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Onion Skinning
Onion skinning, in 2D computer graphics, is a technique used in creating animated cartoons and editing movies to see several frames at once. This way, the animator or editor can make decisions on how to create or change an image based on the previous image in the sequence. In traditional animation, the individual frames of a movie were initially drawn on thin onionskin paper over a light source. The animators (mostly inbetweeners) would put the previous and next drawings exactly beneath the working drawing, so that they could draw the 'in between' to give a smooth motion. In computer software, this effect is achieved by making frames translucent and projecting them on top of each other. This effect can also be used to create motion blurs, as seen in ''The Matrix'' when characters dodge bullets. See also * Anime Studio * Adobe Flash Adobe Flash (formerly Macromedia Flash and FutureSplash) is a multimedia software platform used for production of animations, rich web ...
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Onion Skin
Onion skin may refer to: * onionskin Onionskin or onion skin is a thin, lightweight, strong, often translucent paper. Though not made from onions, it superficially resembles their thin, papery skins. It was usually used with carbon paper for typing duplicates in a typewriter, for ..., thin typewriter paper * "Onion Skin" (song), a single by Australian band Boom Crash Opera * onion skinning, animation technique * ''Onion Skin'' (film) {{disambig ...
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2D Computer Graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. It may refer to the branch of computer science that comprises such techniques or to the models themselves. 2D computer graphics are mainly used in applications that were originally developed upon traditional printing and drawing technologies, such as typography, cartography, technical drawing, advertising, etc. In those applications, the two-dimensional image is not just a representation of a real-world object, but an independent artifact with added semantic value; two-dimensional models are therefore preferred, because they give more direct control of the image than 3D computer graphics (whose approach is more akin to photography than to typography). In many domains, such as desktop publishing, engineering, and business, a description of a document based on 2D computer gra ...
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Animation
Animation is a method by which still figures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation (which may have the look of traditional animation) can be used for stylistic reasons, low bandwidth, or faster real-time renderings. Other common animation methods apply a stop motion technique to two- and three-dimensional objects like paper cutouts, puppets, or clay figures. A cartoon is an animated film, usually a short film, featuring an exaggerated visual style. The style takes inspiration from comic strips, often featuring anthropomorphic animals, superheroes, or the adventures of human protagonists. Especially with animals that form a natural predator/prey relationship (e.g. cats and mice, ...
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Video Frame
In filmmaking, video production, animation, and related fields, a frame is one of the many '' still images'' which compose the complete '' moving picture''. The term is derived from the historical development of film stock, in which the sequentially recorded single images look like a framed picture when examined individually. The term may also be used more generally as a noun or verb to refer to the edges of the image as seen in a camera viewfinder or projected on a screen. Thus, the camera operator can be said to keep a car in frame by panning with it as it speeds past. Overview When the moving picture is displayed, each frame is flashed on a screen for a short time (nowadays, usually 1/24, 1/25 or 1/30 of a second) and then immediately replaced by the next one. Persistence of vision blends the frames together, producing the illusion of a moving image. The frame is also sometimes used as a unit of time, so that a momentary event might be said to last six frames, the actual d ...
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Onionskin
Onionskin or onion skin is a thin, lightweight, strong, often translucent paper. Though not made from onions, it superficially resembles their thin, papery skins. It was usually used with carbon paper for typing duplicates in a typewriter, for permanent records where low bulk was important, or for airmail correspondence. It is typically 25–39  g/m2 (9-pound basis weight in US units), and may be white or canary-colored. In the typewriter era, onion skin often had a deeply textured cockle finish which allowed for easier erasure of typing mistakes, but other glazed and unglazed finishes were also available then and may be more common today. Onionskin paper is relatively durable and lightweight due to its high content of cotton fibers. Because of these attributes and its crispness when folding, onionskin paper is one of the best papers to use for toy kites and advanced paper airplanes. Paper airplanes made from onionskin paper tend to fly very well due to their low weight ...
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Inbetweening
Inbetweening, also known as tweening, is a process in animation that involves creating intermediate frames, called inbetweens, between two keyframes. The intended result is to create the illusion of movement by smoothly transitioning one image into another. Traditional animation Traditional inbetweening involves the use of a light table to draw a set of pencil and paper drawings. The process of inbetweening in traditional animation starts with a primary artist, who draws key frames to define movement. After the testing and approval of a rough animation, the scene is passed down to assistants, who perform clean-up and add necessary inbetweening. In large studios, assistants usually add breakdowns, which define the movement in more detail. The scene is then passed down to another assistant, the inbetweener who completes the animation. In small animation teams, animators will often carry out the full inbetweening process themselves. Dick Huemer developed this system in the 1920s, ...
