Octagon (novel)
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Octagon (novel)
''Octagon'' is a novel by Fred Saberhagen published in 1981. Plot summary ''Octagon'' is a novel in which Alex Barrow discovers that someone is killing his opponents in the science fiction play-by-mail game '' Starweb''. Reception Greg Costikyan reviewed ''Octagon'' in '' Ares Magazine'' #11 and commented that "''Octagon'' is a good mystery novel which explores a rather interesting theme: the idea that a clever programmer can manipulate records and programs in our computer-based world to his own ends." Dave Langford reviewed ''Octagon'' for ''White Dwarf'' #68, and stated that "it's a pleasant thriller with the computer-moderated RPG ''Starweb'' getting uncomfortable as players are eliminated not by strategy but by assassination. I recommend this technique to ''Diplomacy'' addicts. The villain's identity is obvious long before the story reveals it, but it's all quite tense nevertheless." Reviews *Review by Tom Easton (1982) in Analog Science Fiction/Science Fact, March 1, 1982 ...
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Octagon (novel)
''Octagon'' is a novel by Fred Saberhagen published in 1981. Plot summary ''Octagon'' is a novel in which Alex Barrow discovers that someone is killing his opponents in the science fiction play-by-mail game '' Starweb''. Reception Greg Costikyan reviewed ''Octagon'' in '' Ares Magazine'' #11 and commented that "''Octagon'' is a good mystery novel which explores a rather interesting theme: the idea that a clever programmer can manipulate records and programs in our computer-based world to his own ends." Dave Langford reviewed ''Octagon'' for ''White Dwarf'' #68, and stated that "it's a pleasant thriller with the computer-moderated RPG ''Starweb'' getting uncomfortable as players are eliminated not by strategy but by assassination. I recommend this technique to ''Diplomacy'' addicts. The villain's identity is obvious long before the story reveals it, but it's all quite tense nevertheless." Reviews *Review by Tom Easton (1982) in Analog Science Fiction/Science Fact, March 1, 1982 ...
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Fred Saberhagen
Fred Thomas Saberhagen (May 18, 1930 – June 29, 2007) was an American science fiction and fantasy author most famous for his ''Berserker'' series of science fiction short stories and novels. Saberhagen also wrote a series of vampire novels in which the famous Dracula is the main protagonist, and a series of post-apocalyptic mytho-magical novels beginning with his popular Empire of the East series and continuing through a long series of ''Swords'' and ''Lost Swords'' novels. Saberhagen died of cancer, in Albuquerque, New Mexico. Biography Saberhagen was born in and grew up in the area of Chicago, Illinois. Saberhagen served as an enlisted man in the U.S. Air Force during the Korean War while he was in his early twenties. Back in civilian life, Saberhagen worked as an electronics technician for the Motorola Corporation from 1958 to 1962, when he was around 30 years old. It was while he was working for Motorola that Saberhagen started writing fiction seriously at the age of abou ...
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Starweb
''Starweb'' (or ''StarWeb'') is a closed-end, space-based, play-by-mail (PBM) game. First published by Flying Buffalo Inc. in 1976, it was the company's second PBM game after '' Nuclear Destruction'', the game that started the PBM industry in 1970. Players today can choose a postal mail or email format. Fifteen players per game assume one of six available roles and explore and conquer planets within a universe comprising 225 worlds. The object of the game is to attain a predetermined number of points which are generated by various actions during gameplay. Multiple game variants are available. ''Starweb'' is still available for play as of 2021 through the company Rick Loomis PBM Games. ''Starweb'' has received numerous reviews from the 1970s to the 21st century with positive and negative comments. Reviewer and game designer Timothy B. Brown stated in 1990 that "''StarWeb'' is arguably the best-loved, most widely known play-by-mail game in history," Brown 1990. p. 76. and the edi ...
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Greg Costikyan
Greg Costikyan (born July 22, 1959, in New York City), sometimes known under the pseudonym "Designer X", is an American game designer and science fiction writer. Costikyan's career spans nearly all extant genres of gaming, including: hex-based wargames, role-playing games, boardgames, card games, computer games, online games and mobile games. Several of his games have won Origins Awards. He co-founded Manifesto Games, now out of business, with Johnny Wilson in 2005. Personal life and education Greg Costikyan is the son of attorney and politician Edward N. and Frances (Holmgren) Costikyan. He and Warren Spector, a game designer, were friends since high school. He is a 1982 graduate (B.S.) of Brown University. (subscription required) He married Louise Disbrow (a securities analyst), September 4, 1986. They have three children. He is a frequent speaker at game industry events including the Game Developers Conference and E³. Career Greg Costikyan has been a game designer since th ...
