Nasu (Zoroastrianism)
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Nasu (Zoroastrianism)
Nasu (Also; Druj Nasu, Nasa, Nas, Nasuš) is the Avestan name of the female Zoroastrianism, Zoroastrian demon (''daeva'') of corpse matter. She resides in the north (''Vendidad''. 7:2), where the Zoroastrian hell lies. Nasu takes the form of a fly, and is the manifestation of the decay and contamination of corpses (''nasa'') (''Bundahishn''. 28:29). When a death occurs, Nasu inhabits the corpse and acts as a catalyst for its decomposition. Nasu appears in various texts within the Avesta, notably the ''Vendidad'', as the ''Vendidad'' gives particular focus to demons, purification rituals, and the disposal of corpses and other dead matter. Nasu is commonly considered “the greatest polluter of Ahura Mazda’s world.” Belief in Nasu has greatly influenced Zoroastrian funeral rites and burial ceremonies, as well as the general disdain for corpse matter that is harbored within Zoroastrian practitioners. Etymology ''Asha, Druj'', meaning “demoness,” is commonly used as a prefix fo ...
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Avestan
Avestan (), or historically Zend, is an umbrella term for two Old Iranian languages: Old Avestan (spoken in the 2nd millennium BCE) and Younger Avestan (spoken in the 1st millennium BCE). They are known only from their conjoined use as the scriptural language of Zoroastrianism, and the Avesta likewise serves as their namesake. Both are early Eastern Iranian languages within the Indo-Iranian language branch of the Indo-European language family. Its immediate ancestor was the Proto-Iranian language, a sister language to the Proto-Indo-Aryan language, with both having developed from the earlier Proto-Indo-Iranian language; as such, Old Avestan is quite close in both grammar and lexicon to Vedic Sanskrit, the oldest preserved Indo-Aryan language. The Avestan text corpus was composed in the ancient Iranian satrapies of Arachosia, Aria, Bactria, and Margiana, corresponding to the entirety of present-day Afghanistan as well as parts of Tajikistan, Turkmenistan, and Uzbekistan. The ...
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Yasna
Yasna (;"Yasna"
''''. ae, ,) is the name of 's principal act of worship. It is also the name of the primary liturgical collection of texts, recited during that ''yasna'' ceremony.


Overview

The function of the ''yasna'' ceremony is, very roughly des ...
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Megami Tensei II
''Digital Devil Story: Megami Tensei II'' is a role-playing video game developed by Atlus and published by Namco for the Famicom. An enhanced Super Famicom port was developed by Opera House and released by Atlus in 1995. The second entry in the '' Megami Tensei'' series, the gameplay features the unnamed protagonist exploring a post-apocalyptic wasteland, battling and recruiting demons as they are pushed into taking part in a conflict between the demonic forces of Lucifer and the army of the One True God. Development began in 1987 following the release of '' Digital Devil Story: Megami Tensei''. While the first game was an adaptation of a novel trilogy, ''Megami Tensei II'' has an original story that examines preconceptions surrounding the portrayal of order and chaos. Kouji Okada and Tsukasa Masuko returned as director and composer, while artwork was designed by Kazuma Kaneko. The game received critical acclaim upon release, was partially remade in the 1992 Super Famicom ti ...
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Megami Tensei
''Megami Tensei'', marketed internationally as ''Shin Megami Tensei'' (formerly ''Revelations''), is a Japanese media franchise created by Aya Nishitani, Kouji "Cozy" Okada, Ginichiro Suzuki, and Kazunari Suzuki. Primarily developed and published by Atlus, and currently owned by Atlus (and Sega, after acquisition), the franchise consists of multiple subseries and covers multiple role-playing genres including tactical role-playing, action role-playing, and massively multiplayer online role-playing. The first two titles in the series were published by Namco (now Bandai Namco), but have been almost always published by Atlus in Japan and North America since the release of ''Shin Megami Tensei''. For Europe, Atlus publishes the games through third-party companies. The series was originally based on ''Digital Devil Story'', a science fiction novel series by Aya Nishitani. The series takes its name from the first book's subtitle. Most ''Megami Tensei'' titles are stand-alone entri ...
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Megami Tensei
''Megami Tensei'', marketed internationally as ''Shin Megami Tensei'' (formerly ''Revelations''), is a Japanese media franchise created by Aya Nishitani, Kouji Okada, Kouji "Cozy" Okada, Ginichiro Suzuki, and Kazunari Suzuki. Primarily developed and published by Atlus, and currently owned by Atlus (and Sega, after acquisition), the franchise consists of multiple subseries and covers multiple Role-playing video game, role-playing genres including tactical role-playing game, tactical role-playing, action role-playing game, action role-playing, and Massively multiplayer online role-playing game, massively multiplayer online role-playing. The first two titles in the series were published by Namco (now Bandai Namco), but have been almost always published by Atlus in Japan and North America since the release of ''Shin Megami Tensei (video game), Shin Megami Tensei''. For Europe, Atlus publishes the games through third-party companies. The series was originally based on ''Digital Devil S ...
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Denkard
The ''Dēnkard'' or ''Dēnkart'' (Middle Persian: 𐭣𐭩𐭭𐭪𐭠𐭫𐭲 "Acts of Religion") is a 10th-century compendium of Zoroastrian beliefs and customs during the time. The Denkard is to a great extent considered an "Encyclopedia of Mazdaism" and is a valuable source of information on the religion especially during its Middle Persian iteration. The ''Denkard'' is not considered a sacred text by a majority of Zoroastrians, but is still considered worthy of study. Name The name traditionally given to the compendium reflects a phrase from the colophons, which speaks of the ''kart''/''kard'', from Avestan ''karda'' meaning "acts" (also in the sense of "chapters"), and ''dēn'', from Avestan ''daena'', literally "insight" or "revelation," but more commonly translated as "religion." Accordingly, ''dēn-kart'' means "religious acts" or "acts of religion." The ambiguity of ''-kart'' or ''-kard'' in the title reflects the orthography of Pahlavi writing, in which the letter ...
