New York Videogame Critics Circle
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New York Videogame Critics Circle
The New York Game Awards is an annual award show honoring video games by nonprofit New York Videogame Critics Circle (NYVGCC). The first awards were held in 2012, honoring previous year's contributions to the video game industry and showcases the group's education work with underserved communities. New York Videogame Critics Circle's stated goals are to promote awareness of, and education for, video games writing and journalism in the New York City area. History The New York Videogame Critics Circle (NYVGCC) was founded in 2011 by writer Harold Goldberg, along with inaugural members Evan Narcisse, Tracey John, Russ Frushtick, and Andrew Yoon. While the NYVGCC was initially created to advocate for its members, it also provides classes and mentoring to underserved portions of the New York City community. Beginning in 2012, the NYVGCC has hosted an annual awards show that distributes trophies to game studios, individual game contributors, and game journalists. The first award ...
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Video Game Industry
The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstream. , video games generated annually in global sales. In the US, it earned about in 2007, in 2008, and 2010, according to the ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022; the industry is not recession-proof. The industry has influenced the advance of personal computers with sound cards, graphics cards and 3D graphic accelerators, CPUs, and co-processors like PhysX. Sound cards, for example, were originally developed for games and then improved for the music industry. Industry overview Size In 2017 in the Unite ...
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5th (2016)
Fifth is the ordinal form of the number five. Fifth or The Fifth may refer to: * Fifth Amendment to the United States Constitution, as in the expression "pleading the Fifth" * Fifth column, a political term * Fifth disease, a contagious rash that spreads in school-aged children * Fifth force, a proposed force of nature in addition to the four known fundamental forces * Fifth (Stargate), a robotic character in the television series ''Stargate SG-1'' * Fifth (unit), a unit of volume used for distilled beverages in the U.S. * Fifth-generation programming language * The fifth in a series, or four after the first: see ordinal numbers * 1st Battalion, 5th Marines * The Fraction 1/5 * The royal fifth (Spanish and Portuguese), an old royal tax of 20% Music * A musical interval (music); specifically, a ** perfect fifth ** diminished fifth ** augmented fifth * Quintal harmony, in which chords concatenate fifth intervals (rather than the third intervals of tertian harmony) * Fifth (cho ...
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11th (2022)
11 (eleven) is the natural number following 10 and preceding 12. It is the first repdigit. In English, it is the smallest positive integer whose name has three syllables. Name "Eleven" derives from the Old English ', which is first attested in Bede's late 9th-century ''Ecclesiastical History of the English People''. It has cognates in every Germanic language (for example, German ), whose Proto-Germanic ancestor has been reconstructed as , from the prefix (adjectival " one") and suffix , of uncertain meaning. It is sometimes compared with the Lithuanian ', though ' is used as the suffix for all numbers from 11 to 19 (analogously to "-teen"). The Old English form has closer cognates in Old Frisian, Saxon, and Norse, whose ancestor has been reconstructed as . This was formerly thought to be derived from Proto-Germanic (" ten"); it is now sometimes connected with or ("left; remaining"), with the implicit meaning that "one is left" after counting to ten.''Oxford English Di ...
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Hades (video Game)
''Hades'' is a roguelike video game developed and published by Supergiant Games. It was released for Windows, macOS, and Nintendo Switch in September 2020, which followed an early access release in December 2018. It was later released for PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S in August 2021. Players control Zagreus, the son of Hades, as he attempts to escape from the Underworld to reach Mount Olympus, at times aided by gifts bestowed on him from the other Olympians. Each run challenges the player through a random series of rooms populated with enemies and rewards. The game has a hack and slash combat system; the player uses a combination of their main weapon attack, a special attack, a dash ability, and a magic ability to defeat them while avoiding damage to progress as far as possible. While Zagreus will often die, the player can use gained treasure to improve certain attributes or unlock new weapons and abilities to improve chances of escaping on subs ...
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10th (2021)
10 (ten) is the even natural number following 9 and preceding 11. Ten is the base of the decimal numeral system, by far the most common system of denoting numbers in both spoken and written language. It is the first double-digit number. The reason for the choice of ten is assumed to be that humans have ten fingers ( digits). Anthropology Usage and terms * A collection of ten items (most often ten years) is called a decade. * The ordinal adjective is ''decimal''; the distributive adjective is ''denary''. * Increasing a quantity by one order of magnitude is most widely understood to mean multiplying the quantity by ten. * To reduce something by one tenth is to ''decimate''. (In ancient Rome, the killing of one in ten soldiers in a cohort was the punishment for cowardice or mutiny; or, one-tenth of the able-bodied men in a village as a form of retribution, thus causing a labor shortage and threat of starvation in agrarian societies.) Other * The number of kingdoms in Five Dyn ...
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