Osek U Rokycan
OSEK (''Offene Systeme und deren Schnittstellen für die Elektronik in Kraftfahrzeugen''; English: "''Open Systems and their Interfaces for the Electronics in Motor Vehicles''") is a standards body that has produced specifications for an embedded operating system, a communications stack, and a network management protocol for automotive embedded systems. It has produced related specifications, namely AUTOSAR. OSEK was designed to provide a reliable standard software architecture for the various electronic control units (ECUs) throughout a car. OSEK was founded in 1993 by a German automotive company consortium ( BMW, Robert Bosch GmbH, DaimlerChrysler, Opel, Siemens, and Volkswagen Group) and the University of Karlsruhe. In 1994, the French cars manufacturers Renault and PSA Peugeot Citroën, which had a similar project called VDX (Vehicle Distributed eXecutive), joined the consortium. Therefore, the official name was OSEK/VDX and OSEK was registered trademark of Continental ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Operating System
An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs. Time-sharing operating systems schedule tasks for efficient use of the system and may also include accounting software for cost allocation of processor time, mass storage, printing, and other resources. For hardware functions such as input and output and memory allocation, the operating system acts as an intermediary between programs and the computer hardware, although the application code is usually executed directly by the hardware and frequently makes system calls to an OS function or is interrupted by it. Operating systems are found on many devices that contain a computer from cellular phones and video game consoles to web servers and supercomputers. The dominant general-purpose personal computer operating system is Microsoft Windows with a market share of around 74.99%. macOS by Apple Inc. is in second place (14.84%), and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Memory Management Unit
A memory management unit (MMU), sometimes called paged memory management unit (PMMU), is a computer hardware unit having all memory references passed through itself, primarily performing the translation of virtual memory addresses to physical addresses. An MMU effectively performs virtual memory management, handling at the same time memory protection, cache control, bus arbitration and, in simpler computer architectures (especially 8-bit systems), bank switching. Overview Modern MMUs typically divide the virtual address space (the range of addresses used by the processor) into pages, each having a size which is a power of 2, usually a few kilobytes, but they may be much larger. The bottom bits of the address (the offset within a page) are left unchanged. The upper address bits are the virtual page numbers. Page table entries Most MMUs use an in-memory table of items called a "page table", containing one "page table entry" (PTE) per page, to map virtual page numbers to ph ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Comparison Of Real-time Operating Systems ...
This is a list of real-time operating systems (RTOSs). This is an operating system in which the time taken to process an input stimulus is less than the time lapsed until the next input stimulus of the same type. References External links * {{Real-time operating systems Embedded operating systems * Real-time operating systems A real-time operating system (RTOS) is an operating system (OS) for real-time applications that processes data and events that have critically defined time constraints. An RTOS is distinct from a time-sharing operating system, such as Unix, which m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Carnegie Mellon University
Carnegie Mellon University (CMU) is a private research university in Pittsburgh, Pennsylvania. One of its predecessors was established in 1900 by Andrew Carnegie as the Carnegie Technical Schools; it became the Carnegie Institute of Technology in 1912 and began granting four-year degrees in the same year. In 1967, the Carnegie Institute of Technology merged with the Mellon Institute of Industrial Research, founded in 1913 by Andrew Mellon and Richard B. Mellon and formerly a part of the University of Pittsburgh. Carnegie Mellon University has operated as a single institution since the merger. The university consists of seven colleges and independent schools: The College of Engineering, College of Fine Arts, Dietrich College of Humanities and Social Sciences, Mellon College of Science, Tepper School of Business, Heinz College of Information Systems and Public Policy, and the School of Computer Science. The university has its main campus located 5 miles (8 km) from Downto ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Software Engineering Institute
The Software Engineering Institute (SEI) is an American research and development center headquartered in Pittsburgh, Pennsylvania. Its activities cover cybersecurity, software assurance, software engineering and acquisition, and component capabilities critical to the United States Department of Defense. Authority The Carnegie Mellon Software Engineering Institute is a federally funded research and development center headquartered on the campus of Carnegie Mellon University in Pittsburgh, Pennsylvania, United States. The SEI also has offices in Washington, DC; Arlington County, Virginia; and Los Angeles, California. The SEI operates with major funding from the U.S. Department of Defense. The SEI also works with industry and academia through research collaborations. On November 14, 1984, the U.S. Department of Defense elected Carnegie Mellon University as the host site of the Software Engineering Institute. The institute was founded with an initial allocation of $6 million, with ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Real-time Operating System
A real-time operating system (RTOS) is an operating system (OS) for real-time applications that processes data and events that have critically defined time constraints. An RTOS is distinct from a time-sharing operating system, such as Unix, which manages the sharing of system resources with a scheduler, data buffers, or fixed task prioritization in a multitasking or multiprogramming environment. Processing time requirements need to be fully understood and bound rather than just kept as a minimum. All processing must occur within the defined constraints. Real-time operating systems are event-driven and preemptive, meaning the OS is capable of monitoring the relevant priority of competing tasks, and make changes to the task priority. Event-driven systems switch between tasks based on their priorities, while time-sharing systems switch the task based on clock interrupts. Characteristics A key characteristic of an RTOS is the level of its consistency concerning the amount of time it ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Scheduling (computing)