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Amphitheatre
An amphitheatre (British English) or amphitheater (American English; both ) is an open-air venue used for entertainment, performances, and sports. The term derives from the ancient Greek ('), from ('), meaning "on both sides" or "around" and ('), meaning "place for viewing". Ancient Roman amphitheatres were oval or circular in plan, with seating tiers that surrounded the central performance area, like a modern open-air stadium. In contrast, both ancient Greek and ancient Roman theatres were built in a semicircle, with tiered seating rising on one side of the performance area. Modern parlance uses "amphitheatre" for any structure with sloping seating, including theatre-style stages with spectator seating on only one side, theatres in the round, and stadia. They can be indoor or outdoor. Natural formations of similar shape are sometimes known as natural amphitheatres. Roman amphitheatres About 230 Roman amphitheatres have been found across the area of the Roman Empire. ...
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Tower Of Silence
A ''dakhma'' ( fa, دخمه), also known as a Tower of Silence, is a circular, raised structure built by Zoroastrians for excarnation (that is, the exposure of human corpses to the elements for decomposition), in order to avert contamination of the soil and other natural elements by the dead bodies. Carrion birds, usually vultures and other scavengers, consume the flesh. Skeletal remains are gathered into a central pit where further weathering and continued breakdown occurs. History Zoroastrian ritual exposure of the dead is first known of from the writings of the Ancient Greek historian Herodotus (mid-5th century BCE), who observed the custom amongst Iranian expatriates in Asia Minor. In Herodotus' account ('' Histories'' i.140), the Zoroastrian funerary rites are said to have been "secret", but were first performed after the body had been dragged around by a bird or dog. The corpse was then embalmed with wax and laid in a trench. The discovery of ossuaries in both ...
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Exhumation
Burial, also known as interment or inhumation, is a method of final disposition whereby a dead body is placed into the ground, sometimes with objects. This is usually accomplished by excavating a pit or trench, placing the deceased and objects in it, and covering it over. A funeral is a ceremony that accompanies the final disposition. Humans have been burying their dead since shortly after the origin of the species. Burial is often seen as indicating respect for the dead. It has been used to prevent the odor of decay, to give family members closure and prevent them from witnessing the decomposition of their loved ones, and in many cultures it has been seen as a necessary step for the deceased to enter the afterlife or to give back to the cycle of life. Methods of burial may be heavily ritualized and can include natural burial (sometimes called "green burial"); embalming or mummification; and the use of containers for the dead, such as shrouds, coffins, grave liners, and ...
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Torre Del Silencio, Yazd, Irán, 2016-09-21, DD 65
''Torre'' (plurals ''torri'' and ''torres'') means ''tower'' in seven Romance languages ( Portuguese, Spanish, Galician, Catalan, Italian, Occitan and Corsican) and may refer to: Biology * Muir-Torre syndrome, the inherited cancer syndrome * ''Sypharochiton torri'', a mollusc Chess * Carlos Torre Repetto, Mexican chess grandmaster ** Torre Attack, an opening in chess * Eugenio Torre (born 1951), Filipino chess grandmaster * An alternative name for a rook in chess Places Brazil * Torre, a neighborhood in the metropolitan area of Recife England * Torre, Torquay, an area of Torquay in Devon * Torre, Somerset, a hamlet in the county of Somerset France * Torre, Corsica Italy * Torre Annunziata, a comune in the province of Naples in the region of Campania * Torre Archirafi, a frazione in the comune of Riposto in the province of Catania in the region of Sicily * Torre Boldone, a comune in the province of Bergamo in the region of Lombardy * Torre Bormida, a co ...
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Ahuna Vairya
Ahuna Vairya ( Avestan: 𐬀𐬵𐬎𐬥𐬀 𐬬𐬀𐬌𐬭𐬌𐬌𐬀) is the first of Zoroastrianism's four Gathic Avestan formulas. The text, which appears in ''Yasna'' 27.13, is also known after its opening words yatha ahu vairyo. In Zoroastrian tradition, the formula is also known as the ''ahun(a)war''. Numerous translations and interpretations exist, but the overall meaning of the text remains obscure. The Ahuna Vairya and ''Ashem Vohu'' (the second most sacred formula at ''Yasna'' 27.14) are together "very cryptic formulas, of a pronounced magical character." The Ahunavaiti Gatha (chapters 28-34 of the ''Yasna''), is named after the Ahuna Vairya formula. In relation to the other formulas Like the other three formulas (''Ashem vohu'', ''Yenghe hatam'', ''Airyaman ishya''), the ''Ahuna Vairya'' is part of the Gathic canon, that is, part of the group of texts composed in the more archaic dialect of the Avestan language. Together with the other three formulas, the ''Ahuna V ...
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Sedreh
Sedreh (also called sudreh, sudre or sudra) is the Avestan term for the undergarment worn by Zoroastrians, which is worn alongside the Kushti. The Sudreh contains a small pocket in the front, which doesn't open, which is supposed to collect one's good deeds. It is worn to protect the wearer from evil acts. It is considered a spiritual shield from evil. See also * Temple garment, a Mormon undergarment * Kacchera Kachera ( pa, ਕਛੈਰਾ) are an undergarment for the lower body that is specially tailored for shalwar with a tie-knot ''naala'' or '' naada '' (drawstring) worn by fully initiated Sikhs. They are similar to European boxer shorts in appe ..., a Sikh undergarment References Zoroastrian rituals Zoroastrianism in Iran {{Zoroastrianism-stub ...
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