NBA Give 'n Go
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NBA Give 'n Go
''NBA Give 'N Go'' is a 1995 Super Nintendo Entertainment System basketball video game that uses licensed teams from the National Basketball Association. The game is essentially a home version of Konami's arcade game ''Run and Gun'', which featured similar graphics and gameplay but no NBA license. Konami followed up ''Give 'N Go'' with '' Run and Gun 2'' and the '' NBA In The Zone'' series. Gameplay Similar to ''Run and Gun'', the in-game camera is at one end of the basketball court. Gameplay is fast-paced, much like ''NBA Jam'' and Konami's own ''Run and Gun''. Elements lifted from arcade basketball games included limited fouls (that automatically lead to free throw shots), faster than real time clock, and basketballs rarely travel out of bounds. Free throw shots are simply a manner of trying to get two dots in the center as possible. The shot always goes in as long as ''both'' dots are blue; otherwise the shot always misses. Gaming options include exhibition, regular season, p ...
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Konami
, is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and List of Japanese arcade cabinets, arcade cabinets. Konami has casinos around the world and operates health and physical fitness clubs across Japan. Konami's video game franchises include ''Metal Gear'', ''Silent Hill'', ''Castlevania'', ''Contra (series), Contra'', ''Frogger'', ''Tokimeki Memorial'', ''Parodius'', ''Gradius'', ''List of Yu-Gi-Oh! video games, Yu-Gi-Oh!'', ''Suikoden'', and ''Pro Evolution Soccer''. Additionally Konami owns Bemani, known for ''Dance Dance Revolution'' and ''Beatmania'', as well as the assets of former game developer Hudson Soft, known for ''Bomberman'', ''Adventure Island (video game), Adventure Island'', ''Bonk (series), Bonk'' and ''Star Soldier''. Konami is the nineteenth-largest L ...
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Playoff
The playoffs, play-offs, postseason or finals of a sports league are a competition played after the regular season by the top competitors to determine the league champion or a similar accolade. Depending on the league, the playoffs may be either a single game, a series of games, or a tournament, and may use a single-elimination system or one of several other different playoff formats. Playoff, in regard to international fixtures, is to qualify or progress to the next round of a competition or tournament. In team sports in the U.S. and Canada, the vast distances and consequent burdens on cross-country travel have led to regional divisions of teams. Generally, during the regular season, teams play more games in their division than outside it, but the league's best teams might not play against each other in the regular season. Therefore, in the postseason a playoff series is organized. Any group-winning team is eligible to participate, and as playoffs became more popular they were ...
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Tokyo, Japan
Tokyo (; ja, 東京, , ), officially the Tokyo Metropolis ( ja, 東京都, label=none, ), is the capital and List of cities in Japan, largest city of Japan. Formerly known as Edo, its metropolitan area () is the most populous in the world, with an estimated 37.468 million residents ; the city proper has a population of 13.99 million people. Located at the head of Tokyo Bay, the prefecture forms part of the Kantō region on the central coast of Honshu, Japan's largest island. Tokyo serves as Economy of Japan, Japan's economic center and is the seat of both the Government of Japan, Japanese government and the Emperor of Japan. Originally a fishing village named Edo, the city became politically prominent in 1603, when it became the seat of the Tokugawa shogunate. By the mid-18th century, Edo was one of the most populous cities in the world with a population of over one million people. Following the Meiji Restoration of 1868, the imperial capital in Kyoto was mov ...
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Jeremy Blaustein
Jeremy Blaustein is an American translator and voice director. Blaustein has worked as a localizer, translating Japanese media into English. He has worked on games such as ''Metal Gear Solid'' and '' Castlevania: Symphony of the Night''. Early life He is of Jewish descent. Voice actress Maddie Blaustein was his older sister. Blaustein began studying the Japanese language at the University of Iowa and continued his graduate and post-graduate studies at the University of Illinois and the University of Pittsburgh. Career After working at Konami in Tokyo in the mid-90s, he began work as a freelance translator. He is best known for his work in video games, most notably as the translator of the original ''Metal Gear Solid'' (1998). He also localized '' Castlevania: Symphony of the Night''. Blaustein was also a translator for the Pokémon anime and movies. He lives in Japan. He is president of a Japanese based video game localization agency calleDragonbaby Major works Video games ...
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English Language
English is a West Germanic language of the Indo-European language family, with its earliest forms spoken by the inhabitants of early medieval England. It is named after the Angles, one of the ancient Germanic peoples that migrated to the island of Great Britain. Existing on a dialect continuum with Scots, and then closest related to the Low Saxon and Frisian languages, English is genealogically West Germanic. However, its vocabulary is also distinctively influenced by dialects of France (about 29% of Modern English words) and Latin (also about 29%), plus some grammar and a small amount of core vocabulary influenced by Old Norse (a North Germanic language). Speakers of English are called Anglophones. The earliest forms of English, collectively known as Old English, evolved from a group of West Germanic (Ingvaeonic) dialects brought to Great Britain by Anglo-Saxon settlers in the 5th century and further mutated by Norse-speaking Viking settlers starting in the 8th and 9th ...
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Japanese Language
is spoken natively by about 128 million people, primarily by Japanese people and primarily in Japan, the only country where it is the national language. Japanese belongs to the Japonic or Japanese- Ryukyuan language family. There have been many attempts to group the Japonic languages with other families such as the Ainu, Austroasiatic, Koreanic, and the now-discredited Altaic, but none of these proposals has gained widespread acceptance. Little is known of the language's prehistory, or when it first appeared in Japan. Chinese documents from the 3rd century AD recorded a few Japanese words, but substantial Old Japanese texts did not appear until the 8th century. From the Heian period (794–1185), there was a massive influx of Sino-Japanese vocabulary into the language, affecting the phonology of Early Middle Japanese. Late Middle Japanese (1185–1600) saw extensive grammatical changes and the first appearance of European loanwords. The basis of the standard dialect moved f ...
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Translation
Translation is the communication of the Meaning (linguistic), meaning of a #Source and target languages, source-language text by means of an Dynamic and formal equivalence, equivalent #Source and target languages, target-language text. The English language draws a terminology, terminological distinction (which does not exist in every language) between ''translating'' (a written text) and ''Language interpretation, interpreting'' (oral or Sign language, signed communication between users of different languages); under this distinction, translation can begin only after the appearance of writing within a language community. A translator always risks inadvertently introducing source-language words, grammar, or syntax into the target-language rendering. On the other hand, such "spill-overs" have sometimes imported useful source-language calques and loanwords that have enriched target languages. Translators, including early translators of sacred texts, have helped shape the very l ...
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Game Localisation
Video game localization (American English), or video game localisation (British English; see spelling differences), is the process of preparing a video game for a market outside of where it was originally published. The game's name, art assets, packaging, manuals, and cultural and legal differences are typically altered. Before localization, producers consider economic factors such as potential foreign profit.Bernal-Merino 2008 Most official localizations are done by the game's developers or a third-party translation company. Nevertheless, fan localizations are also popular. Localization is largely inconsistent between platforms, engines and companies due to its recency. Localizers intend to create an experience like the original game, with discretion to the localization audience. Localizations are considered to have failed if it is confusing or difficult to understand; this may break the player's immersion.Kohler 2005, p. 226 History Since the beginning of video game h ...
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