Off-Road Redneck Racing
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Off-Road Redneck Racing
''Offroad'', known in North America as ''Off-Road Redneck Racing'', is a video game developed by Rage Software for Windows in 2001. It is a spinoff of the ''Redneck Rampage'' series in North America. Gameplay The game features a variety of off-road vehicles, ranging from buggies to pickup trucks. The tracks are set in off-road environments, such as a swamp or farm land. The main single player aspect consists of a championship mode, in which the player can gain upgrades and join teams as they progress. Other single player modes are the challenge races against computer opponents, or time trials to beat a set record. Various in-game options can be adjusted, such as the season and weather. Network play was also supported against other human players. As shown on the box art and title, the game is technically a spin-off of the ''Redneck Rampage'' series of video games. The original ''Redneck Rampage'' games were a first-person shooter based on the Build engine, also for the PC. The ga ...
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Rage Software
Rage Games (formerly Rage Software) was a British video game developer. Formed in Liverpool in 1992, its video games were marked by an emphasis on graphical effects with arcade gameplay. Rage's first title '' Striker'' sold more than one million copies throughout its two-year life cycle and established Rage as a major creative force in the interactive entertainment industry. The company went through rapid expansion in the 1990s and partnered with multiple third party software publishers for distribution of its titles. Rage Games Limited was floated on the stock exchange in 1996 as Rage Software plc. Rage continued to form commercial partnerships with major publishing houses, including Microsoft, Intel, Dell, Compaq, Nintendo, Sony and Sega, and re-registered as a private company as Rage Software Limited in 1999. In 2000, Rage began to expand into publishing. However, the costs of publishing and a run of games that did not sell as expected (most notably the David Beckham fra ...
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EP Daily
''EP Daily'' (formerly ''The Electric Playground'') is a daily news television show that covers video games, movies, TV shows, comic books, collectibles and gadgets. Created and executive produced by host Victor Lucas, and his Vancouver, British Columbia production company EP Media Ltd (formerly Greedy Productions Ltd), ''EP Daily'' was a staple on airwaves since its debut in September 1997. The show continues to produce and publish content on the Electric Playground Network's YouTube channel. Synopsis The show featured previews of upcoming video games, video game industry news, and interviews with celebrity gamers and people in the video game industry; as well as segments that look at the latest toys, games, comics, and gadgets. EP's hosts travel the world bringing viewers behind the scenes of the global game business to meet the planet's most respected video game creators. The show featured daily coverage from Vancouver, Toronto, San Francisco and Los Angeles. Cast/Hosts Curre ...
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Off-road Racing Video Games
Off-roading is the activity of driving or riding in a vehicle on unpaved surfaces such as sand, gravel, riverbeds, mud, snow, rocks, and other natural terrain. Types of off-roading range in intensity, from leisure drives with unmodified vehicles, to competitions with customised vehicles and professional drivers. Off-roaders have been met with criticism for the environmental damage caused by their vehicles. There have also been extensive debates over the role of government in regulating the sport, including a Supreme Court case brought against the Bureau of Land Management in the United States. Off-road vehicle Travelling over difficult terrain requires vehicles capable of off-road driving such as ATVs. These vehicles have features designed specifically for use in off-road conditions such as extended ground clearance, off-road tires and a strengthened drive-train. Some manufacturers offer vehicles specifically designed for off-road use. Recreational off-roading Some ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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Interplay Entertainment Games
Interplay may refer to: * ''Interplay'' (John Coltrane album), 1957 * ''Interplay'' (Bill Evans album), 1962 * ''Interplay'' (Al Haig album), 1976 * Interplay Records, an American jazz label * ''Interplay'' (ballet), by Jerome Robbins, 1945 * ''Interplay'' (magazine), a 1980s gaming magazine * Interplay Entertainment, a video game developer and publisher * Interplay Europe, a festival for young playwrights in Europe * World Interplay World Interplay is the largest festival of young playwrights in the world. It is the peak activity of the Interplay organisation, and is held for two weeks every two years in Townsville, Australia. The first World Interplay was held in Sydne ...
, an Australian young playwrights festival {{disambiguation ...
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2001 Video Games
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is ...
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Review Aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users can view the reviews, selling information to third parties about consumer tendencies, and creating databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and ...
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Dennis Publishing
Dennis Publishing Ltd. was a British publisher. It was founded in 1973 by Felix Dennis. Its first publication was a kung-fu magazine. Most of its titles now belong to Future plc. In the 1980s, it became a leading publisher of computer enthusiast magazines in the United Kingdom. In the 1990s, it expanded to the American market, where it published the lifestyle magazines ''Maxim'', the consumer electronics magazine ''Stuff'', and the music magazine ''Blender''. In 2007, the company sold all its American holdings, with the exception of the U.S. edition of ''The Week''. Felix Dennis died in 2014, leaving ownership of the company to the charity organization Heart of England Forest. In 2018, the company was sold to Exponent, a British private equity firm. Future plc acquired the company and its 12 titles in August 2021, absorbing them into Future Publishing. History Foundation and early development Felix Dennis started in the magazine business in the late 1960s as one of the ...
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PC Zone
''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as ''PC Leisure'', ''PC Format'' and ''PC Plus'' had covered games but only as part of a wider remit. The precursor to ''PC Zone'' was the award-winning multiformat title ''Zero''. The magazine was published by Dennis Publishing Ltd. until 2004, when it was acquired by Future plc along with ''Computer And Video Games'' for £2.5m. In July 2010, it was announced by Future plc that ''PC Zone'' was to close. The last issue of ''PC Zone'' went on sale 2 September 2010. First issue ''PC Zone'' was first published by Dennis Publishing in April 1993 and cost £3.95. Billed as the first UK magazine dedicated exclusively to PC games, it was sold with two accompanying floppy disks carrying game demonstrations. The first editor was Paul Lakin. The magazine was split into four sections: Reviews, Blueprints, Features ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% ('' Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK editi ...
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Future US
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as h ...
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Next Generation (magazine)
''Next Generation'' was a video game magazine that was published by Imagine Media (now Future US). It was affiliated to and shared editorial with the UK's ''Edge'' magazine. ''Next Generation'' ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer. ''Next Generation'' initially covered the 32-bit consoles including 3DO, Atari Jaguar, and the then-still unreleased Sony PlayStation and Sega Saturn. Unlike competitors ''GamePro'' and ''Electronic Gaming Monthly'', the magazine was directed towards a different readership by focusing on the industry itself rather than individual games. Publication history The magazine was first published by GP Publications up until May 1995 when the publisher rebranded as Imagine Media. In September 1999, ''Next Generation'' was redesigned, its cover name shortened to simply ''NextGen''. This would start what was known as "Lif ...
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