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Node Stream
A node stream is a method of transferring large amounts of data on mobile devices or websites (such as uploading detailed photographs) by breaking the file or data down into manageable chunks. The chunks of data do not use as much computer memory, so they are less likely to slow down the device, allowing the user to do other things on it whilst waiting for the file transfer to complete. In technical terms, in Node.js a node stream is a readable or writable continuous flow of data that can be manipulated asynchronously as data comes in (or out). This API can be used in data intensive web applications where scalability is an issue. A node stream can be many different things: a file stream, a parser, an HTTP request, a child process A child process in computing is a process created by another process (the parent process). This technique pertains to multitasking operating systems, and is sometimes called a subprocess or traditionally a subtask. There are two major procedures .. ...
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FreeCodeCamp
freeCodeCamp (also referred to as Free Code Camp) is a non-profit organization that consists of an interactive learning web platform, an online community forum, chat rooms, online publications and local organizations that intend to make learning web development accessible to anyone. Beginning with tutorials that introduce students to HTML, CSS and JavaScript, students progress to project assignments that they complete either alone or in pairs. Upon completion of all project tasks, students are partnered with other nonprofits to build web applications, giving the students practical development experience. History freeCodeCamp was launched in October 2014 and incorporated as Free Code Camp, Inc. The founder, Quincy Larson, is a software developer who took up programming after graduate school and created freeCodeCamp as a way to streamline a student's progress from beginner to being job-ready. In a 2015 podcast interview, he summarized his motivation for creating freeCodeCamp as ...
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Computer Memory
In computing, memory is a device or system that is used to store information for immediate use in a computer or related computer hardware and digital electronic devices. The term ''memory'' is often synonymous with the term ''primary storage'' or '' main memory''. An archaic synonym for memory is store. Computer memory operates at a high speed compared to storage that is slower but less expensive and higher in capacity. Besides storing opened programs, computer memory serves as disk cache and write buffer to improve both reading and writing performance. Operating systems borrow RAM capacity for caching so long as not needed by running software. If needed, contents of the computer memory can be transferred to storage; a common way of doing this is through a memory management technique called ''virtual memory''. Modern memory is implemented as semiconductor memory, where data is stored within memory cells built from MOS transistors and other components on an integrated c ...
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File Transfer
File transfer is the transmission of a computer file through a communication channel from one computer system to another. Typically, file transfer is mediated by a communications protocol. In the history of computing, numerous file transfer protocols have been designed for different contexts. Protocols A file transfer protocol is a convention that describes how to transfer files between two computing endpoints. As well as the stream of bits from a file stored as a single unit in a file system, some may also send relevant metadata such as the filename, file size and timestamp - and even file system permissions and file attributes. Some examples: * FTP is an older cross-platform file transfer protocol * SSH File Transfer Protocol a file transfer protocol secured by the Secure Shell (SSH) protocol * Secure copy (''scp'') is based on the Secure Shell (SSH) protocol * HTTP can support file transfer * Bittorrent, Gnutella and other distributed file transfers systems use peer-to-peer * ...
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Node
In general, a node is a localized swelling (a "knot") or a point of intersection (a vertex). Node may refer to: In mathematics *Vertex (graph theory), a vertex in a mathematical graph *Vertex (geometry), a point where two or more curves, lines, or edges meet. *Node (autonomous system), behaviour for an ordinary differential equation near a critical point *Singular point of an algebraic variety, a type of singular point of a curve In science and engineering Astronomy *Orbital node, the points where an orbit crosses a plane of reference ** Lunar node, where the orbits of the sun and moon intersect ** Longitude of the ascending node, how orbital nodes are parameterized Biology *Lymph node, an immune system organ used to store white blood cells *Node of Ranvier, periodic gaps in the insulating myelin sheaths of myelinated axons *Sinoatrial node and atrioventricular node, specialized tissues in the heart responsible for initiating and coordinating the heartbeat *Primitive knot or p ...
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Asynchrony (computing)
Asynchrony, in computer programming, refers to the occurrence of events independent of the main program flow and ways to deal with such events. These may be "outside" events such as the arrival of signals, or actions instigated by a program that take place concurrently with program execution, without the program blocking to wait for results. Asynchronous input/output is an example of the latter case of asynchrony, and lets programs issue commands to storage or network devices that service these requests while the processor continues executing the program. Doing so provides a degree of parallelism. A common way for dealing with asynchrony in a programming interface is to provide subroutines that return a future or promise that represents the ongoing operation, and a synchronizing operation that blocks until the future or promise is completed. Some programming languages, such as Cilk, have special syntax for expressing an asynchronous procedure call. Examples of asynchrony inclu ...
