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National CSS
National CSS, Inc. (NCSS) was a time-sharing firm in the 1960–80s, until its acquisition by Dun & Bradstreet in 1979. NCSS was originally headquartered in Norwalk, Connecticut, but relocated to Wilton in 1978. Sales offices, data centers, and development facilities were located at various sites throughout the U.S. Some additional sales offices were active in the UK and elsewhere. Early history The firm began life in 1966 as Computer Software Systems, a consulting firm headed by Bob Bernard. In 1967, joined by Dick Orenstein (one of the authors of CTSS), the company began exploring the idea of offering time-sharing services based on CP/CMS. After IBM released CP/CMS under the IBM Type-III Library in 1968, and thus became available to CSS, this dream became possible. The small firm persuaded IBM to take an order for a S/360-67, and key technical people were recruited. The machine was delivered in November 1968. Harold Feinleib, an early recruit from MIT, describes the situation ...
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Nomad Software
NOMAD is a relational database and fourth-generation language (4GL), originally developed in the 1970s by time-sharing vendor National CSS. While it is still in use today, its widest use was in the 1970s and 1980s. NOMAD supports both the relational and hierarchical database models. NOMAD provides both interactive and batch environments for data management and application development, including commands for database definition, data manipulation, and reporting. All components are accessible by and integrated through a database-oriented programming language. Unlike many tools for managing mainframe data, which are geared to the needs of professional programmers in MIS departments, NOMAD is particularly designed for (and sold to) application end-users in large corporations. End-users employ Nomad in batch production cycles and in Web-enabled applications, as well as for reporting and distribution via the web or PC desktop. Capabilities NOMAD is distinguished by five characteristi ...
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Time-sharing
In computing, time-sharing is the sharing of a computing resource among many users at the same time by means of multiprogramming and multi-tasking.DEC Timesharing (1965), by Peter Clark, The DEC Professional, Volume 1, Number 1 Its emergence as the prominent model of computing in the 1970s represented a major technological shift in the history of computing. By allowing many users to interact concurrently with a single computer, time-sharing dramatically lowered the cost of providing computing capability, made it possible for individuals and organizations to use a computer without owning one, and promoted the interactive use of computers and the development of new interactive applications. History Batch processing The earliest computers were extremely expensive devices, and very slow in comparison to later models. Machines were typically dedicated to a particular set of tasks and operated by control panels, the operator manually entering small programs via switches in order ...
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Baud
In telecommunication and electronics, baud (; symbol: Bd) is a common unit of measurement of symbol rate, which is one of the components that determine the speed of communication over a data channel. It is the unit for symbol rate or modulation rate in symbols per second or pulses per second. It is the number of distinct symbol changes (signalling events) made to the transmission medium per second in a digitally modulated signal or a bd rate line code. Baud is related to ''gross bit rate'', which can be expressed in bits per second. If there are precisely two symbols in the system (typically 0 and 1), then baud and bit per second (bit/s) are equivalent. Naming The baud unit is named after Émile Baudot, the inventor of the Baudot code for telegraphy, and is represented according to the rules for SI units. That is, the first letter of its symbol is uppercase (Bd), but when the unit is spelled out, it should be written in lowercase (baud) except when it begins a sentence. It ...
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Charles Babbage Institute
The IT History Society (ITHS) is an organization that supports the history and scholarship of information technology by encouraging, fostering, and facilitating archival and historical research. Formerly known as the Charles Babbage Foundation, it advises historians, promotes collaboration among academic organizations and museums, and assists IT corporations in preparing and archiving their histories for future studies. Activities The IT History Society provides background information to those with an interest in the history of Information Technology, including papers that provide advice on how to perform historical work and how historical activities can benefit private sector organizations. It tracks historical projects seeking funding as well as projects underway and completed. It maintains online, publicly available, lists of events pertaining to IT history, IT history resources, an IT Honor Roll acknowledging more than 700 individuals who have made a noteworthy contribution ...
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Paradigm Shift
A paradigm shift, a concept brought into the common lexicon by the American physicist and philosopher Thomas Kuhn, is a fundamental change in the basic concepts and experimental practices of a scientific discipline. Even though Kuhn restricted the use of the term to the natural sciences, the concept of a paradigm shift has also been used in numerous non-scientific contexts to describe a profound change in a fundamental model or perception of events. Kuhn presented his notion of a paradigm shift in his influential book ''The Structure of Scientific Revolutions'' (1962). Kuhn contrasts paradigm shifts, which characterize a Scientific Revolution, to the activity of normal science, which he describes as scientific work done within a prevailing framework or paradigm. Paradigm shifts arise when the dominant paradigm under which normal science operates is rendered incompatible with new phenomena, facilitating the adoption of a new theory or paradigm. As one commentator summarizes: ...
