Napoleon (video Game)
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Napoleon (video Game)
is a real-time strategy video game developed by Genki and published by Nintendo for the Game Boy Advance. The game was a launch title for the handheld system in Japan. The game was also published in France under the title ''L'Aigle de Guerre'' (lit. "The Eagle of War"). The Japanese version of the game was compatible with the Mobile Adapter GB until December 14, 2002. An unofficial fan English translation patch for the game was released on December 31, 2018. In the game's Story Mode, players play Napoleon Bonaparte who leads the revolutionary army into battle against the British. Set in the late 18th century, Napoleon's story is told in ''Fire Emblem'' fashion via strategic maps and character dialogue. However, the game takes many liberties with historical accuracy, such as Napoleon fighting man-eating ogres and abominable snowmen. The objectives for the missions vary slightly, but the basic idea is to send out units, defeat the enemy and take over the opponent's stronghold. ...
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Genki (company)
is a Japanese video game developer. It was founded in October 1990 by Hiroshi Hamagaki and Tomo Kimura, who left Sega to form the company. The company is best known for its racing game titles. History In its early years, Genki released games in different genres, looking for its niche. On one end of the spectrum, there was ''Devilish (video game), Devilish'', a game similar to ''Arkanoid'' that was released for Sega's Game Gear and Mega Drive systems in 1991. On the other end, there was ''Kileak: The DNA Imperative'', a first-person shooter, first-person mecha shooting game for the PlayStation (console), PlayStation which was released in 1995 and received a sequel, ''Epidemic (video game), Epidemic''. They developed two MotoGP video games for the Super Nintendo Entertainment System, SNES: ''GP-1'' (1993) and ''GP-1 RS: Rapid Stream'' (1994). Genki found its niche in 1994 with the release of ''Shutokō Battle '94 Keichii Tsuchiya Drift King'' for the SNES—the first in a long- ...
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Famicom Tsūshin
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a portmanteau abbreviation of the word "Famicom" itself comes from a portmanteau abbreviation of "Family Computer" (the Japanese name for the Nintendo Entertainment System)—the dominant video game console in Japan during the 1980s. History , a computer game magazine, started in 1982 as an extra issue of ''ASCII'', and later it became a periodic magazine. was a column in ''Logi ...
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Video Games Scored By Masahiko Hataya
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practica ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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Real-time Strategy Video Games
Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined time steps of maximum duration and fast enough to affect the environment in which it occurs, such as inputs to a computing system. Examples of real-time operations include: Computing * Real-time computing, hardware and software systems subject to a specified time constraint * Real-time clock, a computer clock that keeps track of the current time * Real-time Control System, a reference model architecture suitable for software-intensive, real-time computing * Real-time Programming Language, a compiled database programming language which expresses work to be done by a particular time Applications * Real-time computer graphics, sub-field of computer graphics focused on producing and analyzing images in real time ** Real-time camera system ...
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Nintendo Games
Lists of games on Nintendo consoles covers video games provided by Nintendo. The lists include lists of games for home consoles, handheld consoles, hybrid and others. For Nintendo games and other products, see List of Nintendo products. Home consoles *List of Famicom games **List of Famicom Disk System games *List of Nintendo Entertainment System games *List of Super Nintendo Entertainment System games *List of Nintendo 64 games *List of GameCube games *List of Wii games *List of Wii U games Handheld consoles *List of Game & Watch games#Games, List of Game & Watch games *List of Game Boy games *List of Virtual Boy games *List of Game Boy Color games *List of Game Boy Advance games *List of Nintendo DS games *List of Nintendo 3DS games Hybrid *List of Nintendo Switch games Other

*List of Super Game Boy games {{DEFAULTSORT:Nintendo games Nintendo-related lists, Games Video game lists by company ...
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Video Games Based On Real People
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Napoleonic Wars Video Games
Napoleon Bonaparte ; it, Napoleone Bonaparte, ; co, Napulione Buonaparte. (born Napoleone Buonaparte; 15 August 1769 – 5 May 1821), later known by his regnal name Napoleon I, was a French military commander and political leader who rose to prominence during the French Revolution and led successful campaigns during the Revolutionary Wars. He was the ''de facto'' leader of the French Republic as First Consul from 1799 to 1804, then Emperor of the French from 1804 until 1814 and again in 1815. Napoleon's political and cultural legacy endures to this day, as a highly celebrated and controversial leader. He initiated many liberal reforms that have persisted in society, and is considered one of the greatest military commanders in history. His wars and campaigns are studied by militaries all over the world. Between three and six million civilians and soldiers perished in what became known as the Napoleonic Wars. Napoleon was born on the island of Corsica, not long after ...
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