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OSBP (software Factory)
OSBP (Open Standard Business Platform) is a software factory provided as Open Source by the Eclipse Foundation. Description OSBP combines no-code/low-code elements with classic software development. Using this technology, coding is largely replaced by a descriptive modeling of the desired software, based on which the factory autonomously generates the necessary program code and all other artifacts. OSBP does not chain developers to no-code/low-code, but allows them to integrate their own source code. The applications thus created can be used independently of platforms and are intended for professional use in companies. Objectives OSBP was developed with the aim of minimizing time-consuming or repetitive tasks (such as designing architectures or creating source code). This is not only intended to facilitate and speed up the development process, but also to eliminate notorious sources of error that occur in the "manual work" of coding. Developers report an effort reduction of up ...
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Software Factory
A software factory is a structured collection of related software assets that aids in producing computer software applications or software components according to specific, externally defined end-user requirements through an assembly process. A software factory applies manufacturing techniques and principles to software development to mimic the benefits of traditional manufacturing. Software factories are generally involved with outsourced software creation. Description In software engineering and enterprise software architecture, a software factory is a software product line that configures extensive tools, processes, and content using a template based on a schema to automate the development and maintenance of variants of an archetypical product by adapting, assembling, and configuring framework-based components. Since coding requires a software engineer (or the parallel in traditional manufacturing, a skilled craftsman) it is eliminated from the process at the application lay ...
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Open Source
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized software development model that encourages open collaboration. A main principle of open-source software development is peer production, with products such as source code, blueprints, and documentation freely available to the public. The open-source movement in software began as a response to the limitations of proprietary code. The model is used for projects such as in open-source appropriate technology, and open-source drug discovery. Open source promotes universal access via an open-source or free license to a product's design or blueprint, and universal redistribution of that design or blueprint. Before the phrase ''open source'' became widely adopted, developers and producers have used a variety of other terms. ''Open source'' gained ...
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Eclipse Foundation
The Eclipse Foundation AISBL is an independent, Europe-based not-for-profit corporation that acts as a steward of the Eclipse open source software development community, with legal jurisdiction in the European Union. It is an organization supported by over 350 members, and represents the world's largest sponsored collection of Open Source projects and developers. The Foundation focuses on key services such as intellectual property (IP) management, ecosystem development, and IT infrastructure. Projects The Eclipse Project was originally created by IBM in November 2001 and was supported by a consortium of software vendors. In 2004, the Eclipse Foundation was founded to lead and develop the Eclipse community. It was created to allow a vendor-neutral, open, and transparent community to be established around Eclipse. The Foundation utilizes a hierarchical project structure. Each project stems from a primary parent project and may have sub-projects. The uppermost projects, which d ...
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Low-code Development Platform
A low-code development platform (LCDP) provides a development environment used to create application software through a graphical user interface. A low-coded platform may produce entirely operational applications, or require additional coding for specific situations. Low-code development platforms can reduce the amount of traditional time spent, enabling accelerated delivery of business applications. A common benefit is that a wider range of people can contribute to the application's development—not only those with coding skills but require good governance to be able to adhere to common rules and regulations. LCDPs can also lower the initial cost of setup, training, deployment, and maintenance. Low-code development platforms trace their roots back to fourth-generation programming language and the rapid application development tools of the 1990s and early 2000s. Similar to these predecessor development environments, LCDPs are based on the principles of model-driven design, automati ...
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Model-driven Engineering
Model-driven engineering (MDE) is a software development methodology that focuses on creating and exploiting domain models, which are conceptual models of all the topics related to a specific problem. Hence, it highlights and aims at abstract representations of the knowledge and activities that govern a particular application domain, rather than the computing (i.e. algorithmic) concepts. Overview The MDE approach is meant to increase productivity by maximizing compatibility between systems (via reuse of standardized models), simplifying the process of design (via models of recurring design patterns in the application domain), and promoting communication between individuals and teams working on the system (via a standardization of the terminology and the best practices used in the application domain). For instance, in model-driven development, technical artifacts such as source code, documentation, tests, and more are generated algorithmically from a domain model. A modeling p ...
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Platform Independence
In computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the interpreters or run-time packages are common or standard components of all supported platforms. For example, a cross-platform application may run on Microsoft Windows, Linux, and macOS. Cross-platform software may run on many platforms, or as few as two. Some frameworks for cross-platform development are Codename One, Kivy, Qt, Flutter, NativeScript, Xamarin, Phonegap, Ionic, and React Native. Platforms ''Platform'' can refer to the type of processor (CPU) or other hardware on which an operating system (OS) or application runs, ...
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Domain-specific Language
A domain-specific language (DSL) is a computer language specialized to a particular application domain. This is in contrast to a general-purpose language (GPL), which is broadly applicable across domains. There are a wide variety of DSLs, ranging from widely used languages for common domains, such as HTML for web pages, down to languages used by only one or a few pieces of software, such as MUSH soft code. DSLs can be further subdivided by the kind of language, and include domain-specific ''markup'' languages, domain-specific ''modeling'' languages (more generally, specification languages), and domain-specific ''programming'' languages. Special-purpose computer languages have always existed in the computer age, but the term "domain-specific language" has become more popular due to the rise of domain-specific modeling. Simpler DSLs, particularly ones used by a single application, are sometimes informally called mini-languages. The line between general-purpose languages and domain ...
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Framework (software)
In computer programming, a software framework is an abstraction in which software, providing generic functionality, can be selectively changed by additional user-written code, thus providing application-specific software. It provides a standard way to build and deploy applications and is a universal, reusable software environment that provides particular functionality as part of a larger software platform to facilitate the development of software applications, products and solutions. Software frameworks may include support programs, compilers, code libraries, toolsets, and application programming interfaces (APIs) that bring together all the different components to enable development of a project or system. Frameworks have key distinguishing features that separate them from normal libraries: * ''inversion of control'': In a framework, unlike in libraries or in standard user applications, the overall program's flow of control is not dictated by the caller, but by the framewo ...
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Vendor Lock-in
In economics, vendor lock-in, also known as proprietary lock-in or customer lock-in, makes a customer dependent on a vendor for products, unable to use another vendor without substantial switching costs. The use of open standards and alternative options makes systems tolerant of change, so that decisions can be postponed until more information is available or unforeseen events are addressed. Vendor lock-in does the opposite: it makes it difficult to move from one solution to another. Lock-in costs that create barriers to market entry may result in antitrust action against a monopoly. Lock-in types ; Monopolistic : Whether a single vendor controls the market for the method or technology being locked in to. Distinguishes between being locked to the mere technology, or specifically the vendor of it. This class of lock-in is potentially technologically hard to overcome if the monopoly is held up by barriers to market that are nontrivial to circumvent, such as patents, secrecy, ...
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Copyleft
Copyleft is the legal technique of granting certain freedoms over copies of copyrighted works with the requirement that the same rights be preserved in derivative works. In this sense, ''freedoms'' refers to the use of the work for any purpose, and the ability to modify, copy, share, and redistribute the work, with or without a fee. Licenses which implement copyleft can be used to maintain copyright conditions for works ranging from computer software, to documents, art, scientific discoveries and even certain patents. Copyleft software licenses are considered ''protective'' or ''reciprocal'' in contrast with permissive free software licenses, and require that information necessary for reproducing and modifying the work must be made available to recipients of the software program, which are often distributed as binary executables. This information is most commonly in the form of source code files, which usually contain a copy of the license terms and acknowledge the authors of t ...
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