Oretachi Gēsen Zoku
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Oretachi Gēsen Zoku
is a series of 19 emulated arcade machine game titles from the 80s and 90s for PlayStation 2 published by Hamster and only available in Japan. Of the 19 games, the last two '' Thunder Cross'' (1988) and '' Trio the Punch'' (1990) were previously never released on home platforms. Each game costs ¥ 2,000 and includes seven items:arcade-gear.com – Oretachi Geesen Zoku series
– 7 separate items) * A PlayStation 2 CD-ROM disc with the emulated arcade game * A
miniDVD MiniDVD (also Mini DVD or miniDVD) is a DVD disc which is in diameter. Most MiniDVDs hold 1.4 GB of data, but there are varian ...
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Karate Champ
''Karate Champ'', known in Japan as , is a 1984 arcade fighting game developed by Technōs Japan (which would later developing 1995 Neo Geo titles ''Voltage Fighter Gowcaizer'' with SNK) and released by Data East. A variety of moves can be performed using the dual-joystick controls using a best-of-three matches format like later fighting games. The game was a commercial blockbuster, especially in the United States where it was the arcade game of 1985 and the best-selling home computer game up until 1989. ''Karate Champ'' established and popularized the one-on-one fighting game genre, for which it is considered one of the most influential games of all time. An updated version that allows two players the option to compete against each other was released in 1984 under the title , featuring a multiplayer mode and more varied gameplay. It was released for the arcades shortly after the original during the same year, also published by Data East. This version was released international ...
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Contra (video Game)
is a run-and-gun shooter video game developed and published by Konami, originally developed as a coin-operated arcade game in 1986 and released on February 20, 1987. A home version was released for the Nintendo Entertainment System in 1988, along with ports for various home computer formats, including the MSX2. The arcade and computer versions were localized as ''Gryzor'' in Europe, and the NES version as ''Probotector'' in PAL regions. The arcade game was a commercial success worldwide, becoming one of the top four highest-grossing dedicated arcade games of 1987 in the United States. The NES version was also a critical and commercial success, with ''Electronic Gaming Monthly'' awarding it for being the Best Action Game of 1988. Several ''Contra'' sequels were produced following the original game. Gameplay ''Contra'' employs a variety of playing perspectives, which include a standard side view, a pseudo-3D view (in which the player proceeds by shooting and moving towards ...
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Haunted Castle (video Game)
''Haunted Castle'' is a Side-scrolling video game, side-scrolling platform game released by Konami for the arcade game, arcades in 1987. It is the second arcade game in the Castlevania franchise, following ''Castlevania (1986 video game)#Releases, Vs. Castlevania'', an arcade port of the original Castlevania (1986 video game), 1986 NES video game released exclusively in North America. Unlike the previous arcade title in the franchise, ''Haunted Castle'' is not a direct port of an existing console game, but a newly-developed arcade game running on custom Japan Amusement Machine and Marketing Association, JAMMA-based board. The game has the player controlling Simon Belmont, who embarks on a journey to save his wife Selena from the clutches of Dracula (Castlevania), Dracula. Gameplay ''Haunted Castle'' is a platform game with six stages, which are played through in a linear progression. The player controls the main character, whose primary weapon is a whip. He must fight various en ...
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Super Dodge Ball
''Super Dodge Ball'' is a dodgeball-based sports game produced by Technos Japan Corp. originally released as an arcade game in 1987. In Japan, it was the second game starring Technos Japan's video game character Kunio-kun, following ''Nekketsu Kōha Kunio-kun'' (the Japanese version of ''Renegade''), although the connection between the two games was removed in the western release. Various home versions and sequels of the game have been released for various platforms. Gameplay The player's team is composed of seven members; the team's captain (a large-sized character) and six smaller-sized characters. The captain and three of the other members are constrained to one side of the main court, while the other three stand at the sidelines surrounding the competing team. The objective of the game is to eliminate the members of the opposing team on the other side of the court by throwing the ball against them. Players who are eliminated are turned into a caricature of an angel that f ...
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Technos Japan
Technos may refer to: * Technos (watches), a watch brand established 1900 in Switzerland * Technōs Japan, a defunct Japanese video game developer, 1981–1996 * Techno Twins The Techno Twins (later known simply as The Technos) were a British electronic music duo formed in London. Career The band, consisting of husband-wife duo Steve Fairnie and Bev Sage, formed in 1977. In the 1990s, ''Mixmag'' magazine credited ...
or The Technos, a 1980s British electronic music duo {{disambiguation ...
