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Normalized Loop
In computer science, a normalized loop (sometimes called well-behaved loop), is a loop in which the loop variable starts at 0 (or any constant) and gets incremented by one at every iteration until the exit condition is met. Normalized loops are very important for compiler theory, loop dependence analysis as they simplify the data dependence analysis. Well-behaved loops A well behaved loop is normally of the form: for ( i = 0; i < MAX; i++ ) a = b + 5; Because the increment is unitary and constant, it's very easy to see that, if both ''a'' and ''b'' are bigger than MAX, this loop will never access memory outside the allocated range.


Non-normalized loops

A non-normalized loop may begin at different indexes, increment by not-unitary amounts and have exit conditions complicated to define. Such loops are hard to op ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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Compiler Theory
In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program. Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software include, a program that translates from a low-level language to a h ...
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Loop Dependence Analysis
In computer science, loop dependence analysis is a process which can be used to find dependencies within iterations of a loop with the goal of determining different relationships between statements. These dependent relationships are tied to the order in which different statements access memory locations. Using the analysis of these relationships, execution of the loop can be organized to allow multiple processors to work on different portions of the loop in parallel. This is known as parallel processing. In general, loops can consume a lot of processing time when executed as serial code. Through parallel processing, it is possible to reduce the total execution time of a program through sharing the processing load among multiple processors. The process of organizing statements to allow multiple processors to work on different portions of a loop is often referred to as parallelization. In order to see how we can exploit parallelization, we have to first analyze the dependencies with ...
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Data Dependence
A data dependency in computer science is a situation in which a program statement (instruction) refers to the data of a preceding statement. In compiler theory, the technique used to discover data dependencies among statements (or instructions) is called dependence analysis. There are three types of dependencies: data, name, and control. Data dependencies Assuming statement S_1 and S_2, S_2 depends on S_1 if: :\left (S_1) \cap O(S_2)\right\cup \left (S_1) \cap I(S_2)\right\cup \left (S_1) \cap O(S_2)\right\neq \varnothing where: * I(S_i) is the set of memory locations read by * O(S_j) is the set of memory locations written by and * there is a feasible run-time execution path from S_1 to This Condition is called Bernstein Condition, named by A. J. Bernstein. Three cases exist: * Anti-dependence: I(S_1) \cap O(S_2) \neq \varnothing, S_1 \rightarrow S_2 and S_1 reads something before S_2 overwrites it * Flow (data) dependence: O(S_1) \cap I(S_2) \neq \varnothing, S_1 \right ...
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Dependence Analysis
In compiler theory, dependence analysis produces execution-order constraints between statements/instructions. Broadly speaking, a statement ''S2'' depends on ''S1'' if ''S1'' must be executed before ''S2''. Broadly, there are two classes of dependencies--control dependencies and data dependencies. Dependence analysis determines whether it is safe to reorder or parallelize statements. Control dependencies Control dependency is a situation in which a program instruction executes if the previous instruction evaluates in a way that allows its execution. A statement ''S2'' is ''control dependent'' on ''S1'' (written S1\ \delta^c\ S2) if and only if ''S2s execution is conditionally guarded by ''S1''. ''S2'' is ''control dependent'' on ''S1'' if and only if S1 \in PDF(S2) where PDF(S) is the post dominance frontier of statement S. The following is an example of such a control dependence: S1 if x > 2 goto L1 S2 y := 3 S3 L1: z := y + 1 Here, ''S2'' only runs if t ...
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Loop Transformation
In compiler theory, loop optimization is the process of increasing execution speed and reducing the overheads associated with loops. It plays an important role in improving cache performance and making effective use of parallel processing capabilities. Most execution time of a scientific program is spent on loops; as such, many compiler optimization techniques have been developed to make them faster. Representation of computation and transformations Since instructions inside loops can be executed repeatedly, it is frequently not possible to give a bound on the number of instruction executions that will be impacted by a loop optimization. This presents challenges when reasoning about the correctness and benefits of a loop optimization, specifically the representations of the computation being optimized and the optimization(s) being performed.In the book Reasoning About Program Transformations', Jean-Francois Collard discusses in depth the general question of representing execu ...
