Notebook Interface
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Notebook Interface
A notebook interface (also called a computational notebook) is a virtual notebook environment used for literate programming, a method of writing computer programs. Some notebooks are WYSIWYG environments including executable calculations embedded in formatted documents; others separate calculations and text into separate sections. Modular notebooks may connect to a variety of computational back ends, called "kernels". Notebook interfaces are widely used for statistics, data science, machine learning, and computer algebra. At the notebook core is the idea of literate programming tools which "let you arrange the parts of a program in any order and extract documentation and code from the same source file.", the notebook takes this approach to a new level extending it with some graphic functionality and a focus on interactivity. According to Stephen Wolfram: "The idea of a notebook is to have an interactive document that freely mixes code, results, graphics, text and everything else ...
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Notebook
A notebook (also known as a notepad, writing pad, drawing pad, or legal pad) is a book or stack of paper pages that are often ruled and used for purposes such as note-taking, journaling or other writing, drawing, or scrapbooking. History Early history During the fourteenth and fifteenth centuries, notebooks were often made by hand at home by drawing on them into gatherings that were then bound at a later date. The pages were blank and every notekeeper had to make ruled lines across the paper. Making and keeping notebooks was such an important information-management technique that children learned its skills in school. Legal pad According to a legend, Thomas W. Holley of Holyoke, Massachusetts, invented the legal pad around the year 1888 when he innovated the idea to collect all the sortings, various sorts of sub-standard paper scraps from various factories, and stitch them together in order to sell them as pads at an affordable and fair price. In about 1900, the latt ...
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Python (programming Language)
Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. Python is dynamically-typed and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional programming. It is often described as a "batteries included" language due to its comprehensive standard library. Guido van Rossum began working on Python in the late 1980s as a successor to the ABC programming language and first released it in 1991 as Python 0.9.0. Python 2.0 was released in 2000 and introduced new features such as list comprehensions, cycle-detecting garbage collection, reference counting, and Unicode support. Python 3.0, released in 2008, was a major revision that is not completely backward-compatible with earlier versions. Python 2 was discontinued with version 2.7.18 in 2020. Python consistently ranks as ...
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Free Software
Free software or libre software is computer software distributed under terms that allow users to run the software for any purpose as well as to study, change, and distribute it and any adapted versions. Free software is a matter of liberty, not price; all users are legally free to do what they want with their copies of a free software (including profiting from them) regardless of how much is paid to obtain the program.Selling Free Software
(gnu.org)
Computer programs are deemed "free" if they give end-users (not just the developer) ultimate control over the software and, subsequently, over their devices. The right to study and modify a computer program entails that

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Project Jupyter
Project Jupyter () is a project with goals to develop open-source software, open standards, and services for interactive computing across multiple programming languages. It was spun off from IPython in 2014 by Fernando Pérez and Brian Granger. Project Jupyter's name is a reference to the three core programming languages supported by Jupyter, which are Julia, Python and R. Its name and logo are an homage to Galileo's discovery of the moons of Jupiter, as documented in notebooks attributed to Galileo. Project Jupyter has developed and supported the interactive computing products Jupyter Notebook, JupyterHub, and JupyterLab. Jupyter is financially sponsored by NumFOCUS. History The first version of Notebooks for IPython was released in 2011 by a team including Fernando Pérez, Brian Granger, and Min Ragan-Kelley. In 2014, Pérez announced a spin-off project from IPython called Project Jupyter. IPython continues to exist as a Python shell and a kernel for Jupyter, while the ...
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BSD Licenses
BSD licenses are a family of permissive free software licenses, imposing minimal restrictions on the use and distribution of covered software. This is in contrast to copyleft licenses, which have share-alike requirements. The original BSD license was used for its namesake, the Berkeley Software Distribution (BSD), a Unix-like operating system. The original version has since been revised, and its descendants are referred to as modified BSD licenses. BSD is both a license and a class of license (generally referred to as BSD-like). The modified BSD license (in wide use today) is very similar to the license originally used for the BSD version of Unix. The BSD license is a simple license that merely requires that all code retain the BSD license notice if redistributed in source code format, or reproduce the notice if redistributed in binary format. The BSD license (unlike some other licenses e.g. GPL) does not require that source code be distributed at all. Terms In addition to ...
