Nao Ikeda
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Nao Ikeda
The ''Mana'' series, known in Japan as , is a high fantasy action role-playing game series created by Koichi Ishii, with development formerly from Square, and is currently owned by Square Enix. The series began in 1991 as '' Final Fantasy Adventure'', a Game Boy handheld side story to Square's flagship franchise '' Final Fantasy''. The ''Final Fantasy'' elements were subsequently dropped starting with the second installment, ''Secret of Mana'', in order to become its own series. It has grown to include games of various genres within the fictional world of Mana, with recurring stories involving a world tree, its associated holy sword, and the fight against forces that would steal their power. Several character designs, creatures, and musical themes reappear frequently. Four games were released in the series between 1991 and 1999: the original ''Seiken Densetsu'' (1991)—''Final Fantasy Adventure'' in North America and ''Mystic Quest'' in Europe—for the Game Boy, '' Secret o ...
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Koichi Ishii
, sometimes credited as Kouichi Ishii, is a video game designer perhaps best known for creating the ''Mana (series), Mana'' series (known as ''Seiken Densetsu'' in Japan). He joined Square (video game company), Square (now Square Enix) in 1987, where he has directed or produced every game released in the ''Mana'' series (as of 2006). He has also contributed to several games in Square Enix's ''SaGa (series), SaGa'' and ''Final Fantasy'' series, and created the well-known chocobo and moogle characters. Biography Square Co./Square Enix Koichi Ishii worked on Final Fantasy I, II, and III, as well as SaGa Frontier. He was invited to work on the original Final Fantasy in 1986, and helped develop the crystal theme that became a recurring motif of the series. Ishii became the head of Square Enix's Product Development Division-8. Mana series He wanted to create a game called "Seiken Densetsu" in 1987, but Square rejected the idea before he even finished planning it. He was able to develop ...
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PlayStation (console)
The (abbreviated as PS, commonly known as the PS1/PS one or its codename PSX) is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on 3 December 1994, in North America on 9 September 1995, in Europe on 29 September 1995, and in Australia on 15 November 1995. As a fifth-generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn. Sony began developing the PlayStation after a failed venture with Nintendo to create a CD-ROM peripheral for the Super Nintendo Entertainment System in the early 1990s. The console was primarily designed by Ken Kutaragi and Sony Computer Entertainment in Japan, while additional development was outsourced in the United Kingdom. An emphasis on 3D polygon graphics was placed at the forefront of the console's design. PlayStation game production was designed to be streamlined and inclusive, enticing the support of many third-party developers. The console proved ...
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Flagship
A flagship is a vessel used by the commanding officer of a group of naval ships, characteristically a flag officer entitled by custom to fly a distinguishing flag. Used more loosely, it is the lead ship in a fleet of vessels, typically the first, largest, fastest, most heavily armed, or best known. Over the years, the term "flagship" has become a metaphor used in industries such as broadcasting, automobiles, education, technology, airlines, and retail to refer to their highest profile or most expensive products and locations. Naval use In common naval use, the term ''flagship'' is fundamentally a temporary designation; the flagship is wherever the admiral's flag is being flown. However, admirals have always needed additional facilities, including a meeting room large enough to hold all the captains of the fleet and a place for the admiral's staff to make plans and draw up orders. Historically, only larger ships could accommodate such requirements. The term was also used by ...
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Side Story
In fiction, a subplot is a secondary strand of the plot that is a supporting side story for any story or for the main plot. Subplots may connect to main plots, in either time and place or thematic significance. Subplots often involve supporting characters, those besides the protagonist or antagonist. Subplots may also intertwine with the main plot at some point in a story. Subplots are distinguished from the main plot by taking up less of the action, having fewer significant events occur, with less impact on the "world" of the work, and occurring to less important characters. In screenwriting Screenwriting or scriptwriting is the art and craft of writing scripts for mass media such as feature films, television productions or video games. It is often a freelance profession. Screenwriters are responsible for researching the story, devel ..., a subplot is referred to as a "B story" or a "C story," etc., while the main plot point can be referred to as the "A story". References ...
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Action Role-playing Game
An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player has direct control over the characters as opposed to turn or menu-based combat while still having a focus on character's Stats in order to determine relative strength and abilities. These games often use action game combat systems similar to hack and slash or shooter games. Action role-playing games may also incorporate action-adventure games, which include a mission system and role-playing game mechanics, or MMORPGs with real-time combat systems. History 1970s and early 1980s Allgame listed the following games released prior to 1984 as action RPGs: ''Temple of Apshai'' (1979) and its sequel ''Gateway to Apshai'' (1983), ''Beneath the Pyramids'' for the Apple II (1980), '' Bokosuka Wars'' (1983), and '' Sword of Fargoal'' (1983). Je ...
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High Fantasy
High fantasy, or epic fantasy, is a subgenre of fantasy defined by the epic nature of its setting or by the epic stature of its characters, themes, or plot.Brian Stableford, ''The A to Z of Fantasy Literature'', (p. 198), Scarecrow Press, Plymouth. 2005. The term "high fantasy" was coined by Lloyd Alexander in a 1971 essay, "High Fantasy and Heroic Romance", which was originally given at the New England Round Table of Children's Librarians in October 1969. Characteristics High fantasy is set in an alternative, fictional ("secondary") world, rather than the "real" or "primary" world. This secondary world is usually internally consistent, but its rules differ from those of the primary world. By contrast, low fantasy is characterized by being set on Earth, the primary or real world, or a rational and familiar fictional world with the inclusion of magical elements. The romances of William Morris, such as ''The Well at the World's End'', set in an imaginary medieval world, are ...
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Echoes Of Mana
The ''Mana'' series, known in Japan as , is a high fantasy action role-playing game series created by Koichi Ishii, with development formerly from Square, and is currently owned by Square Enix. The series began in 1991 as ''Final Fantasy Adventure'', a Game Boy handheld side story to Square's flagship franchise ''Final Fantasy''. The ''Final Fantasy'' elements were subsequently dropped starting with the second installment, ''Secret of Mana'', in order to become its own series. It has grown to include games of various genres within the fictional world of Mana, with recurring stories involving a world tree, its associated holy sword, and the fight against forces that would steal their power. Several character designs, creatures, and musical themes reappear frequently. Four games were released in the series between 1991 and 1999: the original ''Seiken Densetsu'' (1991)—''Final Fantasy Adventure'' in North America and ''Mystic Quest'' in Europe—for the Game Boy, ''Secret of Mana' ...
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Final Fantasy Adventure
''Final Fantasy Adventure'', known in Japan as or simply and later released in Europe as ''Mystic Quest'', is a ''Final Fantasy'' spinoff and the first game in the ''Mana'' series. Published by Square in 1991 on the Game Boy, it saw a North American re-release by Sunsoft in April 1998. Originally developed under the name ''Gemma Knights'', it features gameplay roughly similar to that of the original ''The Legend of Zelda'', but with the addition of role-playing statistical elements. Along with ''Final Fantasy Mystic Quest'', ''Final Fantasy Adventure'' was the first ''Final Fantasy'' game to be released in Europe. A remake, ''Sword of Mana'', was released for the Game Boy Advance in 2003, changing the plot and many gameplay aspects. A second remake was released on mobile phones in Japan which improved the graphics and music of the original version. A third remake, ''Adventures of Mana'', was released for iOS, Android, and PlayStation Vita on February 4, 2016. The story follow ...
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