NFL GameDay 2001
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NFL GameDay 2001
''NFL GameDay 2001'' is a video game developed and published by 989 Sports and Sony Computer Entertainment America for the PlayStation and the PlayStation 2 in 2000. On the cover is Marshall Faulk. Reception The game received "mixed or average reviews" on both platforms according to the review aggregation website Metacritic, though the PlayStation version was better received than the PlayStation 2 version. Bill Donohue of '' NextGen'' said of the former, "This game deserves a spot in your sports line-up, but everyone we know wants the PS2 version. Is this the end of the line for the PlayStation ''GameDay'' series?" Rob Smolka of the same magazine later changed his tune and said of the latter, "Even if all of the abundant flaws were to magically disappear, ''GameDay 2001'' still wouldn't hold up against '' Madden 2001'', which is much better-looking, has better control, features a lot more options, and, most importantly, is actually a finished product." The PS2 version was a run ...
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989 Studios
989 Studios was a division of Sony Computer Entertainment America (SCEA) that developed games for PlayStation consoles and Windows personal computers. Their games include ''EverQuest'', '' Twisted Metal III'', ''Twisted Metal 4'', ''Syphon Filter'', '' Syphon Filter 2'', ''Jet Moto 3'', ''Bust a Groove'', and others. History The 989 Sports name developed from a long history of name changes and corporate shuffling within Sony centered around operations in Foster City, California. In August 1995, the video game business of Sony Imagesoft was merged with the product development branch of SCEA, becoming Sony Interactive Studios America (SISA) In 1998, SISA was spun off from SCEA and was renamed 989 Studios. On April 1, 2000, 989 Studios was merged back into SCEA as a first party development group, in order to prepare for the then-upcoming PlayStation 2. SCEA continued to release sports games under the 989 Sports brand until the brand was retired in 2005. Games As Sony Interactive Stu ...
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FuncoLand
FuncoLand was an American video game retailer based in Eden Prairie, Minnesota, that specialized in selling new and used video game software. It is considered the first major video game retailer to allow consumers to sell and trade used video games. The chain's parent company Funco Inc. was established in the home of David R. Pomije in 1988, initially as a leaser of video games to video stores, and then as a mail-order business specializing in used video games. Upon the success of this venture, Pomije moved Funco to a Minneapolis warehouse, and began opening FuncoLand retail outlets nationwide. Following Funco's initial public offering in 1992, the company experienced rapid growth spurned by the increasing momentum of the video game industry and the retailer's unique business model, which fended off any direct competitors. FuncoLand stores, which were often located in strip malls, featured sampling areas that allowed consumers to test a video game before its purchase, a practice ...
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Review Aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users can view the reviews, selling information to third parties about consumer tendencies, and creating databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and ...
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Biglari Holdings
Biglari Holdings Inc. is an American holding company headquartered in San Antonio, Texas, founded by entrepreneur Sardar Biglari. Its major subsidiaries include Steak 'n Shake, ''Maxim'' magazine, First Guard Insurance, and Western Sizzlin'. Steak n Shake In August 2008, Biglari took over Steak n Shake, which had been “losing more than $100,000 a day in 2009 to making more than $100,000 a day in 2010, according to Biglari’s 2010 letter to shareholders.” By 2015, the company had attained 24 consecutive quarters of same-store sales increases under Biglari. However, for fiscal 2017 and 2018, the Steak n Shake division had returned to same-store sales contraction. The company is now selling “franchises” claiming they will split profits 50% / 50% with the investors who put in $10,000. ''Maxim'' On February 27, 2014, ''Maxim'' magazine was bought by Biglari who commented, "We plan to build the business on multiple dimensions, thereby energizing our readership and viewership." ...