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Renegade (video Game)
, released as ''Renegade'' in the West, is a beat 'em up video game developed by Technōs Japan and distributed by Taito for the arcades in 1986. In the original Japanese version ''Nekketsu Kōha Kunio-kun'', the game revolves around a high-school delinquent named Kunio-kun (or just Kunio) who must stand up against a series of rival gangs frequently targeting his classmate Hiroshi. In the Western version ''Renegade'', the player controls a street brawler who must face four different gangs in order to rescue his girlfriend being held captive by a mob boss. Created by Yoshihisa Kishimoto, the game was semi-autobiographical, partly based on his own teenage high school years getting into daily fights, with Kunio partly based on himself. He also drew inspiration from the Bruce Lee martial arts film ''Enter the Dragon'' (1973), which inspired the game's "knock-down-drag-out" fights, along with his own altercations as a youth. In order to make the game more appealing for the West, Tech ...
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Quarth
, known as ''Block Hole'' outside Japan, is a hybrid puzzle/shoot 'em up game developed by Konami which was released in 1989 as an arcade game. Besides the arcade version, there were also ports of the game to the MSX2 (with a built-in SCC chip), Famicom, and Game Boy—home releases used the ''Quarth'' name worldwide (with the exception of the Game Boy Color release in Europe of ''Konami GB Collection Vol. 2'', where the game was renamed to the generic title ''Block Game'' for unknown reasons). ''Quarth'' was released on the Konami Net i-mode service as ''Block Quarth'', with an updated ''Block Quarth DX'' in 2001. It was released without the "DX" suffix in 2005 and was made globally available through Konami Net licensing on many i-mode services offered by mobile operators. In Europe, for example, it was available from O2 UK, O2 Ireland, and Telefónica Spain. In 2005, Konami also included the game in the Nintendo DS title '' Ganbare Goemon: Tōkaidōchū Ōedo Tengurikaeshi no ...
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Terra Cresta
is a vertically scrolling shooter arcade video game released by Nichibutsu in 1985. The player controls a flying craft to destroy the Mandler army before they destroy all of humanity. Gameplay involves shooting enemies and collecting different ship parts that each provide their own unique weapon, such as a wave gun or a double shot. It is the sequel to the 1980 fixed shooter ''Moon Cresta'', Nichibutsu's first big hit in arcades. Gameplay The player controls the "Wing Galibur" fighter craft and must shoot down the incoming enemy craft in the air and on the ground. The game uses a unique powerup system: small capsules appear on the ground. Once the player has shot all of them down, the game awards the player with a piece that attaches onto the Wing Galibur. Four different pieces are available to give the Wing Galibur extra firepower and wider shots. They also act as shields, giving the player extra hits before they die. Should the player add all pieces to the ship and press t ...
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Yie Ar Kung-Fu
() is an arcade fighting game developed by Konami. It first had a limited Japanese release in October 1984, before having a wide release nationwide in January 1985 and then internationally in March 1985. Along with ''Karate Champ'' (1984), which influenced ''Yie-Ar Kung Fu'', it is one of the games that established the basis for modern fighting games.GameCenter CX - 1st Season, Episode 09. Retrieved on 2009-09-19 The game was inspired by Bruce Lee's Hong Kong martial arts films, with the main player character Oolong modelled after Lee (like Bruceploitation films). In contrast to the grounded realism of ''Karate Champ'', ''Yie Ar Kung-Fu'' moved the genre towards more fantastical, fast-paced action, with various different characters having a variety of special moves and high jumps, establishing the template for subsequent fighting games. It also introduced the health meter system to the genre, in contrast to the point-scoring system of ''Karate Champ''. The game was a commercial s ...
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BurgerTime
originally released as in Japan, is a 1982 arcade game developed by Data East initially for its DECO Cassette System. The player is chef Peter Pepper, who must walk over hamburger ingredients located across a maze of platforms while avoiding characters who pursue him. In the United States, Data East USA licensed ''BurgerTime'' for distribution by Bally Midway as a standard dedicated arcade game. Data East also released its own version of ''BurgerTime'' in the United States through its DECO Cassette System. The Data East and Midway versions are distinguished by the manufacturer's name on the title screen and by the marquee and cabinet artworks, as the game itself is identical. The game's original Japanese title ''Hamburger'' changed outside of Japan to ''BurgerTime'', reportedly to avoid potential trademark issues. In addition to all releases in the Western world, ''BurgerTime'' also became the title used for the Japanese ports and sequels. When Data East went bankrupt in 200 ...
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Aero Fighters
''Aero Fighters'', known as in Japan, is a vertically scrolling shooter originally released in arcades in 1992 by ''Video System'' and was also released on the Super Nintendo Entertainment System in 1993. It was the first in the ''Aero Fighters'' series, and a spiritual successor to the 1991 ''Turbo Force''. Gameplay This game uses basic shooter mechanics of the SHMUP genre of video games. Pressing button 1 fires normal weapons; this can be upgraded by collecting P or the rare F items, though the maximum power level has a hidden ammo count, after which the player will return to the previous power level. Pressing button 2 launches a powerful special attack; uses are limited to how many B items the player has collected (every life starts with two). Some ground enemies will drop score items when destroyed; they appear as the currency of the selected character's nation. By default, players start with three lives, and can acquire one more at 200,000 points. ''Aero Fighters'' ...
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