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SitePoint
SitePoint is a Melbourne-based website, and publisher of books, courses and articles for web developers. History SitePoint was founded by Matt Mickiewicz and Mark Harbottle in 1999. The company had its origins in Webmaster-Resources.com, an internet forum Mickiewicz founded as a resource for beginner web developers. Originally, the company's business model was based on selling advertising and sponsorship. Following the collapse of the Dot-com bubble in 2000, the company looked towards publishing as an alternative source of income. The company's first book, ''Build Your Own Database Driven Website Using PHP and MySQL'', was published that November, based on a popular online tutorial. Originally made available using print on demand, the book went on to sell 20,000 copies. By 2004, the company had published six books, and began distribution through O'Reilly. The SitePoint Marketplace, a spinoff from the site's existing forums, was launched in 2005 as a forum in which web designer ...
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Scalability
Scalability is the property of a system to handle a growing amount of work by adding resources to the system. In an economic context, a scalable business model implies that a company can increase sales given increased resources. For example, a package delivery system is scalable because more packages can be delivered by adding more delivery vehicles. However, if all packages had to first pass through a single warehouse for sorting, the system would not be as scalable, because one warehouse can handle only a limited number of packages. In computing, scalability is a characteristic of computers, networks, algorithms, networking protocols, programs and applications. An example is a search engine, which must support increasing numbers of users, and the number of topics it indexes. Webscale is a computer architectural approach that brings the capabilities of large-scale cloud computing companies into enterprise data centers. In mathematics, scalability mostly refers to closure u ...
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File Stream
In computer science, a stream is a sequence of data elements made available over time. A stream can be thought of as items on a conveyor belt being processed one at a time rather than in large batches. Streams are processed differently from batch data – normal functions cannot operate on streams as a whole, as they have potentially unlimited data, and formally, streams are ''codata'' (potentially unlimited), not data (which is finite). Functions that operate on a stream, producing another stream, are known as filters, and can be connected in pipelines, analogously to function composition. Filters may operate on one item of a stream at a time, or may base an item of output on multiple items of input, such as a moving average. Examples The term "stream" is used in a number of similar ways: * "Stream editing", as with sed, awk, and perl. Stream editing processes a file or files, in-place, without having to load the file(s) into a user interface. One example of such use ...
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Parser
Parsing, syntax analysis, or syntactic analysis is the process of analyzing a string of symbols, either in natural language, computer languages or data structures, conforming to the rules of a formal grammar. The term ''parsing'' comes from Latin ''pars'' (''orationis''), meaning part (of speech). The term has slightly different meanings in different branches of linguistics and computer science. Traditional sentence parsing is often performed as a method of understanding the exact meaning of a sentence or word, sometimes with the aid of devices such as sentence diagrams. It usually emphasizes the importance of grammatical divisions such as subject and predicate. Within computational linguistics the term is used to refer to the formal analysis by a computer of a sentence or other string of words into its constituents, resulting in a parse tree showing their syntactic relation to each other, which may also contain semantic and other information (p-values). Some parsing algor ...
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HTTP Request
The Hypertext Transfer Protocol (HTTP) is an application layer protocol in the Internet protocol suite model for distributed, collaborative, hypermedia information systems. HTTP is the foundation of data communication for the World Wide Web, where hypertext documents include hyperlinks to other resources that the user can easily access, for example by a mouse click or by tapping the screen in a web browser. Development of HTTP was initiated by Tim Berners-Lee at CERN in 1989 and summarized in a simple document describing the behavior of a client and a server using the first HTTP protocol version that was named 0.9. That first version of HTTP protocol soon evolved into a more elaborated version that was the first draft toward a far future version 1.0. Development of early HTTP Requests for Comments (RFCs) started a few years later and it was a coordinated effort by the Internet Engineering Task Force (IETF) and the World Wide Web Consortium (W3C), with work later moving to t ...
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Child Process
A child process in computing is a process created by another process (the parent process). This technique pertains to multitasking operating systems, and is sometimes called a subprocess or traditionally a subtask. There are two major procedures for creating a child process: the fork system call (preferred in Unix-like systems and the POSIX standard) and the spawn (preferred in the modern (NT) kernel of Microsoft Windows, as well as in some historical operating systems). History Child processes date to the late 1960s, with an early form in later revisions of the Multiprogramming with a Fixed number of Tasks Version II (MFT-II) form of the IBM OS/360 operating system, which introduced ''sub-tasking'' (see task). The current form in Unix draws on Multics (1969), while the Windows NT form draws on OpenVMS (1978), from RSX-11 (1972). Children created by fork A child process inherits most of its attributes, such as file descriptors, from its parent. In Unix, a child process is ty ...
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