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Maxim (magazine)
''Maxim'' is an international men's magazine, devised and launched in the UK in 1995, but based in New York City since 1997, and prominent for its photography of actors, singers, and female models whose careers are at a current peak. ''Maxim'' has a circulation of about 9 million readers each month. Maxim Digital reaches more than 4 million unique viewers each month. ''Maxim'' magazine publishes 16 editions, sold in 75 countries worldwide. History ''Maxim'' was founded by Felix Dennis in 1995 and expanded to the United States in 1997. ''Maxim'' has expanded into many other countries, including Australia. In 1999, MaximOnline.com (now maxim.com) was created. It contains content not included in the print version, and focuses on the same general topics, along with exclusive sections such as the "Girls of ''Maxim''" galleries and the "Joke of the Day". "Maxim Video" contains video clips of interviews, music videos, photo shoots, and original content. On December 2001, Edit ...
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Gannett Company
Gannett Co., Inc. () is an American mass media holding company headquartered in McLean, Virginia, in the Washington, D.C., metropolitan area.Tysons Corner CDP, Virginia
." '' United States Census Bureau''. Retrieved May 7, 2009.
It is the largest U.S. newspaper publisher as measured by total daily circulation. Massive layoffs and cessation of newspapers occurrred in November and December, 2022. It owns the

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The Cincinnati Enquirer
''The Cincinnati Enquirer'' is a morning daily newspaper published by Gannett in Cincinnati, Ohio, United States. First published in 1841, the ''Enquirer'' is the last remaining daily newspaper in Greater Cincinnati and Northern Kentucky, although the daily ''Journal-News'' competes with the ''Enquirer'' in the northern suburbs. The ''Enquirer'' has the highest circulation of any print publication in the Cincinnati metropolitan area. A daily local edition for Northern Kentucky is published as ''The Kentucky Enquirer''. ''The Enquirer'' won the 2018 Pulitzer Prize for local reporting for its project titled "Seven Days of Heroin". In addition to the ''Cincinnati Enquirer'' and ''Kentucky Enquirer'', Gannett publishes a variety of print and electronic periodicals in the Cincinnati area, including 16 ''Community Press'' weekly newspapers, 10 ''Community Recorder'' weekly newspapers, and ''OurTown'' magazine. The ''Enquirer'' is available online at the ' website. Content The ''Enq ...
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Official U
An official is someone who holds an office (function or mandate, regardless whether it carries an actual working space with it) in an organization or government and participates in the exercise of authority, (either their own or that of their superior and/or employer, public or legally private). An elected official is a person who is an official by virtue of an election. Officials may also be appointed '' ex officio'' (by virtue of another office, often in a specified capacity, such as presiding, advisory, secretary). Some official positions may be inherited. A person who currently holds an office is referred to as an incumbent. Something "official" refers to something endowed with governmental or other authoritative recognition or mandate, as in official language, official gazette, or official scorer. Etymology The word ''official'' as a noun has been recorded since the Middle English period, first seen in 1314. It comes from the Old French ''official'' (12th century), from th ...
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Future US
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as h ...
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Next Generation (magazine)
''Next Generation'' was a video game magazine that was published by Imagine Media (now Future US). It was affiliated to and shared editorial with the UK's ''Edge'' magazine. ''Next Generation'' ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer. ''Next Generation'' initially covered the 32-bit consoles including 3DO, Atari Jaguar, and the then-still unreleased Sony PlayStation and Sega Saturn. Unlike competitors ''GamePro'' and ''Electronic Gaming Monthly'', the magazine was directed towards a different readership by focusing on the industry itself rather than individual games. Publication history The magazine was first published by GP Publications up until May 1995 when the publisher rebranded as Imagine Media. In September 1999, ''Next Generation'' was redesigned, its cover name shortened to simply ''NextGen''. This would start what was known as "Lif ...
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GameSpy
GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video game news and information websites, and GameSpy.com. GameSpy merged with IGN in 2004; by 2014, its services had been used by over 800 video game publishers and developers since its launch. In August 2012, the GameSpy Industries division (which remained responsible for the GameSpy service) was acquired by mobile video game developer Glu Mobile. IGN (then owned by News Corporation) retained ownership of the GameSpy.com website. In February 2013, IGN's new owner, Ziff Davis, shut down IGN's "secondary" sites, including GameSpy's network. This was followed by the announcement in April 2014 that G ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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