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Personal Computer
A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or technician. Unlike large, costly minicomputers and mainframes, time-sharing by many people at the same time is not used with personal computers. Primarily in the late 1970s and 1980s, the term home computer was also used. Institutional or corporate computer owners in the 1960s had to write their own programs to do any useful work with the machines. While personal computer users may develop their own applications, usually these systems run commercial software, free-of-charge software ("freeware"), which is most often proprietary, or free and open-source software, which is provided in "ready-to-run", or binary, form. Software for personal computers is typically developed and distributed independently from the hardware or operating system ma ...
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Joint Application Design
Joint application design (JAD) is a process used in the life cycle area of the dynamic systems development method (DSDM) to collect business requirements while developing new information systems for a company. "The JAD process also includes approaches for enhancing user participation, expediting development, and improving the quality of specifications." It consists of a workshop where "knowledge workers and IT specialists meet, sometimes for several days, to define and review the business requirements for the system." The attendees include high level management officials who will ensure the product provides the needed reports and information at the end. This acts as "a management process which allows Corporate Information Services (IS) departments to work more effectively with users in a shorter time frame". Through JAD workshops the knowledge workers and IT specialists are able to resolve any difficulties or differences between the two parties regarding the new information system ...
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Rapid Prototyping
Rapid prototyping is a group of techniques used to quickly fabricate a scale model of a physical part or assembly using three-dimensional computer aided design (CAD) data. Construction of the part or assembly is usually done using 3D printing or "additive layer manufacturing" technology. The first methods for rapid prototyping became available in the mid 1987 and were used to produce models and prototype parts. Today, they are used for a wide range of applications and are used to manufacture production-quality parts in relatively small numbers if desired without the typical unfavorable short-run economics. This economy has encouraged online service bureaus. Historical surveys of RP technology start with discussions of simulacra production techniques used by 19th-century sculptors. Some modern sculptors use the progeny technology to produce exhibitions and various objects. The ability to reproduce designs from a dataset has given rise to issues of rights, as it is now possibl ...
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UNIX Pipe
In Unix-like computer operating systems, a pipeline is a mechanism for inter-process communication using message passing. A pipeline is a set of processes chained together by their standard streams, so that the output text of each process (''stdout'') is passed directly as input (''stdin'') to the next one. The second process is started as the first process is still executing, and they are executed concurrently. The concept of pipelines was championed by Douglas McIlroy at Unix's ancestral home of Bell Labs, during the development of Unix, shaping its toolbox philosophy. It is named by analogy to a physical pipeline. A key feature of these pipelines is their "hiding of internals" (Ritchie & Thompson, 1974). This in turn allows for more clarity and simplicity in the system. This article is about anonymous pipes, where data written by one process is buffered by the operating system until it is read by the next process, and this uni-directional channel disappears when the processes ...
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Interprocess Communication
In computer science, inter-process communication or interprocess communication (IPC) refers specifically to the mechanisms an operating system provides to allow the processes to manage shared data. Typically, applications can use IPC, categorized as clients and servers, where the client requests data and the server responds to client requests. Many applications are both clients and servers, as commonly seen in distributed computing. IPC is very important to the design process for microkernels and nanokernels, which reduce the number of functionalities provided by the kernel. Those functionalities are then obtained by communicating with servers via IPC, leading to a large increase in communication when compared to a regular monolithic kernel. IPC interfaces generally encompass variable analytic framework structures. These processes ensure compatibility between the multi-vector protocols upon which IPC models rely. An IPC mechanism is either synchronous or asynchronous. Synchr ...
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File Sharing
File sharing is the practice of distributing or providing access to digital media, such as computer programs, multimedia (audio, images and video), documents or electronic books. Common methods of storage, transmission and dispersion include removable media, centralized servers on computer networks, Internet-based hyperlinked documents, and the use of distributed peer-to-peer networking. File sharing technologies, such as BitTorrent, are integral to modern media piracy, as well as the sharing of scientific data and other free content. History Files were first exchanged on removable media. Computers were able to access remote files using filesystem mounting, bulletin board systems (1978), Usenet (1979), and FTP servers (1970's). Internet Relay Chat (1988) and Hotline (1997) enabled users to communicate remotely through chat and to exchange files. The mp3 encoding, which was standardized in 1991 and substantially reduced the size of audio files, grew to widespread use in ...
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