NASCAR 99
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NASCAR 99
''NASCAR '99'' is a racing simulator video game developed and published by EA Sports and co-developed by Stormfront Studios. It was released for Nintendo 64 on September 10, 1998, and for the PlayStation on September 29. NASCAR '99 was the second game in the EA Sports NASCAR series of video games. Features ''NASCAR '99'' is the second game relating in EA Sports NASCAR series of video games. The game features thirty-one of the drivers from the 1998 Winston Cup Series season and six legendary drivers. The game also includes seventeen different NASCAR race tracks, including Atlanta Motor Speedway, Sears Point, and Michigan International Speedway. Furthermore, the game includes instructions from a crew chief, such as when to make a pit stop In motorsports, a pit stop is a pause for refuelling, new tyres, repairs, mechanical adjustments, a driver change, as a penalty, or any combination of the above. These stops occur in an area called the pits, most commonly accessed via a ...
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Dale Earnhardt
Ralph Dale Earnhardt Sr. (; April 29, 1951February 18, 2001) was an American professional stock car driver and team owner, who raced from 1975 to 2001 in the former NASCAR Winston Cup Series (now called the NASCAR Cup Series), most notably driving the No.3 Chevrolet for Richard Childress Racing. His aggressive driving style earned him the nicknames "The Intimidator", "The Man in Black", and "Ironhead". He is regarded as one of the greatest drivers in NASCAR history. The third child of racing driver Ralph Earnhardt and Martha Earnhardt, he began his career in 1975 in the World 600. Earnhardt won a total of 76 Winston Cup races over the course of his 26-year career, including four Winston 500s (1990, 1994, 1999, and 2000) and the 1998 Daytona 500. Along with his 76 career points wins, he has also won 24 non-points exhibition events, bringing his overall Winston Cup win total to 100, one of only 4 drivers in NASCAR history to do so. He is the only driver in NASCAR history to s ...
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List Of NASCAR Tracks
This is a list of tracks which have hosted a NASCAR race from 1948 to present. Various forms of race track have been used throughout the history of NASCAR, including purpose-built race tracks such as Daytona. NASCAR National series race tracks The following is a list of race tracks currently used by NASCAR as part of its NASCAR Cup Series, NASCAR Xfinity Series, or NASCAR Gander RV & Outdoors Truck Series for the 2022 racing season. Key to table * Track: The name of the facility. * Miles: Length of the course. * Configuration: Shape of the course. * Location: Geographical location of the track. * Series: NASCAR national series currently hosted by the track. Numbers in parentheses indicate if the course holds more than one series event during the season. * Seating: Number of seats for spectators at the track, if known. * Races: Feature races for the top national series that race there. * Lights: If the track has lights, the column will say yes, otherwise no. Track table De ...
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NASCAR Video Games
NASCAR, the most popular motorsport in the United States, has worked with video game developers to design several video games. In 2003, EA Sports received an exclusive console license to produce NASCAR games, eliminating Papyrus and Hasbro Interactive as competitors. In May 2009, iRacing.com received a license to run NASCAR-sanctioned online racing starting in 2010. In June 2009 at the E3 Gaming Expo, NASCAR was revealed to be a part of the '' Gran Turismo'' series for the first time in ''Gran Turismo 5'' for the PlayStation 3. Developers Papyrus Design Group In 1994, Papyrus Design Group, an up-and-coming simulation racing developer (at the time) that was best known for the ''IndyCar Racing'' series, released the first installation to the NASCAR Racing series into the video game market. Over the next decade Papyrus teamed with Sierra Entertainment and continued producing games for their NASCAR Racing series. The NASCAR Racing games were universally praised for their accuracy in ...
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Electronic Arts Games
This is a list of video games published or developed by Electronic Arts. Since 1983 and the 1987 release of its ''Skate or Die!'', it has respectively published and developed games, bundles, as well as a handful of earlier productivity software. Only versions of games developed or published by EA, as well as those versions' years of release, are listed. Sections * List of Electronic Arts games: 1983–1999 * List of Electronic Arts games: 2000–2009 * List of Electronic Arts games: 2010–2019 * List of Electronic Arts games: 2020–present External links Official portal of EA GamesList of Electronic Arts gamesfrom MobyGames {{DEFAULTSORT:List Of Electronic Arts Games Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
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EA Sports Games
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's '' Skate or Die!''. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Currently, EA develops and publishes games of established franchises, including ''Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two'', ''Apex Legends'', and ''Star Wars'', as well as the EA Sports titles ''FIFA'', ''Madden NFL'', '' NBA Live'', '' NHL'', a ...