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IPython
IPython (Interactive Python) is a command shell for interactive computing in multiple programming languages, originally developed for the Python programming language, that offers introspection, rich media, shell syntax, tab completion, and history. IPython provides the following features: * Interactive shells (terminal and Qt-based). * A browser-based notebook interface with support for code, text, mathematical expressions, inline plots and other media. * Support for interactive data visualization and use of GUI toolkits. * Flexible, embeddable interpreters to load into one's own projects. * Tools for parallel computing. IPython is a NumFOCUS fiscally sponsored project. Parallel computing IPython is based on an architecture that provides parallel and distributed computing. IPython enables parallel applications to be developed, executed, debugged and monitored interactively, hence the I (Interactive) in IPython. This architecture abstracts out parallelism, enabling IPython ...
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Apache Spark
Apache Spark is an open-source unified analytics engine for large-scale data processing. Spark provides an interface for programming clusters with implicit data parallelism and fault tolerance. Originally developed at the University of California, Berkeley's AMPLab, the Spark codebase was later donated to the Apache Software Foundation, which has maintained it since. Overview Apache Spark has its architectural foundation in the resilient distributed dataset (RDD), a read-only multiset of data items distributed over a cluster of machines, that is maintained in a fault-tolerant way. The Dataframe API was released as an abstraction on top of the RDD, followed by the Dataset API. In Spark 1.x, the RDD was the primary application programming interface (API), but as of Spark 2.x use of the Dataset API is encouraged even though the RDD API is not deprecated. The RDD technology still underlies the Dataset API. Spark and its RDDs were developed in 2012 in response to limitations in the M ...
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Business Intelligence Software
Business intelligence software is a type of application software designed to retrieve, analyze, transform and report data for business intelligence. The applications generally read data that has been previously stored, often - though not necessarily - in a data warehouse or data mart. History Development of business intelligence software The first comprehensive business intelligence systems were developed by IBM and Siebel (currently acquired by Oracle) in the period between 1970 and 1990. At the same time, small developer teams were emerging with attractive ideas, and pushing out some of the products companies still use nowadays. In 1988, specialists and vendors organized a Multiway Data Analysis Consortium in Rome, where they considered making data management and analytics more efficient, and foremost available to smaller and financially restricted businesses. By 2000, there were many professional reporting systems and analytic programs, some owned by top performing software pro ...
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Microsoft PowerPoint
Microsoft PowerPoint is a presentation program, created by Robert Gaskins and Dennis Austin at a software company named Forethought, Inc. It was released on April 20, 1987, initially for Macintosh computers only. Microsoft acquired PowerPoint for about $14 million three months after it appeared. This was Microsoft's first significant acquisition, and Microsoft set up a new business unit for PowerPoint in Silicon Valley where Forethought had been located. PowerPoint became a component of the Microsoft Office suite, first offered in 1989 for Macintosh and in 1990 for Windows, which bundled several Microsoft apps. Beginning with PowerPoint 4.0 (1994), PowerPoint was integrated into Microsoft Office development, and adopted shared common components and a converged user interface. PowerPoint's market share was very small at first, prior to introducing a version for Microsoft Windows, but grew rapidly with the growth of Windows and of Office. Since the late 1990s, PowerPoint ...
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Computational Thinking
Computational thinking (CT) is the mental skill to apply concepts, methods, problem solving techniques, and logic reasoning, derived from computing and computer science, to solve problems in all areas, including our daily lives. In education, CT is a set of problem-solving methods that involve expressing problems and their solutions in ways that a computer could also execute. It involves automation of processes, but also using computing to explore, analyze, and understand processes (natural and artificial). History The history of computational thinking as a concept dates back at least to the 1950s but most ideas are much older.Denning, P.J. and Tedre, M. Computational Thinking. The MIT Press, 2019. Computational thinking involves ideas like abstraction, data representation, and logically organizing data, which are also prevalent in other kinds of thinking, such as scientific thinking, engineering thinking, systems thinking, design thinking, model-based thinking, and the like. ...
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Educational Technology
Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. When referred to with its abbreviation, edtech, it often refers to the industry of companies that create educational technology. In addition to the practical educational experience, educational technology is based on theoretical knowledge from various disciplines such as communication, education, psychology, sociology, artificial intelligence, and computer science. It encompasses several domains including learning theory, computer-based training, online learning, and m-learning where mobile technologies are used. Definition The Association for Educational Communications and Technology (AECT) has defined educational technology as "the study and ethical practice of facilitating learning and improving performance by creating, using and managing appropriate technological processes and resources". It ...
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