electronic Arts and folded into EA Tiburon, which develops the ''Madden NFL'' and ''Tiger Woods PGA Tour'' series.EA acquires Hypnotix


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Teen
Adolescence () is a transitional stage of physical and psychological development that generally occurs during the period from puberty to adulthood (typically corresponding to the age of majority). Adolescence is usually associated with the teenage years, but its physical, psychological or cultural expressions may begin earlier and end later. Puberty now typically begins during preadolescence, particularly in females. Physical growth (particularly in males) and cognitive development can extend past the teens. Age provides only a rough marker of adolescence, and scholars have not agreed upon a precise definition. Some definitions start as early as 10 and end as late as 25 or 26. The World Health Organization definition officially designates an adolescent as someone between the ages of 10 and 19. Biological development Puberty in general Puberty is a period of several years in which rapid physical growth and psychological changes occur, culminating in sexual maturity. The avera ...
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GameRankings
GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff being merged with the similar aggregator Metacritic. Rankings GameRankings collected and linked to (but did not host) reviews from other websites and magazines and averages specific ones. While hundreds of reviews may get listed, only the ones that GameRankings deemed notable were used for the average. Scores were culled from numerous American and European sources. The site used a percentage grade for all reviews in order to be able to calculate an average. However, because not all sites use the same scoring system (some rate out of 5 or 10, while others use a letter grade), GameRankings changed all other types of scores into percentages using a relatively straightforward conversion process. When a game accumulated six total reviews, it w ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% ('' Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK editi ...
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GameSpy
GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video game news and information websites, and GameSpy.com. GameSpy merged with IGN in 2004; by 2014, its services had been used by over 800 video game publishers and developers since its launch. In August 2012, the GameSpy Industries division (which remained responsible for the GameSpy service) was acquired by mobile video game developer Glu Mobile. IGN (then owned by News Corporation) retained ownership of the GameSpy.com website. In February 2013, IGN's new owner, Ziff Davis, shut down IGN's "secondary" sites, including GameSpy's network. This was followed by the announcement in April 2014 that G ...
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Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." The publication is now owned and published by GameStop, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. As of June 2017, it is the 5th most popular magazine by copies circulated. Starting from the 2010s, ''Game Informer'' has transitioned to a more online-based focus. History Magazine ''Game Informer'' debuted in August 1991 as a six-page magazine. It was published every two mon ...
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