In computing, scheduling is the action of assigning ''resources'' to perform ''tasks''. The ''resources'' may be processors, network links or expansion cards. The ''tasks'' may be threads, processes or data flows. The scheduling activity is carried out by a process called scheduler. Schedulers are often designed so as to keep all computer resources busy (as in load balancing), allow multiple users to share system resources effectively, or to achieve a target quality-of-service. Scheduling is fundamental to computation itself, and an intrinsic part of the execution model of a computer system; the concept of scheduling makes it possible to have computer multitasking with a single central processing unit (CPU). Goals A scheduler may aim at one or more goals, for example: * maximizing ''throughput'' (the total amount of work completed per time unit); * minimizing '' wait time'' (time from work becoming ready until the first point it begins execution); * minimizing '' latency ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Application Binary Interface
In computer software, an application binary interface (ABI) is an interface between two binary program modules. Often, one of these modules is a library or operating system facility, and the other is a program that is being run by a user. An ''ABI'' defines how data structures or computational routines are accessed in machine code, which is a low-level, hardware-dependent format. In contrast, an ''API'' defines this access in source code, which is a relatively high-level, hardware-independent, often human-readable format. A common aspect of an ABI is the calling convention, which determines how data is provided as input to, or read as output from, computational routines. Examples of this are the x86 calling conventions. Adhering to an ABI (which may or may not be officially standardized) is usually the job of a compiler, operating system, or library author. However, an application programmer may have to deal with an ABI directly when writing a program in a mix of programming l ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Priority Inheritance
In real-time computing, priority inheritance is a method for eliminating unbounded priority inversion. Using this programming method, a process scheduling algorithm increases the priority of a process (A) to the maximum priority of any other process waiting for any resource on which A has a resource lock (if it is higher than the original priority of A). The basic idea of the priority inheritance protocol is that when a job blocks one or more high-priority jobs, it ignores its original priority assignment and executes its critical section at an elevated priority level. After executing its critical section and releasing its locks, the process returns to its original priority level. Example Consider three jobs: Suppose that both H and L require some shared resource. If L acquires this shared resource (entering a critical section), and H subsequently requires it, H will block until L releases it (leaving its critical section). Without priority inheritance, process M could preempt ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Priority Ceiling
In real-time computing, the priority ceiling protocol is a synchronization protocol for shared resources to avoid unbounded priority inversion and mutual deadlock due to wrong nesting of critical sections. In this protocol each resource is assigned a priority ceiling, which is a priority equal to the highest priority of any task which may lock the resource. The protocol works by temporarily raising the priorities of tasks in certain situations, thus it requires a scheduler that supports dynamic priority scheduling. ICPP versus OCPP There are two variants of the protocol: Original Ceiling Priority Protocol (OCPP) and Immediate Ceiling Priority Protocol (ICPP). The worst-case behaviour of the two ceiling schemes is identical from a scheduling view point. Both variants work by temporarily raising the priorities of tasks. In OCPP, a task X's priority is raised when a higher-priority task Y tries to acquire a resource that X has locked. The task's priority is then raised to the prio ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Priority Inversion
In computer science, priority inversion is a scenario in scheduling in which a high priority task is indirectly superseded by a lower priority task effectively inverting the assigned priorities of the tasks. This violates the priority model that high-priority tasks can only be prevented from running by higher-priority tasks. Inversion occurs when there is a resource contention with a low-priority task that is then preempted by a medium-priority task. Formulation Consider two tasks H and L, of high and low priority respectively, either of which can acquire exclusive use of a shared resource R. If H attempts to acquire R after L has acquired it, then H becomes blocked until L relinquishes the resource. Sharing an exclusive-use resource (R in this case) in a well-designed system typically involves L relinquishing R promptly so that H (a higher priority task) does not stay blocked for excessive periods of time. Despite good design, however, it is possible that a third task M of medi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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FIFO (computing And Electronics)
Representation of a FIFO queue In computing and in systems theory, FIFO is an acronym for first in, first out (the first in is the first out), a method for organizing the manipulation of a data structure (often, specifically a data buffer) where the oldest (first) entry, or "head" of the queue, is processed first. Such processing is analogous to servicing people in a queue area on a first-come, first-served (FCFS) basis, i.e. in the same sequence in which they arrive at the queue's tail. FCFS is also the jargon term for the FIFO operating system scheduling algorithm, which gives every process central processing unit (CPU) time in the order in which it is demanded. FIFO's opposite is LIFO, last-in-first-out, where the youngest entry or "top of the stack" is processed first. A priority queue is neither FIFO or LIFO but may adopt similar behaviour temporarily or by default. Queueing theory encompasses these methods for processing data structures, as well as interactions between s ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |