NASCAR Racing 1999 Edition
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NASCAR Racing 1999 Edition
''NASCAR Racing: 1999 Edition'' is a racing simulator developed by Papyrus Design Group and published by Sierra On-Line in 1998 for Microsoft Windows. Players can race in all three premier NASCAR series (NASCAR Winston Cup Series, NASCAR Busch Series, and NASCAR Craftsman Truck Series). There is a maximum of 39 cars to race in each series. ''NASCAR Racing: 1999 Edition'' follows ''NASCAR Racing 2'' and is followed by ''NASCAR Racing 3''. Reception The game received mixed reviews from critics. Gordon Goble of ''Gamecenter'' identified it as "essentially a reworked NASCAR 2." Calvin Hubble of ''GameRevolution ''GameRevolution'' (formerly ''Game-Revolution'') is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots ...'' said it suffered from a "seriously outdated 3D engine." References External links * 1998 video games ...
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Papyrus Design Group
Papyrus ( ) is a material similar to thick paper that was used in ancient times as a writing surface. It was made from the pith of the papyrus plant, ''Cyperus papyrus'', a wetland sedge. ''Papyrus'' (plural: ''papyri'') can also refer to a document written on sheets of such material, joined side by side and rolled up into a scroll, an early form of a book. Papyrus is first known to have been used in Egypt (at least as far back as the First Dynasty of Egypt, First Dynasty), as the papyrus plant was once abundant across the Nile Delta. It was also used History of the Mediterranean, throughout the Mediterranean region. Apart from a writing material, ancient Egyptians employed papyrus in the construction of other Artifact (archaeology), artifacts, such as reed boats, mats, rope, sandals, and baskets. History Papyrus was first manufactured in Egypt as far back as the fourth millennium BCE.H. Idris Bell and T.C. Skeat, 1935"Papyrus and its uses"(British Museum pamphlet). The e ...
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CraveOnline
Mandatory (formerly CraveOnline Media) is a lifestyle website based in Los Angeles with sales offices in New York City, Chicago and San Francisco. The site is owned by media company Evolve Media, LLC. Mandatory focuses its contents into the male-lifestyle audience, but it has diversified into content for all. Mandatory owns 9 websites and has partnered with many more, producing various content for each site. As of February 2021, it is only available in English. History CraveOnline.com was launched in late 2004 by the online media company AtomicOnline, the publishing division of Evolve Media, LLC. CraveOnline was cited in the 2009 book ''The Man's Book: The Essential Guide for the Modern Man'' by Thomas Fink as a top website for men. Regarding CraveOnline, AskMen.com said, "CraveOnline.com combines entertainment and other interests in one place. Great articles, nice pictures and other cool stuff that you won't want to miss." In March 2013, CraveOnline launched its 3D advertisin ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first pract ...
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Sierra Entertainment Games
Sierra (Spanish for "mountain range" and "saw", from Latin '' serra'') may refer to the following: Places Mountains and mountain ranges * Sierra de Juárez, a mountain range in Baja California, Mexico * Sierra de las Nieves, a mountain range in Andalusia, Spain * Sierra Madre (other), various mountain ranges ** Sierra Madre (Philippines), a mountain range in the east of Luzon, Philippines * Sierra mountains (other) * Sierra Nevada, a mountain range in the U.S. states of California and Nevada * Sierra Nevada (Spain), a mountain range in Andalusia, Spain * Sierra de San Pedro Mártir, a mountain range in Baja California, Mexico * Sierra Maestra, a mountain range in Cuba Other places Africa * Sierra Leone, a country located on the coast of West Africa Asia * Sierra Bullones, Bohol, Philippines Europe * Sierra Nevada National Park (Spain), Andalusia, Spain * Sierra Nevada Observatory, Granada, Spain North America * High Sierra Trail, California, United States ...
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Racing Video Games
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games. Sub-genres Arcade-style racing Arcade-style racing games put fun and a fast-paced experience above all else, as cars usually compete in unique ways. A key feature of arcade-style racers that specifically distinguishes them from simulation racers is their far more liberal physics. Whereas in real racing (and subsequently, the simulation equivalents) the driver must reduce their speed significantly to take most turns, arcade-style racing games generally encourage the player to "powerslide" the car to allow the player to keep up thei ...
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Racing Simulators
Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. To be competitive in sim racing, a driver must understand all aspects of car handling that make real-world racing so difficult, such as threshold braking, how to maintain control of a car as the tires lose traction, and how properly to enter and exit a turn without sacrificing speed. It is this level of difficulty that distinguishes sim racing from arcade racing-style driving games where real-world variables are taken out of the equation and the principal objective is to create a sense of speed as opposed to a sense of realism. In general, sim racing applications, such as ''rFactor'', ''Grand Prix Legends'', '' NASCAR Racing'', ''Race 07'', '' F1 Career Challenge'', ''F1 2021'', ''Assetto Corsa'', ...
