Nobuyuki Kuroki
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Nobuyuki Kuroki
is a Japanese game designer working for SNK. He did art for several ''Art of Fighting'' and ''Fatal Fury'' games and took a bigger role in ''The King of Fighters XIV'' and ''Samurai Shodown''. Biography Early life and preferences Nobuyuki Kuroki originally wanted to become a manga artist but felt he was not suitable for the job after going to an art school. Kuroki was a fan of John Wayne, ''Dragonlance'' and ''The Lord of the Rings''. He found the requirement list for SNK on the bulletin board at his school by chance. Upon seeing the company SNK, Kuroki was amazed by the fighting game ''Art of Fighting'' which he considered a masterpiece. This inspired him to work at SNK. Kuroki studied in the same art school as Yasuyuki Oda, Osaka Designers' College. His biggest impression from ''Art of Fighting'' was one of the main characters, Ryo Sakazaki. Kuroki's three favorite games include '' Fatal Fury: King of Fighters'', ''Diablo III'' and '' Call of Duty 4: Modern Warfare''. He also t ...
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Art Of Fighting
is a fighting video game trilogy that were released for the Neo Geo platform in the early 1990s. It was the second fighting game franchise created by SNK, following the ''Fatal Fury'' series and is set in the same fictional universe as a prequel to the ''Fatal Fury'' series. The original ''Art of Fighting'' was released in 1992, followed by two sequels: in 1994 and in 1996. Gameplay The ''Art of Fighting'' series follows the conventions of the time in the sense that the player faces a variety of opponents in best two-out-of-three matches. Each of the game's characters have a unique fighting style and set of special techniques. The player has two basic attacks—punch and kick—as well as a utility button that switches between punches, kicks, and throws. A fourth button is used for taunting. ''Art of Fightings contribution to the genre was the inclusion of a "spirit gauge" underneath the character's life bar. When characters perform special techniques, their spirit gauge i ...
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Original Video Animation
, abbreviated as OVA and sometimes as OAV (original animation video), are Japanese animated films and series made specially for release in home video formats without prior showings on television or in theaters, though the first part of an OVA series may be broadcast for promotional purposes. OVA titles were originally made available on VHS, later becoming more popular on LaserDisc and eventually DVD. Starting in 2008, the term OAD (original animation DVD) began to refer to DVD releases published bundled with their source-material manga. Format Like anime made for television broadcast, OVAs are sub-divided into episodes. OVA media (tapes, laserdiscs or DVDs) usually contain just one episode each. Episode length varies from title to title: each episode may run from a few minutes to two hours or more. An episode length of 30 minutes occurs quite commonly, but no standard length exists. In some cases, the length of episodes in a specific OVA may vary greatly, for example in '' Gao ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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Real Bout Fatal Fury
''Real Bout Fatal Fury'' is a 1995 fighting game released by SNK for the Neo-Geo arcade and home platforms. It is the fifth installment in the ''Fatal Fury'' series, following '' Fatal Fury 3: Road to the Final Victory''. Ports of ''Real Bout'' were released for the Neo-Geo CD, PlayStation (in Japan and the PAL region) and the Sega Saturn (in Japan, which requires the Extended RAM cartridge for the system). The game was later included in ''Fatal Fury Battle Archives Vol. 2'', a compilation released for the PlayStation 2. In March 2017, this compilation was re-released in the PlayStation Store on PlayStation 4. Gameplay ''Real Bout'' changes the play controls from the previous ''Fatal Fury'' games, reducing the number of attack buttons from four to three: a standard punch and kick button, a "Strong Attack" button which can be either a stronger punch or kick attack, depending on the character. The game retains the three-plane "oversway" system from '' Fatal Fury 3'', which feature ...
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Nintendo Life
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop. Gamer Network also organises the EGX trade fair. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the international expansion, Eurogamer Network ann ...
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Unreal Engine
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has seen adoption by other industries, most notably the film and television industry. Unreal Engine is written in C++ and features a high degree of portability, supporting a wide range of desktop, mobile, console, and virtual reality platforms. The latest generation, Unreal Engine 5, was launched in April 2022. Its source code is available on GitHub after registering an account, and commercial use is granted based on a royalty model. Epic waives their royalties margin for games until developers have earned in revenue and the fee is waived if developers publish on the Epic Games Store. Epic has included features from acquired companies like Quixel in the engine, which is seen as helped by ''Fortnite'''s revenue. Histo ...
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Kyo Kusanagi
is a fictional character in SNK's ''The King of Fighters'' series of fighting games. The character was first introduced in the 1994 video game ''The King of Fighters '94'' as the leader of the Japanese team from the series' title tournament. Kyo, heir to the Kusanagi clan, is first introduced as a cocky, delinquent high-school student who has pyrokinetic powers. His clan is one of three who banished the legendary snake demon entity Yamata no Orochi. During the series' story, Kyo meets rivals and enemies who seek to take his flame abilities. Aside from the main series, Kyo appears in several crossovers and spinoffs with other games. He is also the central title character of the manga ''The King of Fighters: Kyo'' and video game adaptation with the same name which center around his daily life. Kyo was created by Shinichi Morioka as a hero who would fight the main characters from other SNK franchises, such as ''Fatal Fury'' and ''Art of Fighting''. His debut in The King of Fighters ...
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Mark Of The Wolves
is a 1999 fighting game produced by SNK, originally for the Neo Geo (system), Neo Geo system and then as ''Fatal Fury: Mark of the Wolves'' for the Dreamcast. It is the eighth (or ninth if one counts ''Fatal Fury: Wild Ambition'') installment of the ''Fatal Fury'' series. Gameplay The two-plane system in which characters would fight from two different planes was removed from the game. The game introduces the "Tactical Offense Position" (T.O.P.), which is a special area on the life gauge. When the gauge reaches this area, the character enters the T.O.P. mode, granting the player's character the ability to use a T.O.P. attack, gradual life recovery, and increased attack damage. The game also introduces the "Just Defend" system, which rewards the player who successfully blocks an attack at the last moment with a small amount of health recovery and the ability to immediately counterattack out of block stun. Just Defend was later added as a feature of the K-Groove in Capcom's ''Capc ...
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