Nadya Lev
   HOME
*





Nadya Lev
Nadya Lev (born in Moscow, Russia) is a Russian-American photographer, editor, publisher, designer, and entrepreneur. Early life Nadya Lev spent her childhood in the USSR, growing up in a Soviet dissident family. Career Photography Lev began her photography career at age 21, shooting the 50th anniversary cover for fetish fashion magazine Skin Two. Subsequently, her work was used by Vogue Italia, MTV, Dazed & Confused, Elle, Marie Claire, New York Magazine, Harper's Bazaar, The Museum at FIT and Nick Knight's SHOWStudio in features on alternative fashion. Lev's work has been described as sitting at the crossroads of portraiture and fashion, with her subjects possessing an "almost surreal combination of hollow power" and her work emphasizing "the model as storyteller rather than empty object." Seeking to understand photography from her models' perspective, Lev began posing as a subject for photographer colleagues. She has modeled for Clayton Cubitt, Allan Amato and Christopher Vo ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Meredith Yayanos
Meredith Anne Yayanos is a California-based violinist, vocalist and thereminist. Her work has been featured on tracks with artists including The Dresden Dolls, The Vanity Set, Revue Noir, David Garland and The Walkmen. Since 2021, Yayanos is a member of the feminist black metal band Feminazgûl. Yayanos was a contributing artist to the comic book project '' 9-11: Emergency Relief'', created to benefit the American Red Cross in the wake of the September 11, 2001 attacks. She is also the inspiration for a comic book character named Melanctha, appearing in the 21st issue of '' Planetary'' by Warren Ellis and John Cassaday. She is also a photographer with a portfolio on flickr featuring fellow artists, New York scenery, and personal photos. She is a founding member of the alternative magazine '' Coilhouse''. Discography The following is a partial list of albums featuring Yayanos: *2001 – Raz Mesinai: ''Before the Law'' *2002 – Kings County Queens: ''Big Ideas'' *2002 – Love L ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Cyan Banister
Cyan Banister (born 1977) is an American angel investor and entrepreneur. She is a partner at Long Journey Ventures, an early stage venture capital fund. She was an early investor in Uber, Niantic, Postmates, DeepMind, Carta, Thumbtack, Flexport, Affirm, and SpaceX, and co-founded Zivity, an adult-themed social networking site. Banister was the first woman investing partner at the venture capital Founders Fund, where she led seed and early-stage investments. Early life and education Banister grew up in Arizona. At the age of 15 she experienced homelessness and dropped out of high school. Banister spoke publicly about her early life at the 2018 TechCrunch Disrupt conference, from living on the streets to becoming a venture capitalist, crediting her success to incrementalism, capitalism, individualism, mentorship, and endless curiosity. She credited being obsessed with making more money — capitalism — as being what eventually saved her life. Career Banister started her c ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Steen Comer
The Dutch word Steen means "stone", and is used for "castle" or "fortress", as in the Gravensteen in Ghent, Belgium. It is also an alternative spelling of the Swedish and Danish word ''sten'' with the same meaning. It may refer to: *Steen (given name) *Steen (surname) *Steen, Minnesota, a small city in the United States *Steen (motorcycle), an American motorcycle company that produced motorcycles in the 1970s. *Steen Township, Knox County, Indiana, United States *Het Steen, a castle in Belgium * Chenin blanc, a white wine commonly called "Steen" in South Africa See also *Stein (other) *Stine Stine is a surname. Notable persons with that name include: *Brad Stine (born 1960), American comedian and author *Brad Stine (tennis coach) (born 1958), American tennis coach *Charles Stine (1882–1954), American chemist *Charles J. Stine (1864 ...
