Ossian Studios
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Ossian Studios
Ossian Studios Inc. is a developer of role-playing game content for the ''Neverwinter Nights'' and ''Neverwinter Nights 2'' franchise of PC games. History 2003 Ossian Studios Inc, is founded Located in Burnaby, Canada Ossian Studios was founded in 2003 by Alan Miranda (CEO) and his wife Elizabeth Starr (COO). The company name was inspired by the legendary Celtic warrior-bard Ossian, who told tales of epic adventures and travelled the underworld paradise of the Land of Youth called "Tir na n-Og", where warriors feasted, battled and died, but were reborn again the next day to feast and battle into eternity. Alan Miranda (CEO) Alan Miranda is a former BioWare producer, having been the producer on '' Baldur's Gate II: Throne of Bhaal'' and the associate producer on ''Neverwinter Nights''. Prior to working at BioWare he was a designer at Relic Entertainment developing some of the core game mechanics and missions for the RTS ''Impossible Creatures''. He is now the producer of all games ...
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Burnaby
Burnaby is a city in the Lower Mainland region of British Columbia, Canada. Located in the centre of the Burrard Peninsula, it neighbours the City of Vancouver to the west, the District of North Vancouver across the confluence of the Burrard Inlet with its Indian Arm to the north, Port Moody and Coquitlam to the east, New Westminster and Surrey across the Fraser River to the southeast, and Richmond on the Lulu Island to the southwest. Burnaby was incorporated in 1892 and achieved its city status in 1992. A member municipality of Metro Vancouver, it is British Columbia's third-largest city by population (after Vancouver and Surrey), and is the seat of Metro Vancouver's regional district government. 25% of Burnaby's land is designated as parks and open spaces, one of the highest in North America. The main campuses of Simon Fraser University and the British Columbia Institute of Technology are located in Burnaby. It is home to high-tech companies such as Ballard Power (fuel ce ...
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Interactive Entertainment
Interactive media normally refers to products and services on digital computer-based systems which respond to the user's actions by presenting content such as text, moving image, animation, video and audio. Since its early conception, various forms of interactive media have emerged with impacts on educational and commercial markets. With the rise of decision-driven media, concerns surround the impacts of cybersecurity and societal distraction. Definition Interactive media is a method of communication in which the output from the media comes from the input of the users. Interactive media works with the user's participation. The media still has the same purpose but the user's input adds interaction and brings interesting features to the system for better enjoyment. Development The analogue videodisc developed by NV Philips was the pioneering technology for interactive media. Additionally, there are several elements that encouraged the development of interactive media including th ...
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Neverwinter Nights (2002 Video Game)
''Neverwinter Nights'' is a third-person role-playing video game developed by BioWare. Interplay Entertainment was originally set to publish the game, but financial difficulties led to it being taken over by Infogrames, who released the game under their Atari range of titles. It was released for Microsoft Windows on June 18, 2002. BioWare later released a Linux client in June 2003, requiring a purchased copy of the game to play. MacSoft released a Mac OS X port in August 2003. ''Neverwinter Nights'' is set in the fantasy world of the ''Forgotten Realms'' campaign setting, with the game mechanics based on the ''Dungeons & Dragons'' 3rd edition rules. The game engine was designed around an Internet-based model for running a massively multiplayer online game (MMOG), which would allow end users to host game servers. Up to 64 players could connect to a single server. The intent was to create a potentially infinite massively multiplayer game framework. This game was named after the ori ...
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Neverwinter Nights 2
''Neverwinter Nights 2'' is a role-playing video game developed by Obsidian Entertainment and published by Atari Interactive. It is the sequel to BioWare's ''Neverwinter Nights (2002 video game), Neverwinter Nights'', based on the ''Dungeons & Dragons'' fantasy tabletop role-playing game. ''Neverwinter Nights 2'' utilizes an adaptation of the ''Dungeons & Dragons'' Editions of Dungeons & Dragons#Dungeons & Dragons v3.5, 3.5 edition rules. Players create player characters to represent themselves in the game, using the same character creation rules as found in the ''Dungeons & Dragons'' game. They may gain the assistance of additional Party (role-playing games), party members, and they eventually acquire a keep that can be used as a base of operations. ''Neverwinter Nights 2'' is set in the Forgotten Realms Dungeons & Dragons campaign settings, campaign setting—in and around the city of Neverwinter. The story is mostly unrelated to ''Neverwinter Nights'' and follows the journey o ...