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Loop Splitting
Loop splitting is a compiler optimization technique. It attempts to simplify a loop Loop or LOOP may refer to: Brands and enterprises * Loop (mobile), a Bulgarian virtual network operator and co-founder of Loop Live * Loop, clothing, a company founded by Carlos Vasquez in the 1990s and worn by Digable Planets * Loop Mobile, an ... or eliminate dependencies by breaking it into multiple loops which have the same bodies but iterate over different contiguous portions of the index range. Loop peeling Loop peeling is a special case of loop splitting which splits any problematic first (or last) few iterations from the loop and performs them outside of the loop body. Suppose a loop was written like this: int p = 10; for (int i=0; i<10; ++i) Notice that p = 10 only for the first iteration, and for all other iterations, p = i - 1. A compiler can take advantage of this by
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Loop Fusion
In computer science, loop fission (or loop distribution) is a compiler optimization in which a loop is broken into multiple loops over the same index range with each taking only a part of the original loop's body. The goal is to break down a large loop body into smaller ones to achieve better utilization of locality of reference. This optimization is most efficient in multi-core processors that can split a task into multiple tasks for each processor. Conversely, loop fusion (or loop jamming) is a compiler optimization and loop transformation which replaces multiple loops with a single one. Loop fusion does not always improve run-time speed. On some architectures, two loops may actually perform better than one loop because, for example, there is increased data locality within each loop. One of the main benefits of loop fusion is that it allows temporary allocations to be avoided, which can lead to huge performance gains in numerical computing languages such as Julia when doing element ...
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Loop Interchange
In compiler theory, loop interchange is the process of exchanging the order of two iteration variables used by a nested loop. The variable used in the inner loop switches to the outer loop, and vice versa. It is often done to ensure that the elements of a multi-dimensional array are accessed in the order in which they are present in memory, improving locality of reference. For example, in the code fragment: for i from 0 to 10 for j from 0 to 20 a ,j= i + j loop interchange would result in: for j from 0 to 20 for i from 0 to 10 a ,j= i + j On occasion, such a transformation may create opportunities to further optimize, such as automatic vectorization of the array assignments. The utility of loop interchange The major purpose of loop interchange is to take advantage of the CPU cache when accessing array elements. When a processor accesses an array element for the first time, it will retrieve an entire block of data from memory to cache. That block is likely to h ...
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Loop Skewing
Loop or LOOP may refer to: Brands and enterprises * Loop (mobile), a Bulgarian virtual network operator and co-founder of Loop Live * Loop, clothing, a company founded by Carlos Vasquez in the 1990s and worn by Digable Planets * Loop Mobile, an Indian mobile phone operator * Loop, a reusable container program announced in 2019 by TerraCycle Geography * Loop, Germany, a municipality in Schleswig-Holstein * Loop (Texarkana), a roadway loop around Texarkana, Arkansas, United States * Loop, Blair County, Pennsylvania, United States * Loop, Indiana County, Pennsylvania, United States * Loop, West Virginia, United States * Loop 101, a semi-beltway of the Phoenix Metropolitan Area * Loop 202, a semi-beltway of the Phoenix Metropolitan Area * Loop 303, a semi-beltway of the Phoenix Metropolitan Area * Chicago Loop, the downtown neighborhood of Chicago bounded by the elevated railway The Loop ** Loop Retail Historic District, a shopping district in the Chicago Loop * Delmar Loop, an ...
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Automatic Parallelization
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Automatic Vectorization
Automatic vectorization, in parallel computing, is a special case of automatic parallelization, where a computer program is converted from a scalar implementation, which processes a single pair of operands at a time, to a vector implementation, which processes one operation on multiple pairs of operands at once. For example, modern conventional computers, including specialized supercomputers, typically have vector operations that simultaneously perform operations such as the following four additions (via SIMD or SPMD hardware): :\begin c_1 & = a_1 + b_1 \\ c_2 & = a_2 + b_2 \\ c_3 & = a_3 + b_3 \\ c_4 & = a_4 + b_4 \end However, in most programming languages one typically writes loops that sequentially perform additions of many numbers. Here is an example of such a loop, written in C: for (i = 0; i < n; i++) c = a + b
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