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Nightveil
Nightveil is a fictional character, a superheroine who appears in the ''Femforce'' comic book, published by AC Comics. An adaptation of the Golden Age superhero Phantom Lady, she has also been known as Blue Bulleteer and Nightfall. Her secret identity is Laura Wright, daughter of a member of the United States Senate. Publication history Nightveil (in her Blue Bulleteer identity) is an adaptation of the Golden Age superhero Phantom Lady. AC believed that the copyrights to the original character and stories had lapsed and were now in the public domain, but DC Comics asserted that it owned the rights to the character. AC declined to challenge the larger publisher. In her first appearance of ''Femforce'' #1 (January 1985), she was referred to as the Blue Bulleteer, but in the issue of ''Bill Black's Fun Comics'' #4 (March 1983), she was called Nightfall. Fictional character biography Laura Wright was born on December 4, 1920. She began her crimefighting career as the masked Blue B ...
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Femforce 38
''Femforce'' is a comic book published by AC Comics that began publication in 1985, detailing the adventures of the titular team: the "Federal Emergency Missions Force" or "Femforce", some of them original creations, while others originated in the 1940s and 1950s, lapsing into public domain by the time ''Femforce'' was published. The team are, as their name implies, all superheroines, and are the first and the longest running all-women 'super-team'. The series has passed 150 issues, a significant milestone for an independent comic book company. Writers on the book have included Bill Black, Stephanie Sanderson, Mark Heike, Paul Monsky, Enrico Teodorani and Francesca Paolucci. Artists on the book have included Bill Black, Stephanie Sanderson, Mark Heike, Brad Gorby, Jeff Austin, Dave Roberts and Rik Levins. Fictional history The team was formed by Miss Victory, She Cat, the Blue Bulleteer and the original Rio Rita in the 1940s during World War II, in which they fought as aides to th ...
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Femforce
''Femforce'' is a comic book published by AC Comics that began publication in 1985, detailing the adventures of the titular team: the "Federal Emergency Missions Force" or "Femforce", some of them original creations, while others originated in the 1940s and 1950s, lapsing into public domain by the time ''Femforce'' was published. The team are, as their name implies, all superheroines, and are the first and the longest running all-women 'super-team'. The series has passed 150 issues, a significant milestone for an independent comic book company. Writers on the book have included Bill Black, Stephanie Sanderson, Mark Heike, Paul Monsky, Enrico Teodorani and Francesca Paolucci. Artists on the book have included Bill Black, Stephanie Sanderson, Mark Heike, Brad Gorby, Jeff Austin, Dave Roberts and Rik Levins. Fictional history The team was formed by Miss Victory, She Cat, the Blue Bulleteer and the original Rio Rita in the 1940s during World War II, in which they fought as aides to th ...
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Phantom Lady
Phantom Lady is a Fictional character, fictional Superhero#Female superheroes and villains, superheroine, one of the first such characters to debut in the 1940s Golden Age of Comic Books. Originally published by Quality Comics, the character was subsequently published by a series of now-defunct comic book companies, and a new version of the character currently appears in books published by DC Comics. Phantom Lady was created by the Eisner & Iger studio, one of the first to produce comics on demand for publishers. The character's early adventures were drawn by Arthur Peddy. As published by Fox Feature Syndicate in the late 1940s, the busty and scantily-clad Phantom Lady is a notable and controversial example of "good girl art", a style of comic art depicting voluptuous female characters in provocative situations and pin-up girl, pin-up poses that contributed to widespread criticism of the medium's effect on children. The character was ranked 49th in ''Comics Buyer's Guide's'' "100 ...
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AC Comics
AC Comics (formerly known as Paragon Publications and Americomics) is a comic book publishing company started by Bill Black."Comic Book Biography: BILL BLACK"
by , , November 19, 2003
"Bill Black: 40 Years of AC Comics"
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Rik Offenberger
Rik Offenberger (born January 30, 1964) is an American comic book journalist and publicity agent, an early utilizer of the Internet for distributing comics news, and the public relations coordinator of Archie Comics. Career Offenberger started his career in comics as a retailer at Paper Hero Comics in Chino, California. He began writing for the ''Comics Buyer's Guide'' in March 1992, where he covered stories about retailers to help promote the comics shop. Following work on the ''Comics Buyer's Guide'', he began working for the British '' Borderline Comics Magazine'' until it was discontinued. This was followed by a move to the Internet, where he worked as an interviewer and senior feature editor at '' Silver Bullet Comic Books'' (now ''Comics Bulletin''), conducting interviews with comics professionals. In 2004 he began producing trend-oriented interviews for ''Newsarama'' and by 2005 he was writing for both ''Newsarama'' and ''Comic Book Resources''. In December 2005, Offenber ...
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Fictional Characters With Slowed Ageing
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context o ...
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Fictional Characters Who Can Turn Intangible
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context o ...
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Fictional Characters Who Can Teleport
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context ...
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Fictional Characters With Elemental And Environmental Abilities
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context of ...
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Fictional Witches
This is the list of fictional witches. Comics A * Adrazelle ('' Mélusine'') * Alwina (Good witch in the '' Suske en Wiske'' story "Het Spaanse Spook") * Alwina (Evil witch in the '' Suske en Wiske'' story "De Schat van Beersel") * Antanneke (Witch in the '' Suske en Wiske'' story "De Zeven Snaren") * Arba ('' Groo the Wanderer'') B * Queen Beryl (''Sailor Moon'') * Broom-Hilda (''Broom-Hilda'') C * Queen Candy ('' Sugar Sugar Rune'') * Circe (''DC Comics'') D * Dakarba ('' Groo the Wanderer'') * Della (''Sabrina the Teenage Witch'') * Magica DeSpell (various Donald Duck comics) * Minima DeSpell (various Donald Duck comics) E * Edwina ('' Maria the Virgin Witch'') * Enchantra (''Sabrina the Teenage Witch'') * Enchantress (''DC Comics'') * Enchantress (''Marvel Comics'') * Esmeralda (''Sabrina the Teenage Witch'') * Eucalypta (''Paulus the woodgnome'') F * Flodderbes ('' De Geuzen'') * Eruka Frog ('' Soul Eater'') G * Galiena (''Sabrina the Teenage Witch'') * Grandmama (' ...
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Fictional Acrobats
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context of ...
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Comics Characters Who Use Magic
a medium used to express ideas with images, often combined with text or other visual information. It typically the form of a sequence of panels of images. Textual devices such as speech balloons, captions, and onomatopoeia can indicate dialogue, narration, sound effects, or other information. There is no consensus amongst theorists and historians on a definition of comics; some emphasize the combination of images and text, some sequentiality or other image relations, and others historical aspects such as mass reproduction or the use of recurring characters. Cartooning and other forms of illustration are the most common image-making means in comics; '' fumetti'' is a form that uses photographic images. Common forms include comic strips, editorial and gag cartoons, and comic books. Since the late 20th century, bound volumes such as graphic novels, comic albums, and ' have become increasingly common, while online webcomics have proliferated in the 21st century. The hist ...
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