One Hour One Life
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One Hour One Life
''One Hour One Life'' is a 2018 Survival game, survival massively multiplayer online game developed and published by Jason Rohrer. Each player lives for, at most, 60 minutes in a large, persistent world, with each minute representing a year of life. They must gather and grow food, craft tools and build societies in order to survive. The game's source code and assets are placed into the public domain, and are freely available on GitHub, with accounts being sold for access to the primary servers hosting the game. Originally available only on the websitonehouronelife.com it was later released on Steam (service), Steam in November 2018. Separate from the servers hosted by Rohrer, an independently developed, unofficial Fork (software development), fork of the game created by Dual Decade exists for iOS and Android devices, titled ''You Are Hope''. It is almost exactly the same as the PC version, other than slightly different graphics and a different creator. The main ideas influencing t ...
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Jason Rohrer
Jason Rohrer (born November 14, 1977) is an American computer programmer, writer, musician, and game designer. He publishes most of his software into the public domain (Public domain software) and charges for commercial platform distributed versions of his games, like on the iPhone appstore or Steam (service), Steam. He is a graduate of Cornell University. From 2004 until 2011 he practiced simple living, stating in 2009 that his family of four had an annual budget of less than $14,500. They have since relocated from Las Cruces, New Mexico, Las Cruces, New Mexico to Davis, California, Davis, California. In 2005 Jason Rohrer worked on a local currency, called ''North Country Notes'' (NCN), for Potsdam, New York. In 2016 Rohrer became the first videogame artist to have a solo retrospective in an art museum. His exhibition, ''The Game Worlds of Jason Rohrer'', was on view at Davis Museum at Wellesley College, The Davis Museum at Wellesley College until June 2016. Games Rohrer has p ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% ('' Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK editi ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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Indie Video Games
Indie is a short form of "independence" or "independent"; it may refer to: Arts, entertainment, and media Gaming * Independent video game development, video games created without financial backing from large companies * Indie game, any game (board-based, video, or otherwise) published or produced outside mainstream means; a subset of third party game **Indie Fund, an organization created by several independent game developers to help fund budding indie video game development **Indie Game Jam, an effort to rapidly prototype video game designs and inject new ideas into the game industry **Indie role-playing game, a role-playing game published outside of traditional, "mainstream" means ***Indie RPG Awards, annual, creator-based awards for Indie role-playing game products Music *Independent music, subculture music that is independent of major producers **Indie dance, or alternative dance, a type of dance music rooted in indie rock and indie pop **Indie electronic, a music genre ** I ...
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2018 Video Games
Numerous video games were released in 2018. Best-selling games included '' Call of Duty: Black Ops 4'', '' Marvel's Spider-Man'', ''Red Dead Redemption 2'', ''Super Smash Bros. Ultimate'', ''Far Cry 5'', ''God of War'', '' Monster Hunter: World'', and ''Dragon Ball FighterZ''. Games highly regarded by video game critics released in 2018 included ''Red Dead Redemption 2'', ''God of War'', ''Super Smash Bros. Ultimate'', '' Marvel's Spider-Man'', ''Forza Horizon 4'', ''Monster Hunter: World'', ''Dead Cells'', ''Return of the Obra Dinn'', and '' Celeste''. The year's highest-grossing games included ''Fortnite'', ''Honor of Kings/Arena of Valor'', ''Dungeon Fighter Online'', ''League of Legends'', and ''Pokémon Go''. Among major trends in 2018 included the explosive growth of battle royale games such as Bluehole's ''PlayerUnknown's Battlegrounds'' and Epic Games' ''Fortnite Battle Royale'', the resurgence of ''Pokémon Go'', ongoing governmental review of loot boxes in light of nati ...
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The Castle Doctrine
''The Castle Doctrine'' is a 2014 strategy video game developed and published by Jason Rohrer for Microsoft Windows, OS X, and Linux via Valve's Steam platform. The game was released on January 29, 2014 for all platforms and is available as public domain software on SourceForge. Set in the early 1990s, it pits players against one another as they invade others' houses and attempt to steal money from their vaults, while also setting up traps and other obstacles to keep their own vaults safe. In creating the game, Rohrer was influenced by his childhood fear of his house being robbed, numerous publicized shootings, and his own political views regarding gun rights and home invasions. During development and beta testing, the game went through several changes that increased its difficulty. It received mixed reviews from critics, with some praising the design and creativity and others finding it hard to empathize with the game's intended message. Gameplay ''The Castle Doctrine'' incorp ...