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Papyrus Design Group Games
Papyrus ( ) is a material similar to thick paper that was used in ancient times as a writing surface. It was made from the pith of the papyrus plant, ''Cyperus papyrus'', a wetland sedge. ''Papyrus'' (plural: ''papyri'') can also refer to a document written on sheets of such material, joined side by side and rolled up into a scroll, an early form of a book. Papyrus is first known to have been used in Egypt (at least as far back as the First Dynasty), as the papyrus plant was once abundant across the Nile Delta. It was also used throughout the Mediterranean region. Apart from a writing material, ancient Egyptians employed papyrus in the construction of other artifacts, such as reed boats, mats, rope, sandals, and baskets. History Papyrus was first manufactured in Egypt as far back as the fourth millennium BCE.H. Idris Bell and T.C. Skeat, 1935"Papyrus and its uses"(British Museum pamphlet). The earliest archaeological evidence of papyrus was excavated in 2012 and 2013 ...
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NASCAR Video Games
NASCAR, the most popular motorsport in the United States, has worked with video game developers to design several video games. In 2003, EA Sports received an exclusive console license to produce NASCAR games, eliminating Papyrus and Hasbro Interactive as competitors. In May 2009, iRacing.com received a license to run NASCAR-sanctioned online racing starting in 2010. In June 2009 at the E3 Gaming Expo, NASCAR was revealed to be a part of the '' Gran Turismo'' series for the first time in ''Gran Turismo 5'' for the PlayStation 3. Developers Papyrus Design Group In 1994, Papyrus Design Group, an up-and-coming simulation racing developer (at the time) that was best known for the ''IndyCar Racing'' series, released the first installation to the NASCAR Racing series into the video game market. Over the next decade Papyrus teamed with Sierra Entertainment and continued producing games for their NASCAR Racing series. The NASCAR Racing games were universally praised for their accuracy in ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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1998 Video Games
1998 was designated as the ''International Year of the Ocean''. Events January * January 6 – The ''Lunar Prospector'' spacecraft is launched into orbit around the Moon, and later finds evidence for frozen water, in soil in permanently shadowed craters near the Moon's poles. * January 11 – Over 100 people are killed in the Sidi-Hamed massacre in Algeria. * January 12 – Nineteen European nations agree to forbid human cloning. * January 17 – The ''Drudge Report'' breaks the story about U.S. President Bill Clinton's alleged affair with Monica Lewinsky, which will lead to the House of Representatives' impeachment of him. February * February 3 – Cavalese cable car disaster: A United States military pilot causes the deaths of 20 people near Trento, Italy, when his low-flying EA-6B Prowler severs the cable of a cable-car. * February 4 – The 5.9 Afghanistan earthquake shakes the Takhar Province with a maximum Mercalli intensity of VII (''Very strong''). With up to 4, ...
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Computec
Computec Media GmbH is a German computer media company headquartered in Fürth. It is a subsidiary of the Swiss Marquard Media Group. The company publishes multiple magazines and websites related to computers, video gaming and media. History Computec Media was founded in 1989 by Christian Geltenpoth who led the company until 2005. In 1999, the company tried to establish itself in the United States but had to cancel its operations after only ten months. From 1998 to 2013, it was traded in the General Standard of the Frankfurt stock exchange. In 2005, the Swiss Marquard Media AG became the company's major stock holder and on 1 October 2013 it bought the remaining stocks via a squeeze-out. Computec Media was delisted and transformed into a GmbH. In 2014 the company bought the Linux- and Raspberry-Pi-related magazines of Medialinx and in 2016 the mobile phone news website Areamobile.de. Computec Media was the publisher of a number of now-defunct magazines, such as ''SEGA Magaz ...
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PC Games
A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-determined gaming hardware and software; and generally greater capacity in input, processing, video and audio output. The uncoordinated nature of the PC game market, and now its lack of physical media, make precisely assessing its size difficult. In 2018, the global PC games market was valued at about $27.7 billion. Home computer games became popular following the video game crash of 1983, leading to the era of the "bedroom coder". In the 1990s, PC games lost mass-market traction to console games, before enjoying a resurgence in the mid-2000s through digital distribution on services such as Steam and GOG.com. Newzoo reports that the ''PC gaming sector'' is the third-largest category (and estimated in decline) across all platforms , with th ...
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