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Motion Blur
Motion blur is the apparent streaking of moving objects in a photograph or a sequence of frames, such as a film or animation. It results when the image being recorded changes during the recording of a single exposure, due to rapid movement or long exposure. Usages / Effects of motion blur Photography When a camera creates an image, that image does not represent a single instant of time. Because of technological constraints or artistic requirements, the image may represent the scene over a period of time. Most often this exposure time is brief enough that the image captured by the camera appears to capture an instantaneous moment, but this is not always so, and a fast moving object or a longer exposure time may result in blurring artifacts which make this apparent. As objects in a scene move, an image of that scene must represent an integration of all positions of those objects, as well as the camera's viewpoint, over the period of exposure determined by the shutter speed. I ...
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The Matrix (franchise)
''The Matrix'' is an American media franchise consisting of four feature films, beginning with '' The Matrix'' (1999) and continuing with three sequels, ''The Matrix Reloaded'', ''The Matrix Revolutions'' (both 2003), and '' The Matrix Resurrections'' (2021). The first three films were written and directed by The Wachowskis and produced by Joel Silver. The screenplay for the fourth film was written by David Mitchell and Aleksandar Hemon, was directed by Lana Wachowski, and was produced by Grant Hill, James McTeigue, and Lana Wachowski. The franchise is owned by Warner Bros., which distributed the films along with Village Roadshow Pictures. The latter, along with Silver Pictures, are the two production companies that worked on the first three films. The series features a cyberpunk story of the technological fall of humanity, in which the creation of artificial intelligence led the way to a race of self-aware machines that imprisoned mankind in a virtual reality system—the M ...
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Anime Studio
Moho (previously marketed as Anime Studio) is a proprietary Vector graphics, vector-based 2D computer graphics, 2D Computer animation, animation application distributed by Lost Marble LLC. It is sold in two different packages: Moho Pro, described as 'The all-in-one animation tool for professionals and digital artists,' is a fully fledged professional & prosumer 2D/3D animation platform; and Moho Debut – described as 'The fun, quick and affordable way to create your own cartoons and animations in minutes,' is similar to the pro version but with features restricted. Moho is available for Windows and macOS in English, Spanish, French, Russian, German, Chinese (Simplified), Chinese (Traditional) and Japanese. (A much earlier Linux version is no longer available). History The software was originally developed under the name "Moho" in 1999 by Mike Clifton at LostMarble. The software was distributed by E Frontier until 2007, when it was accquired by Smith Micro Software, Smith Micro a ...
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Adobe Flash
Adobe Flash (formerly Macromedia Flash and FutureSplash) is a multimedia software platform used for production of animations, rich web applications, desktop applications, mobile apps, mobile games, and embedded web browser video players. Flash displays text, vector graphics, and raster graphics to provide animations, video games, and applications. It allows streaming of audio and video, and can capture mouse, keyboard, microphone, and camera input. Artists may produce Flash graphics and animations using Adobe Animate (formerly known as Adobe Flash Professional). Software developers may produce applications and video games using Adobe Flash Builder, FlashDevelop, Flash Catalyst, or any text editor combined with the Apache Flex SDK. End users view Flash content via Flash Player (for web browsers), Adobe AIR (for desktop or mobile apps), or third-party players such as Scaleform (for video games). Adobe Flash Player (which is available on Microsoft Windows, macOS, and Li ...
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TVPaint
TVPaint Animation (also known as TVPaint, TVP, Bauhaus Mirage or NewTek Aura) is a 2D paint and digital animation software package developed by TVPaint Developpement SARL based in Lorraine, France. Originally released for Amiga in 1991, version 3.0 (1994) introduced support for other platforms. In 1999, the last Amiga version 3.59 was released as free download. TVPaint Animation currently runs on Mac, Windows, Linux, and Android operating systems. Notable uses Feature films *'' My Dog Tulip'', a 2009 American animated feature film by Paul Fierlinger and Sandra Fierlinger made with TVPaint Animation *''Song of the Sea'', a 2014 Irish Oscar-nominated animated feature film from Cartoon Saloon, directed by Tomm Moore *'' Mune: Guardian of the Moon'', a 2015 French 3D computer-animated adventure fantasy film directed by Benoît Philippon and Alexandre Heboyan; 2D animated clips were made with TVPaint to coincide with the dominant computer-animation technique for the film. *'' The ...
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3ds Max
Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment. It has modeling capabilities and a flexible plugin architecture and must be used on the Microsoft Windows platform. It is frequently used by video game developers, many TV commercial studios, and architectural visualization studios. It is also used for movie effects and movie pre-visualization. 3ds Max features shaders (such as ambient occlusion and subsurface scattering), dynamic simulation, particle systems, radiosity, normal map creation and rendering, global illumination, a customizable user interface, and its own scripting language. History The original 3D Studio product was created for the DOS platform by the Yost Group, and published by Autodesk. The release of 3D Studio made Autodesk's previous 3D rendering package AutoShade obsolete. Afte ...
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