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Casual Game
A casual game is a video game targeted at a mass market audience, as opposed to a hardcore game, which is targeted at hobbyist gamers. Casual games may exhibit any type of gameplay and genre. They generally involve simpler rules, shorter sessions, and require less learned skill. They don't expect familiarity with a standard set of mechanics, controls, and tropes. Countless casual games have been developed and published, alongside hardcore games, across the history of video games. A concerted effort to capitalize on casual games grew in the 1990s and 2000s, as many developers and publishers branded themselves as casual game companies, publishing games especially for PCs, web browsers, and, after 2007, smartphones. Overview Most casual games have: *Fun, simple gameplay that is easy to understand *Simple user interface, operated with a mobile phone tap-and-swipe interface or a one-button mouse interface *Short sessions, so a game can be played during work breaks, while on pu ...
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The Games Machine (Italy)
''The Games Machine'', also known by the acronym ''TGM'', is an Italian Video game journalism, video game magazine that features previews, reviews and cheat codes. History Launched in September 1988 as the Italian edition of the British magazine ''The Games Machine'' by the Milan-based publishing company ''Xenia Edizioni''. The publishing of the Italian edition has continued also after the close of the British edition, ''The Games Machine'' became one of the most popular video games magazine in Italy. In November 2005, the former owner sold the magazine to Future Media Italy, a division of Future Publishing, and in January 2007 was acquired by the Italian publishing company ''Sprea Media Italy''. In 2014, property of the magazine was transferred again, this time to Aktia SRL. ''TGM'' is the only remaining Italian PC gaming magazine, having survived all its historical rivals (''Zeta'' was shut down in March 2001, ''K'' in December 2003, ''Giochi per il Mio Computer'' in August 2 ...
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Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Game Developer''. Sections ''Game Developer'' has five main sections: #News: where daily news is posted #Features: where developers post-game postmortems and critical essays #Blogs: where users can post their thoughts and views on various topics #Jobs/Resume: where users can apply for open positions at various development studios #Contractors: where users can apply for contracted work. The articles can be filtered by either topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) or category (Programming, Art, Audio, Design, Production, Biz(Business)/Marketing). There are three additional sections: a store where books on game design may be purchased, an RSS section where users may subscribe to RSS feeds of each s ...
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Motherboard Magazine
''Vice'' (stylized in all caps) is a Canadian-American magazine focused on lifestyle, arts, culture, and news/politics. Founded in 1994 in Montreal as an alternative Punk subculture, punk magazine, the founders later launched the youth media company Vice Media, which consists of divisions including the printed magazine as well as a website, broadcast news unit, a film production company, a record label, and a publishing Imprint (trade name), imprint. As of February 2015, the magazine's editor-in-chief is Ellis Jones. History Founded by Suroosh Alvi, Gavin McInnes, and Shane Smith (journalist), Shane Smith (the latter two being childhood friends), the magazine was launched in 1994 as the ''Voice of Montreal'' with government funding. The intention of the founders was to provide work and a community service. When the editors later sought to dissolve their commitments with the original publisher, Alix Laurent, they bought him out and changed the name to ''Vice'' in 1996. Richard S ...
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Trolling
In slang, a troll is a person who posts or makes inflammatory, insincere, digressive, extraneous, or off-topic messages online (such as in social media, a newsgroup, a forum, a chat room, a online video game), or in real life, with the intent of provoking others into displaying emotional responses, or manipulating others' perception. The behavior is typically for the troll's amusement, or to achieve a specific result such as disrupting a rival's online activities or purposefully causing confusion or harm to other users online. In this context, both the noun and the verb forms of "troll" are frequently associated with Internet discourse. Media attention in recent years has equated trolling with online harassment. ''The Courier-Mail'' and ''The Today Show'' have used "troll" to mean "a person who defaces Internet tribute sites with the aim of causing grief to families". In addition, depictions of trolling have been included in popular fictional works, such as the HBO televis ...
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