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PC Games
A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-determined gaming hardware and software; and generally greater capacity in input, processing, video and audio output. The uncoordinated nature of the PC game market, and now its lack of physical media, make precisely assessing its size difficult. In 2018, the global PC games market was valued at about $27.7 billion. Home computer games became popular following the video game crash of 1983, leading to the era of the "bedroom coder". In the 1990s, PC games lost mass-market traction to console games, before enjoying a resurgence in the mid-2000s through digital distribution on services such as Steam and GOG.com. Newzoo reports that the ''PC gaming sector'' is the third-largest category (and estimated in decline) across all platforms , with th ...
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BioWare
BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated Doctor of Medicine, medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip, alongside Trent Oster, Brent Oster, and Marcel Zeschuk. Since 2007, the company has been owned by American publisher Electronic Arts. BioWare specializes in role-playing video games, and achieved recognition for developing highly praised and successful licensed franchises: ''Baldur's Gate'', ''Neverwinter Nights'', and ''Star Wars: Knights of the Old Republic''. They proceeded to make several other successful games based on original intellectual property: ''Jade Empire'', the ''Mass Effect'' series, and the ''Dragon Age'' series. In 2011, BioWare launched their first massively multiplayer online role-playing game, ''Star Wars: The Old Republic''. History Foundation BioWare was founded by Ray Muzyka and Greg Zeschuk, alongside Trent Oster, his brother Brent, Zeschuk's cousin Marcel, and ...
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Throne Of Bhaal
''Baldur's Gate II: Throne of Bhaal'' is an expansion pack for the role-playing video game '' Baldur's Gate II: Shadows of Amn''. It adds a multi-level dungeon called Watcher's Keep to the game and completes the main plot. There are several new weapons, a higher level cap, a further refined Infinity graphics engine, and new class-related features and magical skills. The novelization of the game was written by Drew Karpyshyn and released in September 2001. Gameplay The gameplay is similar to previous entries in the ''Baldur's Gate'' series, with the player controlling a party of up to six characters, including the protagonist, who can be custom designed at the beginning of the game. The player can also import their character from either ''Baldur's Gate'' or '' Baldur's Gate II: Shadows of Amn''. In expanding from the original game, ''Baldur's Gate II: Throne of Bhaal'' adds a number of features that distinguish it from the original. It is set in a number of new locations in Tethy ...
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Relic Entertainment
Relic Entertainment Inc. (formerly known as THQ Canada Inc.) is a Canadian video game developer based in Vancouver, founded in 1997. The studio specializes in real-time strategy games and is known for series such as ''Homeworld'', '' Warhammer 40,000: Dawn of War'' and ''Company of Heroes''. Acquired by THQ in 2004, the company was sold to Sega on January 22, 2013 as part of THQ's bankruptcy. Relic is now a part of Sega Europe, which also comprises Creative Assembly, Sports Interactive and Amplitude Studios. History Relic was founded in May 1997 by Alex Garden, Luke Moloney, Erin Daly, Aaron Kambeitz, Rob Cunningham, Gary Shaw, and Shane Alfreds. The name of the company was chosen because they liked the name and it was easy to pronounce. Their first title, ''Homeworld'', was released on September 28, 1999 to critical acclaim and successful sales. Though they did not immediately continue working on the franchise (Sierra Entertainment, the game's publisher, owned the rights), the g ...
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Impossible Creatures
''Impossible Creatures'' is a 2003 steampunk real-time strategy game developed by Relic Entertainment and published by Microsoft Game Studios. Its unique feature is that the armies used in gameplay are all created by the player, and involve combining two animals to make a new super creature with various abilities. The concept was inspired by H. G. Wells' novel ''The Island of Doctor'' ''Moreau''. The player-created armies are capped at 9 creatures; each one is a combination of any two animals from a list of 76 (51 with no downloads). Many animals possess inherent abilities to add more strategic depth to the game. There is an extensive single-player campaign as well as online multiplayer functionality with different game modes, add-ons, custom maps, mods, and scenarios. ''Impossible Creatures'' was followed up later by a free downloadable expansion entitled ''Insect Invasion'' which added new creatures and abilities to the game. The last official add-on for ''Impossible Creatures' ...
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the For ...
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Android (operating System)
Android is a mobile operating system based on a modified version of the Linux kernel and other open-source software, designed primarily for touchscreen mobile devices such as smartphones and tablets. Android is developed by a consortium of developers known as the Open Handset Alliance and commercially sponsored by Google. It was unveiled in November 2007, with the first commercial Android device, the HTC Dream, being launched in September 2008. Most versions of Android are proprietary. The core components are taken from the Android Open Source Project (AOSP), which is free and open-source software (FOSS) primarily licensed under the Apache License. When Android is installed on devices, the ability to modify the otherwise free and open-source software is usually restricted, either by not providing the corresponding source code or by preventing reinstallation through technical measures, thus rendering the installed version proprietary. Most Android devices ship with additional ...
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Video Game Companies Of Canada
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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