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Ares (magazine)
''Ares'' was an American science fiction wargame magazine published by Simulations Publications, Inc. (SPI), and then TSR, Inc., between 1980 and 1984. In addition to the articles, each issue contained a wargame, complete with a foldout stiff paper map, a set of cardboard counters, and the rules. Publication history Simulations Publications, Inc. (SPI) began publishing ''Ares'' in 1980 as a science-fiction companion to ''Strategy & Tactics''.''Ares'' magazine was similar to ''Strategy & Tactics'', with a game every issue, but it focused on science-fiction and fantasy. SPI suffered financial problems and went into debt, and TSR bought the company and its assets in 1982. Shannon Appelcine stated that "TSR did very little with SPI's roleplaying games. ''Ares Magazine'' #12 (1982), which was prepared by SPI and published by TSR, included a game called 'Star Traders,' which was for use with ''Universe''; it was the last support for that game system ..As TSR turned further away fr ...
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Simulations Publications, Inc
A simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Often, computers are used to execute the simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games. Simulation is also used with scientific modelling of natural systems or human systems to gain insight into their functioning, as in economics. Simulation can be used to show the eventual real effects of alternative conditions and courses of action. Simulation is also used when the real system cannot be engaged, because it may not be accessible, or it may be dangerous or unacceptable to engage, or it is being designed but not yet built, or it may simply not e ...
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David Langford
David Rowland Langford (born 10 April 1953) is a British author, editor, and critic, largely active within the science fiction field. He publishes the science fiction fanzine and newsletter ''Ansible'', and holds the all-time record for most Hugo Awards, with a total of 29 wins. Personal background David Langford was born and grew up in Newport, Monmouthshire, Wales before studying for a degree in Physics at Brasenose College, Oxford, where he first became involved in science fiction fandom. Langford is married to Hazel and is the brother of the musician and artist Jon Langford. His first job was as a weapons physicist at the Atomic Weapons Research Establishment at Aldermaston, Berkshire from 1975 to 1980. In 1985 he set up a "tiny and informally run software company" with science fiction writer Christopher Priest, called Ansible Information after Langford's news-sheet. The company has ceased trading. Increasing hearing difficulties have reduced Langford's participation i ...
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White Dwarf (magazine)
''White Dwarf'' is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products. During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role playing games ''Advanced Dungeons & Dragons'' (''AD&D''), '' Call of Cthulhu'', ''RuneQuest'' and '' Traveller''. These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop. History 1975: ''Owl and Weasel'' to ''White Dwarf'' Steve Jackson and Ian Livingstone initially produced a newsletter called ''Owl and Weasel'', which ran for twenty-five issues from February 1975 before it evolved into '' ...
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Games Workshop
Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer Age of Sigmar'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (game designer), John Peake, Ian Livingstone and Steve Jackson (UK), Steve Jackson, Games Workshop was originally a manufacturer of wooden boards for games including backgammon, mancala, nine men's morris and Go (board game), Go. It later became an importer of the U.S. role-playing game ''Dungeons & Dragons'', and then a publisher of wargames and role-playing games in its own right, expanding from a bedroom mail-order company in the process. It expanded into Europe, the US, Canada, and Australia in the early 1990s. All UK-based operations were relocated to the current headquarters in Lenton, Nottingham in 1997. It started promoting games associated with The Lord of the Rings (film series), ''The Lord of the Rings'' film trilogy in 2001. It al ...
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Analog Science Fiction/Science Fact
''Analog Science Fiction and Fact'' is an American science fiction magazine published under various titles since 1930. Originally titled ''Astounding Stories of Super-Science'', the first issue was dated January 1930, published by William Clayton, and edited by Harry Bates. Clayton went bankrupt in 1933 and the magazine was sold to Street & Smith. The new editor was F. Orlin Tremaine, who soon made ''Astounding'' the leading magazine in the nascent pulp science fiction field, publishing well-regarded stories such as Jack Williamson's '' Legion of Space'' and John W. Campbell's "Twilight". At the end of 1937, Campbell took over editorial duties under Tremaine's supervision, and the following year Tremaine was let go, giving Campbell more independence. Over the next few years Campbell published many stories that became classics in the field, including Isaac Asimov's ''Foundation'' series, A. E. van Vogt's ''Slan'', and several novels and stories by Robert A. Heinle ...
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Vector (magazine)
''Vector'' is the critical magazine of the British Science Fiction Association (BSFA), established in 1958. History The first issue of ''Vector'' was published in 1958 under the editorship of E. C. Tubb. The magazine was established as an irregular newsletter for members of the BSFA, founded in the same year, but "almost at once it began to produce reviews and essays, polemics and musings, about the nature and state of science fiction." The magazine has changed format and periodicity many times over the years. Since 2018 it has been edited by Polina Levontin and Jo Lindsay Walton. It currently focuses on articles and interview An interview is a structured conversation where one participant asks questions, and the other provides answers.Merriam Webster DictionaryInterview Dictionary definition, Retrieved February 16, 2016 In common parlance, the word "interview" ...s, and is published "two to three times per year." References External links Official websiteBack is ...
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