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1998 Video Games
1998 was designated as the ''International Year of the Ocean''. Events January * January 6 – The ''Lunar Prospector'' spacecraft is launched into orbit around the Moon, and later finds evidence for frozen water, in soil in permanently shadowed craters near the Moon's poles. * January 11 – Over 100 people are killed in the Sidi-Hamed massacre in Algeria. * January 12 – Nineteen European nations agree to forbid human cloning. * January 17 – The ''Drudge Report'' breaks the story about U.S. President Bill Clinton's alleged affair with Monica Lewinsky, which will lead to the House of Representatives' impeachment of him. February * February 3 – Cavalese cable car disaster: A United States military pilot causes the deaths of 20 people near Trento, Italy, when his low-flying EA-6B Prowler severs the cable of a cable-car. * February 4 – The 5.9 Afghanistan earthquake shakes the Takhar Province with a maximum Mercalli intensity of VII (''Very strong''). With up to 4, ...
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NASCAR 2000
''NASCAR 2000'' is a racing simulator video game developed and published by EA Sports and co-developed by Stormfront Studios. Publication history The game was released in 1999 for Nintendo 64 and PlayStation and in 2000 for Microsoft Windows and Game Boy Color. The game is based on the 1999 NASCAR Winston Cup Series, with Adam Petty's 1999 Busch Series car and several legends such as Richard Petty and Alan Kulwicki also included. The game, along with '' NASCAR 98'', is regarded as one of the best of EA Sports NASCAR series of video games. It was the last game for PC until '' NASCAR Thunder 2003''. This game was the fourth title of the series. The Windows version of the game includes manufacturer branding on the cars, the first game in the series to do so. Reception The PlayStation and PC versions received above-average reviews, while the Nintendo 64 and Game Boy Color versions received below-average reviews, according to the review aggregation A review aggregator i ...
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NASCAR 98
''NASCAR '98'' is a racing simulator video game developed by Stormfront Studios, published by EA Sports, and released in 1997 for Sony PlayStation and Sega Saturn. This was the first game in the EA Sports NASCAR series. Gameplay The original (non-collector's edition) version includes 24 NASCAR cars and drivers, including Jeff Gordon, Dale Earnhardt, Mark Martin, Dale Jarrett, Rusty Wallace, John Andretti, and Terry Labonte; 10 official NASCAR tracks, including Charlotte Motor Speedway, Bristol Motor Speedway, and the then Sears Point International Speedway, the short track at Suzuka Japan, and six fantasy circuits, and in-depth car setups. One player can race with all 24 cars or two players can race with 8 cars on the track. There are single-race and Championship Season game modes, and gameplay settings allow the player to race with varying levels of race length, AI difficulty, and realism, among other settings. The AI doesn't pit during long races. Atlanta Motor Speedway ...
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Future US
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as h ...
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Next Generation (magazine)
''Next Generation'' was a video game magazine that was published by Imagine Media (now Future US). It was affiliated to and shared editorial with the UK's ''Edge'' magazine. ''Next Generation'' ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer. ''Next Generation'' initially covered the 32-bit consoles including 3DO, Atari Jaguar, and the then-still unreleased Sony PlayStation and Sega Saturn. Unlike competitors ''GamePro'' and ''Electronic Gaming Monthly'', the magazine was directed towards a different readership by focusing on the industry itself rather than individual games. Publication history The magazine was first published by GP Publications up until May 1995 when the publisher rebranded as Imagine Media. In September 1999, ''Next Generation'' was redesigned, its cover name shortened to simply ''NextGen''. This would start what was known as "Lif ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Pit Stop
In motorsports, a pit stop is a pause for refuelling, new tyres, repairs, mechanical adjustments, a driver change, as a penalty, or any combination of the above. These stops occur in an area called the pits, most commonly accessed via a pit lane which runs parallel to the start/finish straightaway of the track and is connected to it at each end. Along this lane is a row of garages (typically one per team or car) outside which the work is done in a ''pit box''. Pit stop work is carried out by the pit crew of up to twenty mechanics, depending on the series regulations, while the driver often waits in the vehicle (except where a driver change is involved or in motorbike racing). The term is also used generically to describe a short break in a journey. Location and terminology Depending on the circuit, the garage may be located on pit lane or in a separate area. In most series, the order of the teams' pit boxes is assigned by points standings, race results, or previous qualifyi ...
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