, a surname and given name {{disambiguation, geo ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Location-based Game
A location-based game (or location-enabled game, or geolocation-based game) is a type of game in which the gameplay evolves and progresses via a player's location. Location-based games must provide some mechanism to allow the player to report their location, usually with GPS. Many location-based games are video games that run on a mobile phone with GPS capability, known as location-based video games. "Urban gaming" or "street games" are typically multi-player location-based games played out on city streets and built up urban environments. Various mobile devices can be used to play location-based games; these games have been referred to as "location-based mobile games", merging location-based games and mobile games. Location-based games may be considered to be pervasive games. Video Games Some location-based games that are video games have used embedded mobile technologies such as near field communication, Bluetooth, and UWB. Poor technology performance in urban areas has led ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Live-action Roleplay
A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physical frame. Embodiment means that the physical actions of the player are regarded as those of the character. LARP participants may dress in the costume of their character and carry appropriate physical props (e.g., an 18th century militia LARP participant may wear a military uniform and carry a musket). Whereas in a RPG played by a group sitting around a table, players describe the actions of their characters (e.g., "I run to stand beside my friend"); in an equivalent situation in a LARP, a player would physically run to the appropriate point within the game space." The players pursue goals within a fictional setting represented by real-world enviro ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Escape Room
An escape room, also known as an escape game, puzzle room, exit game, or riddle room is a game in which a team of players discover clues, solve puzzles, and accomplish tasks in one or more rooms in order to accomplish a specific goal in a limited amount of time. The goal is often to escape from the site of the game. Most escape games are cooperative but competitive variants exist. Escape rooms became popular in North America, Europe, and East Asia in the 2010s. Permanent escape rooms in fixed locations were first opened in Asia and followed later in Hungary, Serbia, Australia, New Zealand, Russia, and South America. Definition Escape rooms are inspired by "escape the room, escape-the-room"–style video games. This is also the likely source of their name. They are also referred to as "room escapes," "escape games," "exit games," or "live escapes." In spite of the name, escaping a room may not be the main goal for the players, nor is the game necessarily confined to a single ro ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Psychogeography
Psychogeography is the exploration of urban environments that emphasizes interpersonal connections to places and arbitrary routes. It was developed by members of the Letterist International and Situationist International, which were revolutionary groups influenced by Marxist and anarchist theory as well as the attitudes and methods of Dadaists and Surrealists. In 1955, Guy Debord defined psychogeography as "the study of the precise laws and specific effects of the geographical environment, consciously organized or not, on the emotions and behavior of individuals." One of the key tactics for exploring psychogeography is the loosely defined urban walking practice known as the ''dérive''. As a practice and theory, psychogeography has influenced a broad set of cultural actors, including artists, activists and academics. Development Psychogeography was originally developed by the Lettrist International 'around the summer of 1953'. Debord describes psychogeography as 'charmingly vag ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Transmedia
Transmedia storytelling (also known as transmedia narrative or multiplatform storytelling) is the technique of telling a single story or story experience across multiple platforms and formats using current digital technologies. From a production standpoint, transmedia storytelling involves creating content that engages an audience using various techniques to permeate their daily lives. In order to achieve this engagement, a transmedia production will develop stories across multiple forms of media in order to deliver unique pieces of content in each channel. Importantly, these pieces of content are not only linked together (overtly or subtly), but are in narrative synchronization with each other. History Transmedia storytelling can be related to the concepts of semiotics and narratology. Semiotics is the "science of signs" and a discipline concerned with sense production and interpretation processes. Narratology looks at how structure and function factor into narrative with rega ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Mixed Reality
Mixed reality (MR) is a term used to describe the merging of a real-world environment and a computer-generated one. Physical and virtual objects may co-exist in mixed reality environments and interact in real time. Mixed reality is largely synonymous with augmented reality. Mixed reality that incorporates haptics has sometimes been referred to as Visuo-haptic mixed reality. In a physics context, the term "interreality system" refers to a virtual reality system coupled with its real-world counterpart. A 2007 paper describes an interreality system comprising a real physical pendulum coupled to a pendulum that only exists in virtual reality. This system has two stable states of motion: a "Dual Reality" state in which the motion of the two pendula are uncorrelated, and a "Mixed Reality" state in which the pendula exhibit stable phase-locked motion, which is highly correlated. The use of the terms "mixed reality" and "interreality" is clearly defined in the context of physics and may ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Star St
A star is an astronomical object comprising a luminous spheroid of plasma held together by its gravity. The nearest star to Earth is the Sun. Many other stars are visible to the naked eye at night, but their immense distances from Earth make them appear as fixed points of light. The most prominent stars have been categorised into constellations and asterisms, and many of the brightest stars have proper names. Astronomers have assembled star catalogues that identify the known stars and provide standardized stellar designations. The observable universe contains an estimated to stars. Only about 4,000 of these stars are visible to the naked eye, all within the Milky Way galaxy. A star's life begins with the gravitational collapse of a gaseous nebula of material composed primarily of hydrogen, along with helium and trace amounts of heavier elements. Its total mass is the main factor determining its evolution and eventual fate. A star shines for most of its active life due to ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

El Lissitzky
Lazar Markovich Lissitzky (russian: link=no, Ла́зарь Ма́ркович Лиси́цкий, ; – 30 December 1941), better known as El Lissitzky (russian: link=no, Эль Лиси́цкий; yi, על ליסיצקי), was a Russian artist, designer, photographer, typographer, polemicist and architect. He was an important figure of the Russian avant-garde, helping develop suprematism with his mentor, Kazimir Malevich, and designing numerous exhibition displays and propaganda works for the Soviet Union. His work greatly influenced the Bauhaus and constructivist movements, and he experimented with production techniques and stylistic devices that would go on to dominate 20th-century graphic design. Lissitzky's entire career was laced with the belief that the artist could be an agent for change, later summarized with his edict, "" (goal-oriented creation).Glazova Lissitzky, of Lithuanian Jewish оrigin, began his career illustrating Yiddish children's books in an effort to pr ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]